mirror of
https://github.com/vrtmrz/obsidian-livesync.git
synced 2025-12-12 17:25:56 +00:00
444 lines
16 KiB
TypeScript
444 lines
16 KiB
TypeScript
import { delay } from "octagonal-wheels/promises";
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import { LOG_LEVEL_NOTICE, REMOTE_MINIO, type FilePathWithPrefix } from "src/lib/src/common/types";
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import { shareRunningResult } from "octagonal-wheels/concurrency/lock";
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import { AbstractObsidianModule, type IObsidianModule } from "../AbstractObsidianModule";
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export class ModuleIntegratedTest extends AbstractObsidianModule implements IObsidianModule {
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async waitFor(proc: () => Promise<boolean>, timeout = 10000): Promise<boolean> {
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await delay(100);
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const start = Date.now();
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while (!(await proc())) {
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if (timeout > 0) {
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if (Date.now() - start > timeout) {
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this._log(`Timeout`);
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return false;
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}
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}
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await delay(500);
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}
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return true;
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}
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waitWithReplicating(proc: () => Promise<boolean>, timeout = 10000): Promise<boolean> {
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return this.waitFor(async () => {
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await this.tryReplicate();
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return await proc();
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}, timeout);
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}
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async storageContentIsEqual(file: string, content: string): Promise<boolean> {
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try {
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const fileContent = await this.readStorageContent(file as FilePathWithPrefix);
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if (fileContent === content) {
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return true;
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} else {
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// this._log(`Content is not same \n Expected:${content}\n Actual:${fileContent}`, LOG_LEVEL_VERBOSE);
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return false;
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}
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} catch (e) {
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this._log(`Error: ${e}`);
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return false;
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}
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}
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async assert(proc: () => Promise<boolean>): Promise<boolean> {
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if (!(await proc())) {
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this._log(`Assertion failed`);
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return false;
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}
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return true;
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}
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async _orDie(key: string, proc: () => Promise<boolean>): Promise<true> | never {
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if (!(await this._test(key, proc))) {
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throw new Error(`${key}`);
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}
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return true;
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}
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tryReplicate() {
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if (!this.settings.liveSync) {
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return shareRunningResult("replicate-test", async () => {
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await this.core.$$replicate();
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});
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}
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}
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async readStorageContent(file: FilePathWithPrefix): Promise<string | undefined> {
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if (!(await this.core.storageAccess.isExistsIncludeHidden(file))) {
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return undefined;
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}
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return await this.core.storageAccess.readHiddenFileText(file);
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}
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async _proceed(no: number, title: string): Promise<boolean> {
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const stepFile = "_STEP.md" as FilePathWithPrefix;
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const stepAckFile = "_STEP_ACK.md" as FilePathWithPrefix;
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const stepContent = `Step ${no}`;
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await this.core.$anyResolveConflictByNewest(stepFile);
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await this.core.storageAccess.writeFileAuto(stepFile, stepContent);
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await this._orDie(`Wait for acknowledge ${no}`, async () => {
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if (
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!(await this.waitWithReplicating(async () => {
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return await this.storageContentIsEqual(stepAckFile, stepContent);
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}, 20000))
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)
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return false;
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return true;
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});
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return true;
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}
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async _join(no: number, title: string): Promise<boolean> {
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const stepFile = "_STEP.md" as FilePathWithPrefix;
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const stepAckFile = "_STEP_ACK.md" as FilePathWithPrefix;
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// const otherStepFile = `_STEP_${isLeader ? "R" : "L"}.md` as FilePathWithPrefix;
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const stepContent = `Step ${no}`;
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await this._orDie(`Wait for step ${no} (${title})`, async () => {
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if (
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!(await this.waitWithReplicating(async () => {
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return await this.storageContentIsEqual(stepFile, stepContent);
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}, 20000))
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)
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return false;
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return true;
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});
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await this.core.$anyResolveConflictByNewest(stepAckFile);
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await this.core.storageAccess.writeFileAuto(stepAckFile, stepContent);
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await this.tryReplicate();
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return true;
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}
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async performStep({
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step,
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title,
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isGameChanger,
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proc,
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check,
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}: {
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step: number;
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title: string;
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isGameChanger: boolean;
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proc: () => Promise<any>;
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check: () => Promise<boolean>;
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}): Promise<boolean> {
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if (isGameChanger) {
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await this._proceed(step, title);
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try {
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await proc();
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} catch (e) {
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this._log(`Error: ${e}`);
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return false;
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}
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return await this._orDie(`Step ${step} - ${title}`, async () => await this.waitWithReplicating(check));
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} else {
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return await this._join(step, title);
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}
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}
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// // see scenario.md
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// async testLeader(testMain: (testFileName: FilePathWithPrefix) => Promise<boolean>): Promise<boolean> {
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// }
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// async testReceiver(testMain: (testFileName: FilePathWithPrefix) => Promise<boolean>): Promise<boolean> {
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// }
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async nonLiveTestRunner(
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isLeader: boolean,
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testMain: (testFileName: FilePathWithPrefix, isLeader: boolean) => Promise<boolean>
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): Promise<boolean> {
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const storage = this.core.storageAccess;
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// const database = this.core.databaseFileAccess;
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// const _orDie = this._orDie.bind(this);
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const testCommandFile = "IT.md" as FilePathWithPrefix;
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const textCommandResponseFile = "ITx.md" as FilePathWithPrefix;
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let testFileName: FilePathWithPrefix;
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this.addTestResult(
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"-------Starting ... ",
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true,
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`Test as ${isLeader ? "Leader" : "Receiver"} command file ${testCommandFile}`
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);
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if (isLeader) {
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await this._proceed(0, "start");
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}
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await this.tryReplicate();
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await this.performStep({
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step: 0,
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title: "Make sure that command File Not Exists",
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isGameChanger: isLeader,
