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Update basic.md

This commit is contained in:
Devon Jones
2018-03-26 10:43:30 -06:00
committed by GitHub
parent 4137a798d8
commit a3647e3606

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@@ -58,10 +58,19 @@ Windows and Doors don't make much sense at half-height. If your goal is to crea
* 8 dungeon_stone_corner.floor.25mm.2x2.stl
* 8 dungeon_stone_corner.wall.25mm.2x2.stl
* [bases](https://www.thingiverse.com/thing:2740279)
* [Arched Doors](https://www.thingiverse.com/thing:2823497)
* 2 dungeon_stone_door.arched.narrow.wall.25mm.2x.stl
* 2 dungeon_stone_door.arched.wall.25mm.2x.stl
* 2 dungeon_stone_door.arched.wide.wall.25mm.4x.stl
* 4 dungeon_stone_door.floor.2x2.stl
* 2 dungeon_stone_door.floor.4x2.stl
* 2 rounded_door.wood_grain.narrow.upright.stl
* 2 rounded_door.wood_grain.standard.upright.stl
* 4 rounded_double_door.wood_grain.wide.upright.stl
* [bases](https://www.thingiverse.com/thing:2740279)
We have not yet published OpenForge 2.0 versions of windows and arrow slits, but OpenForge 1.0 versions are available
We have not yet published OpenForge 2.0 versions of doors and windows, but OpenForge 1.0 versions are available
* [Doors](https://www.thingiverse.com/thing:594735) Does not have a wide door option
* [Arrow Slits](https://www.thingiverse.com/thing:563090)
* [Window](https://www.thingiverse.com/thing:1407240) (Not my design, and only comes in 1x1)