mirror of
https://github.com/stolksdorf/homebrewery.git
synced 2025-12-12 23:45:57 +00:00
197 lines
5.2 KiB
JavaScript
197 lines
5.2 KiB
JavaScript
const _ = require('lodash');
|
|
|
|
const genList = function(list, max){
|
|
return _.sampleSize(list, _.random(0, max)).join(', ') || 'None';
|
|
};
|
|
|
|
const getMonsterName = function(){
|
|
return _.sample([
|
|
'All-devouring Baseball Imp',
|
|
'All-devouring Gumdrop Wraith',
|
|
'Chocolate Hydra',
|
|
'Devouring Peacock',
|
|
'Economy-sized Colossus of the Lemonade Stand',
|
|
'Ghost Pigeon',
|
|
'Gibbering Duck',
|
|
'Sparklemuffin Peacock Spider',
|
|
'Gum Elemental',
|
|
'Illiterate Construct of the Candy Store',
|
|
'Ineffable Chihuahua',
|
|
'Irritating Death Hamster',
|
|
'Irritating Gold Mouse',
|
|
'Juggernaut Snail',
|
|
'Juggernaut of the Sock Drawer',
|
|
'Koala of the Cosmos',
|
|
'Mad Koala of the West',
|
|
'Milk Djinni of the Lemonade Stand',
|
|
'Mind Ferret',
|
|
'Mystic Salt Spider',
|
|
'Necrotic Halitosis Angel',
|
|
'Pinstriped Famine Sheep',
|
|
'Ritalin Leech',
|
|
'Shocker Kangaroo',
|
|
'Stellar Tennis Juggernaut',
|
|
'Wailing Quail of the Sun',
|
|
'Angel Pigeon',
|
|
'Anime Sphinx',
|
|
'Bored Avalanche Sheep of the Wasteland',
|
|
'Devouring Nougat Sphinx of the Sock Drawer',
|
|
'Djinni of the Footlocker',
|
|
'Ectoplasmic Jazz Devil',
|
|
'Flatuent Angel',
|
|
'Gelatinous Duck of the Dream-Lands',
|
|
'Gelatinous Mouse',
|
|
'Golem of the Footlocker',
|
|
'Lich Wombat',
|
|
'Mechanical Sloth of the Past',
|
|
'Milkshake Succubus',
|
|
'Puffy Bone Peacock of the East',
|
|
'Rainbow Manatee',
|
|
'Rune Parrot',
|
|
'Sand Cow',
|
|
'Sinister Vanilla Dragon',
|
|
'Snail of the North',
|
|
'Spider of the Sewer',
|
|
'Stellar Sawdust Leech',
|
|
'Storm Anteater of Hell',
|
|
'Stupid Spirit of the Brewery',
|
|
'Time Kangaroo',
|
|
'Tomb Poodle',
|
|
]);
|
|
};
|
|
|
|
const getType = function(){
|
|
return `${_.sample(['Tiny', 'Small', 'Medium', 'Large', 'Gargantuan', 'Stupidly vast'])} ${_.sample(['beast', 'fiend', 'annoyance', 'guy', 'cutie'])}`;
|
|
};
|
|
|
|
const getAlignment = function(){
|
|
return _.sample([
|
|
'annoying evil',
|
|
'chaotic gossipy',
|
|
'chaotic sloppy',
|
|
'depressed neutral',
|
|
'lawful bogus',
|
|
'lawful coy',
|
|
'manic-depressive evil',
|
|
'narrow-minded neutral',
|
|
'neutral annoying',
|
|
'neutral ignorant',
|
|
'oedpipal neutral',
|
|
'silly neutral',
|
|
'unoriginal neutral',
|
|
'weird neutral',
|
|
'wordy evil',
|
|
'unaligned'
|
|
]);
|
|
};
|
|
|
|
const getStats = function(){
|
|
return `>|${_.times(6, function(){
|
|
const num = _.random(1, 20);
|
|
const mod = Math.ceil(num/2 - 5);
|
|
return `${num} (${mod >= 0 ? `+${mod}` : mod})`;
|
|
}).join('|')}|`;
|
|
};
|
|
|
|
const genAbilities = function(){
|
|
return _.sample([
|
|
'> ***Pack Tactics.*** These guys work together. Like super well, you don\'t even know.',
|
|