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proc: async () => await storage.removeHidden(testCommandFile),
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check: async () => !(await storage.isExistsIncludeHidden(testCommandFile)),
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});
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await this.performStep({
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step: 1,
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title: "Make sure that command File Not Exists On Receiver",
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isGameChanger: !isLeader,
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proc: async () => await storage.removeHidden(textCommandResponseFile),
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check: async () => !(await storage.isExistsIncludeHidden(textCommandResponseFile)),
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});
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await this.performStep({
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step: 2,
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title: "Decide the test file name",
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isGameChanger: isLeader,
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proc: async () => {
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testFileName = (Date.now() + "-" + Math.ceil(Math.random() * 1000) + ".md") as FilePathWithPrefix;
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const testCommandFile = "IT.md" as FilePathWithPrefix;
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await storage.writeFileAuto(testCommandFile, testFileName);
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},
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check: () => Promise.resolve(true),
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});
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await this.performStep({
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step: 3,
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title: "Wait for the command file to be arrived",
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isGameChanger: !isLeader,
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proc: async () => {},
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check: async () => await storage.isExistsIncludeHidden(testCommandFile),
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});
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await this.performStep({
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step: 4,
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title: "Send the response file",
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isGameChanger: !isLeader,
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proc: async () => {
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await storage.writeHiddenFileAuto(textCommandResponseFile, "!");
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},
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check: () => Promise.resolve(true),
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});
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await this.performStep({
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step: 5,
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title: "Wait for the response file to be arrived",
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isGameChanger: isLeader,
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proc: async () => {},
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check: async () => await storage.isExistsIncludeHidden(textCommandResponseFile),
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});
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await this.performStep({
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step: 6,
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title: "Proceed to begin the test",
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isGameChanger: isLeader,
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proc: async () => {},
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check: () => Promise.resolve(true),
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});
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await this.performStep({
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step: 6,
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title: "Begin the test",
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isGameChanger: !false,
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proc: async () => {},
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check: () => {
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return Promise.resolve(true);
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},
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});
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// await this.step(0, isLeader, true);
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try {
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this.addTestResult("** Main------", true, ``);
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if (isLeader) {
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return await testMain(testFileName!, true);
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} else {
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const testFileName = await this.readStorageContent(testCommandFile);
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this.addTestResult("testFileName", true, `Request client to use :${testFileName!}`);
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return await testMain(testFileName! as FilePathWithPrefix, false);
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}
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} finally {
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this.addTestResult("Teardown", true, `Deleting ${testFileName!}`);
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await storage.removeHidden(testFileName!);
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}
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return true;
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// Make sure the
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}
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async testBasic(filename: FilePathWithPrefix, isLeader: boolean): Promise<boolean> {
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const storage = this.core.storageAccess;
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const database = this.core.databaseFileAccess;
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await this.addTestResult(
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`---**Starting Basic Test**---`,
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true,
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`Test as ${isLeader ? "Leader" : "Receiver"} command file ${filename}`
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);
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// if (isLeader) {
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// await this._proceed(0);
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// }
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// await this.tryReplicate();
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await this.performStep({
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step: 0,
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title: "Make sure that file is not exist",
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isGameChanger: !isLeader,
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proc: async () => {},
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check: async () => !(await storage.isExists(filename)),
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});
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await this.performStep({
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step: 1,
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title: "Write a file",
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isGameChanger: isLeader,
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proc: async () => await storage.writeFileAuto(filename, "Hello World"),
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check: async () => await storage.isExists(filename),
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});
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await this.performStep({
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step: 2,
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title: "Make sure the file is arrived",
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isGameChanger: !isLeader,
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proc: async () => {},
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check: async () => await storage.isExists(filename),
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});
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await this.performStep({
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step: 3,
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title: "Update to Hello World 2",
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isGameChanger: isLeader,
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proc: async () => await storage.writeFileAuto(filename, "Hello World 2"),
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check: async () => await this.storageContentIsEqual(filename, "Hello World 2"),
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});
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await this.performStep({
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step: 4,
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title: "Make sure the modified file is arrived",
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isGameChanger: !isLeader,
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proc: async () => {},
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check: async () => await this.storageContentIsEqual(filename, "Hello World 2"),
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});
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await this.performStep({
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step: 5,
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title: "Update to Hello World 3",
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isGameChanger: !isLeader,
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proc: async () => await storage.writeFileAuto(filename, "Hello World 3"),
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check: async () => await this.storageContentIsEqual(filename, "Hello World 3"),
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});
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await this.performStep({
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step: 6,
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title: "Make sure the modified file is arrived",
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isGameChanger: isLeader,
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proc: async () => {},
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check: async () => await this.storageContentIsEqual(filename, "Hello World 3"),
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});
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const multiLineContent = `Line1:A
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Line2:B
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Line3:C
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Line4:D`;
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await this.performStep({
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step: 7,
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title: "Update to Multiline",
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isGameChanger: isLeader,
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proc: async () => await storage.writeFileAuto(filename, multiLineContent),
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check: async () => await this.storageContentIsEqual(filename, multiLineContent),
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});
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await this.performStep({
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step: 8,
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title: "Make sure the modified file is arrived",
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isGameChanger: !isLeader,
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proc: async () => {},
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check: async () => await this.storageContentIsEqual(filename, multiLineContent),
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});
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// While LiveSync, possibly cannot cause the conflict.
