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https://github.com/BoostIo/Boostnote
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Changed wording in build.md and debug.md
I've adjusted the wording in the build and debug files to flow better and make more sense in English.
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@@ -3,44 +3,44 @@
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## Development
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We use Webpack HMR to develop Boostnote.
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You can use following commands to use default configuration at the top of project directory.
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Running the following commands, at the top of the project directory, will start Boostnote with the default configurations.
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Install requirement packages.
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Install the required packages using yarn.
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```
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$ yarn
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```
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Build codes and run.
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Build and run.
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```
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$ yarn run dev-start
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```
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This command runs `yarn run webpack` and `yarn run hot` in parallel. It means it is the same thing to run those commands in 2 terminals.
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This command runs `yarn run webpack` and `yarn run hot` in parallel. It is the same as running these commands in two terminals.
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And webpack will watch the code changes and apply it automatically.
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The `webpack` will watch for code changes and then apply them automatically.
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If this error: `Failed to load resource: net::ERR_CONNECTION_REFUSED` happens, please reload Boostnote.
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If the following error occurs: `Failed to load resource: net::ERR_CONNECTION_REFUSED`, please reload Boostnote.
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> ### Notice
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> There are some cases you have to refresh app yourself.
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> 1. When editing constructor method of a component
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> 2. When adding a new css class(same to 1: CSS class is re-written by each component. This process occurs at Constructor method.)
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> There are some cases where you have to refresh the app manually.
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> 1. When editing a constructor method of a component
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> 2. When adding a new css class (similar to 1: the CSS class is re-written by each component. This process occurs at the Constructor method.)
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## Deploy
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We use Grunt.
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Acutal deploy can be run by `grunt`. However, you shouldn't use because the default task is including codesign and authenticode.
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We use Grunt to automate deployment.
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You can build the program by using `grunt`. However, we don't recommend this because the default task includes codesign and authenticode.
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So, we prepare a script which just make an executable file.
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So, we've prepared a separate script which just makes an executable file.
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```
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grunt pre-build
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```
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You will find the executable from `dist`. In this case, auto updater won't work because the app isn't signed.
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You will find the executable in the `dist` directory. Note, the auto updater won't work because the app isn't signed.
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If you are necessary, you can do codesign or authenticode by this excutable.
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If you find it necessary, you can use codesign or authenticode with this executable.
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