'> ***False Appearance. *** While the armor reamin motionless, it is indistinguishable from a normal suit of armor.',
|
|
]);
|
|
};
|
|
|
|
const genAction = function(){
|
|
const name = _.sample([
|
|
'Abdominal Drop',
|
|
'Airplane Hammer',
|
|
'Atomic Death Throw',
|
|
'Bulldog Rake',
|
|
'Corkscrew Strike',
|
|
'Crossed Splash',
|
|
'Crossface Suplex',
|
|
'DDT Powerbomb',
|
|
'Dual Cobra Wristlock',
|
|
'Dual Throw',
|
|
'Elbow Hold',
|
|
'Gory Body Sweep',
|
|
'Heel Jawbreaker',
|
|
'Jumping Driver',
|
|
'Open Chin Choke',
|
|
'Scorpion Flurry',
|
|
'Somersault Stump Fists',
|
|
'Suffering Wringer',
|
|
'Super Hip Submission',
|
|
'Super Spin',
|
|
'Team Elbow',
|
|
'Team Foot',
|
|
'Tilt-a-whirl Chin Sleeper',
|
|
'Tilt-a-whirl Eye Takedown',
|
|
'Turnbuckle Roll'
|
|
]);
|
|
|
|
return `> ***${name}.*** *Melee Weapon Attack:* +4 to hit, reach 5ft., one target. *Hit* 5 (1d6 + 2) `;
|
|
};
|
|
|
|
|
|
module.exports = {
|
|
|
|
full : function(){
|
|
return `${[
|
|
'___',
|
|
'___',
|
|
`> ## ${getMonsterName()}`,
|
|
`>*${getType()}, ${getAlignment()}*`,
|
|
'> ___',
|
|
`> - **Armor Class** ${_.random(10, 20)}`,
|
|
`> - **Hit Points** ${_.random(1, 150)}(1d4 + 5)`,
|
|
`> - **Speed** ${_.random(0, 50)}ft.`,
|
|
'>___',
|
|
'>|STR|DEX|CON|INT|WIS|CHA|',
|
|
'>|:---:|:---:|:---:|:---:|:---:|:---:|',
|
|
getStats(),
|
|
'>___',
|
|
`> - **Condition Immunities** ${genList(['groggy', 'swagged', 'weak-kneed', 'buzzed', 'groovy', 'melancholy', 'drunk'], 3)}`,
|
|
`> - **Senses** passive Perception ${_.random(3, 20)}`,
|
|
`> - **Languages** ${genList(['Common', 'Pottymouth', 'Gibberish', 'Latin', 'Jive'], 2)}`,
|
|
`> - **Challenge** ${_.random(0, 15)} (${_.random(10, 10000)} XP)`,
|
|
'> ___',
|
|
_.times(_.random(3, 6), function(){
|
|
return genAbilities();
|
|
}).join('\n>\n'),
|
|
'> ### Actions',
|
|
_.times(_.random(4, 6), function(){
|
|
return genAction();
|
|
}).join('\n>\n'),
|
|
].join('\n')}\n\n\n`;
|
|
},
|
|
|
|
half : function(){
|
|
return `${[
|
|
'___',
|
|
`> ## ${getMonsterName()}`,
|
|
`>*${getType()}, ${getAlignment()}*`,
|
|
'> ___',
|
|
`> - **Armor Class** ${_.random(10, 20)}`,
|
|
`> - **Hit Points** ${_.random(1, 150)}(1d4 + 5)`,
|
|
`> - **Speed** ${_.random(0, 50)}ft.`,
|
|
'>___',
|
|
'>|STR|DEX|CON|INT|WIS|CHA|',
|
|
'>|:---:|:---:|:---:|:---:|:---:|:---:|',
|
|
getStats(),
|
|
'>___',
|
|
`> - **Condition Immunities** ${genList(['groggy', 'swagged', 'weak-kneed', 'buzzed', 'groovy', 'melancholy', 'drunk'], 3)}`,
|
|
`> - **Senses** passive Perception ${_.random(3, 20)}`,
|
|
`> - **Languages** ${genList(['Common', 'Pottymouth', 'Gibberish', 'Latin', 'Jive'], 2)}`,
|
|
`> - **Challenge** ${_.random(0, 15)} (${_.random(10, 10000)} XP)`,
|
|
'> ___',
|
|
_.times(_.random(0, 2), function(){
|
|
return genAbilities();
|
|
}).join('\n>\n'),
|
|
'> ### Actions',
|
|
_.times(_.random(1, 2), function(){
|
|
return genAction();
|
|
}).join('\n>\n'),
|
|
].join('\n')}\n\n\n`;
|
|
}
|
|
};
|