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if (!this.settings.liveSync) {
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// Step 9 Make Conflict But Resolvable
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const multiLineContentL = `Line1:A
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Line2:B
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Line3:C!
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Line4:D`;
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const multiLineContentC = `Line1:A
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Line2:bbbbb
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Line3:C
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Line4:D`;
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await this.performStep({
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step: 9,
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title: "Progress to be conflicted",
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isGameChanger: isLeader,
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proc: async () => {},
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check: () => Promise.resolve(true),
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});
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await storage.writeFileAuto(filename, isLeader ? multiLineContentL : multiLineContentC);
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await this.performStep({
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step: 10,
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title: "Update As Conflicted",
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isGameChanger: !isLeader,
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proc: async () => {},
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check: () => Promise.resolve(true),
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});
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await this.performStep({
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step: 10,
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title: "Make sure Automatically resolved",
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isGameChanger: isLeader,
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proc: async () => {},
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check: async () => (await database.getConflictedRevs(filename)).length === 0,
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});
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await this.performStep({
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step: 11,
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title: "Make sure Automatically resolved",
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isGameChanger: !isLeader,
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proc: async () => {},
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check: async () => (await database.getConflictedRevs(filename)).length === 0,
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});
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const sensiblyMergedContent = `Line1:A
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Line2:bbbbb
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Line3:C!
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Line4:D`;
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await this.performStep({
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step: 12,
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title: "Make sure Sensibly Merged on Leader",
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isGameChanger: isLeader,
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proc: async () => {},
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check: async () => await this.storageContentIsEqual(filename, sensiblyMergedContent),
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});
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await this.performStep({
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step: 13,
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title: "Make sure Sensibly Merged on Receiver",
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isGameChanger: !isLeader,
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proc: async () => {},
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check: async () => await this.storageContentIsEqual(filename, sensiblyMergedContent),
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});
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}
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await this.performStep({
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step: 14,
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title: "Delete File",
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isGameChanger: isLeader,
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proc: async () => {
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await storage.removeHidden(filename);
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},
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check: async () => !(await storage.isExists(filename)),
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});
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await this.performStep({
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step: 15,
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title: "Make sure File is deleted",
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isGameChanger: !isLeader,
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proc: async () => {},
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check: async () => !(await storage.isExists(filename)),
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});
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this._log(`The Basic Test has been completed`, LOG_LEVEL_NOTICE);
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return true;
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}
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async testBasicEvent(isLeader: boolean) {
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this.settings.liveSync = false;
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await this.saveSettings();
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await this._test("basic", async () => await this.nonLiveTestRunner(isLeader, (t, l) => this.testBasic(t, l)));
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}
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async testBasicLive(isLeader: boolean) {
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this.settings.liveSync = true;
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await this.saveSettings();
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await this._test("basic", async () => await this.nonLiveTestRunner(isLeader, (t, l) => this.testBasic(t, l)));
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}
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async $everyModuleTestMultiDevice(): Promise<boolean> {
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if (!this.settings.enableDebugTools) return Promise.resolve(true);
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const isLeader = this.core.$$vaultName().indexOf("recv") === -1;
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this.addTestResult("-------", true, `Test as ${isLeader ? "Leader" : "Receiver"}`);
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try {
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this._log(`Starting Test`);
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await this.testBasicEvent(isLeader);
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if (this.settings.remoteType == REMOTE_MINIO) await this.testBasicLive(isLeader);
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} catch (e) {
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this._log(e);
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this._log(`Error: ${e}`);
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return Promise.resolve(false);
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}
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return Promise.resolve(true);
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}
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}
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