8.2 KiB
OpenForge Sets
Introduction
Basic Set
To create a basic set, you will want a selection that lets you build a few small rooms, or a larger, more complex room. To that end, we suggest you start off with the following:
376 Magnets
- 14 2x2 walls
- 8 2x2 corners
- 12 2x2 floors
- 2 4x4 floors
- 4 2x2 doors
- 2 4x2 wide doors
- 2 2x2 windows
Cut-Stone
376 Magnets
- Walls, Wall Floors, Wall Backs
- Corners, Corner Floors, Corner Backs
- Floors
- Arched Doors or Wood Frame Doors (consider doing a full set of both)
- Arched Windows or Square Windows (consider doing a full set of both)
Cut-Stone Half-Height
Windows and Doors don't make much sense at half-height. If your goal is to create a set that lets you easily see the miniatures, we suggest printing the half-height set and then printing full height doors and windows above.
Tudor
376 Magnets
- Walls, Wall Variations Set 1, Wall Variations Set 2, Wall Construction Kit Parts, Wall Construction Kit Floors
- Corners, Corner Variations Set 1 Corner Construction Kit Parts, Corner Construction Kit Floors
- Floors
- Wood Frame Doors, Wood Frame Door Variations Set 1
- Square Windows
Rough Stone
Rough stone is a varation of ruined stone, where the pieces are complete. If you print rough stone, we suggest also printing the full range of ruined variations, as the two work really well together to make partially intact buildings or rooms.
400 Magnets
- Walls
- 14 of ruined_wall.wall.ckit.2x.full.stl
- If you want half-height, instead ruined_wall.wall.ckit.2x.half.stl
- 2 each of broken_stone_floor.wall.ckit.2x2.a - broken_stone_floor.wall.ckit.2x2.i
- Corners
- 8 ruined_wall.corner.ckit.2x.full.stl or 8 of ruined_wall.corner.ckit.2x.half.stl if you want half height
- 8 of broken_stone_floor.corner.ckit.2x2.a - broken_stone_floor.corner.ckit.2x2.i
- Floors
- 2x each of 2x2.a - 2x2.i (18 total, but gives a lot of variation)
- 2x of 4x4
- Wood Framed Doors
- 4x of ruined_door_square.ckit.2x.full-full
- 4x of ruined_floor.door.ckit.2x2.stl
- 4x of door_lintel_1, 2 or 3
- 4x of tudor_square_door
- 2x of ruined_door_square.ckit.4x.full-fullx
- 2x of ruined_floor.door.ckit.4x2.stl
- 2x of door_lintel_1.double, 2 or 3
- 4x of tudor_square_door_double
- Square Windows
- 2x ruined_wall.window.ckit.2x.full
- Use 2 of the floors printed for the walls that were left over
Ruined Stone
Ruined stone is a varation of rough stone, where the pieces are not entirely complete. If you print rough stone, we suggest also printing the full range of ruined variations, as the two work really well together to make partially intact buildings or rooms.
532 Magnets
- Walls
- 2x ruined_wall.wall.ckit.2x.full-half.stl
- 2x ruined_wall.wall.ckit.2x.full-low.stl
- 2x ruined_wall.wall.ckit.2x.half-full.stl
- 2x ruined_wall.wall.ckit.2x.half.stl
- 2x ruined_wall.wall.ckit.2x.half-low.stl
- 2x ruined_wall.wall.ckit.2x.low-full.stl
- 2x ruined_wall.wall.ckit.2x.low-half.stl
- 2x ruined_wall.wall.ckit.2x.low.stl
- 2x each of broken_stone_floor.wall.ckit.2x2.a - broken_stone_floor.wall.ckit.2x2.i
- Corners
- There are 27 variations of corner height, pick 8 that are uneven
- 8 of broken_stone_floor.corner.ckit.2x2.a - broken_stone_floor.corner.ckit.2x2.i
- Floors
- 2x each of 2x2.a - 2x2.i (18 total, but gives a lot of variation)
- 2x of 4x4
- Wood Framed Doors
- 4x of ruined_door_square.ckit.2x.full-half, full-low, half-full, half-half, half-low, low-full, low-half, low-low
- 4x of ruined_floor.door.ckit.2x2.stl
- 2x of ruined_door_square.ckit.4x.full-half, full-low, half-full, half-half, half-low, low-full, low-half, low-low
- 2x of ruined_floor.door.ckit.4x2.stl
- Square Windows
- Any 2 of ruined_wall.window.ckit.2x.full-half, half and half-full
- Use 2 of the floors printed for the walls that were left over
- Shattered Floors
- 2x shattered_stone_floor.2x2.side.a 6
- 2x shattered_stone_floor.2x2.side.a.mirrored 6
- 2x shattered_stone_floor.2x2.side.b 6
- 2x shattered_stone_floor.2x2.side.b.mirrored 6
- 2x shattered_stone_floor.2x2.corner.convex 4
- 2x shattered_stone_floor.2x2.corner.convex.mirrored 4
- 2x shattered_stone_floor.2x2.corner.concave 6
- 2x shattered_stone_floor.2x2.corner.concave.mirrored 6
Diagonal Set
- 8 2x2 Diagonals (Diagonal floor)
- 8 2x2 Diagonals (Square floor)
Cut-Stone
Cut-Stone Half-Height
- Diagonal (Not our tile, but works)
- Diagonal Square Bases (Also not our tiles, but they work)
Tudor
Rough Stone
- Diagonal
- Suggested prints
- 16x ruined_wall.diagonal.ckit.2x2.full
- 24x ruined_diagonal.floor.2x2 (square diagonal tiles use 2)
Ruined Stone
- Diagonal
- Suggested prints
- 16x, 2 each of ruined_wall.diagonal.ckit.2x2.full-half, full-low, half-full, half, half-low, low-full, low-half, low
- 24x ruined_diagonal.floor.2x2 (square diagonal tiles use 2)
Curved Set
- 8 2x2 Curved (Curved floor)
- 8 2x2 Curved (Square floor)
- 4 4x4 Curved (Curved floor)
- 2 2x4 Curved (Curved floor)
- 2 4x2 Curved (Curved floor)
Cut-Stone
Cut-Stone Half-Height
- 2x2 Curved Square (Not our tiles, but they work)
- 2x2, 2x4, 4x2, 4x4 Curved Half-Height - No known implementation
If you are interested in the missing tiles happening, Patrons can vote on new tiles.
Tudor
We've been unable to find examples of curved walls in a Tudor style, so we've never implemented sets for this. If you are interested in these happening, Patrons can vote on new tiles.
Rough Stone
Ruined Stone
Hallway Set
- 16 A OpenLOCK Walls, sidelock + magnetic + OpenLOCK bases
- 8 BA OpenLOCK Walls, sidelock + OpenLOCK Triplex bases
- 16 L OpenLOCK Columns, sidelock
Cut-Stone
Tudor
Rough Stone
Ruined Stone
Options
- 4 2x2 Arrow Slits
- 2 2x2 Grate
- 1 2x4 Grate
- 1 4x4 Grate
- 1 2x2 Trap Door
- 1 2x2 Corner Trap Door
- Mosaic Floors