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dojo: remove uncompressed files

This commit is contained in:
Andrew Dolgov
2012-08-14 19:04:32 +04:00
parent 973c4a649f
commit 0181c01109
724 changed files with 0 additions and 137570 deletions

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define("dijit/tree/ForestStoreModel", [
"dojo/_base/array", // array.indexOf array.some
"dojo/_base/declare", // declare
"dojo/_base/lang", // lang.hitch
"dojo/_base/window", // win.global
"./TreeStoreModel"
], function(array, declare, lang, win, TreeStoreModel){
/*=====
var TreeStoreModel = dijit.tree.TreeStoreModel;
=====*/
// module:
// dijit/tree/ForestStoreModel
// summary:
// Interface between a dijit.Tree and a dojo.data store that doesn't have a root item,
// a.k.a. a store that has multiple "top level" items.
return declare("dijit.tree.ForestStoreModel", TreeStoreModel, {
// summary:
// Interface between a dijit.Tree and a dojo.data store that doesn't have a root item,
// a.k.a. a store that has multiple "top level" items.
//
// description
// Use this class to wrap a dojo.data store, making all the items matching the specified query
// appear as children of a fabricated "root item". If no query is specified then all the
// items returned by fetch() on the underlying store become children of the root item.
// This class allows dijit.Tree to assume a single root item, even if the store doesn't have one.
//
// When using this class the developer must override a number of methods according to their app and
// data, including:
// - onNewRootItem
// - onAddToRoot
// - onLeaveRoot
// - onNewItem
// - onSetItem
// Parameters to constructor
// rootId: String
// ID of fabricated root item
rootId: "$root$",
// rootLabel: String
// Label of fabricated root item
rootLabel: "ROOT",
// query: String
// Specifies the set of children of the root item.
// example:
// | {type:'continent'}
query: null,
// End of parameters to constructor
constructor: function(params){
// summary:
// Sets up variables, etc.
// tags:
// private
// Make dummy root item
this.root = {
store: this,
root: true,
id: params.rootId,
label: params.rootLabel,
children: params.rootChildren // optional param
};
},
// =======================================================================
// Methods for traversing hierarchy
mayHaveChildren: function(/*dojo.data.Item*/ item){
// summary:
// Tells if an item has or may have children. Implementing logic here
// avoids showing +/- expando icon for nodes that we know don't have children.
// (For efficiency reasons we may not want to check if an element actually
// has children until user clicks the expando node)
// tags:
// extension
return item === this.root || this.inherited(arguments);
},
getChildren: function(/*dojo.data.Item*/ parentItem, /*function(items)*/ callback, /*function*/ onError){
// summary:
// Calls onComplete() with array of child items of given parent item, all loaded.
if(parentItem === this.root){
if(this.root.children){
// already loaded, just return
callback(this.root.children);
}else{
this.store.fetch({
query: this.query,
onComplete: lang.hitch(this, function(items){
this.root.children = items;
callback(items);
}),
onError: onError
});
}
}else{
this.inherited(arguments);
}
},
// =======================================================================
// Inspecting items
isItem: function(/* anything */ something){
return (something === this.root) ? true : this.inherited(arguments);
},
fetchItemByIdentity: function(/* object */ keywordArgs){
if(keywordArgs.identity == this.root.id){
var scope = keywordArgs.scope?keywordArgs.scope:win.global;
if(keywordArgs.onItem){
keywordArgs.onItem.call(scope, this.root);
}
}else{
this.inherited(arguments);
}
},
getIdentity: function(/* item */ item){
return (item === this.root) ? this.root.id : this.inherited(arguments);
},
getLabel: function(/* item */ item){
return (item === this.root) ? this.root.label : this.inherited(arguments);
},
// =======================================================================
// Write interface
newItem: function(/* dojo.dnd.Item */ args, /*Item*/ parent, /*int?*/ insertIndex){
// summary:
// Creates a new item. See dojo.data.api.Write for details on args.
// Used in drag & drop when item from external source dropped onto tree.
if(parent === this.root){
this.onNewRootItem(args);
return this.store.newItem(args);
}else{
return this.inherited(arguments);
}
},
onNewRootItem: function(/* dojo.dnd.Item */ /*===== args =====*/){
// summary:
// User can override this method to modify a new element that's being
// added to the root of the tree, for example to add a flag like root=true
},
pasteItem: function(/*Item*/ childItem, /*Item*/ oldParentItem, /*Item*/ newParentItem, /*Boolean*/ bCopy, /*int?*/ insertIndex){
// summary:
// Move or copy an item from one parent item to another.
// Used in drag & drop
if(oldParentItem === this.root){
if(!bCopy){
// It's onLeaveRoot()'s responsibility to modify the item so it no longer matches
// this.query... thus triggering an onChildrenChange() event to notify the Tree
// that this element is no longer a child of the root node
this.onLeaveRoot(childItem);
}
}
this.inherited(arguments, [childItem,
oldParentItem === this.root ? null : oldParentItem,
newParentItem === this.root ? null : newParentItem,
bCopy,
insertIndex
]);
if(newParentItem === this.root){
// It's onAddToRoot()'s responsibility to modify the item so it matches
// this.query... thus triggering an onChildrenChange() event to notify the Tree
// that this element is now a child of the root node
this.onAddToRoot(childItem);
}
},
// =======================================================================
// Handling for top level children
onAddToRoot: function(/* item */ item){
// summary:
// Called when item added to root of tree; user must override this method
// to modify the item so that it matches the query for top level items
// example:
// | store.setValue(item, "root", true);
// tags:
// extension
console.log(this, ": item ", item, " added to root");
},
onLeaveRoot: function(/* item */ item){
// summary:
// Called when item removed from root of tree; user must override this method
// to modify the item so it doesn't match the query for top level items
// example:
// | store.unsetAttribute(item, "root");
// tags:
// extension
console.log(this, ": item ", item, " removed from root");
},
// =======================================================================
// Events from data store
_requeryTop: function(){
// reruns the query for the children of the root node,
// sending out an onSet notification if those children have changed
var oldChildren = this.root.children || [];
this.store.fetch({
query: this.query,
onComplete: lang.hitch(this, function(newChildren){
this.root.children = newChildren;
// If the list of children or the order of children has changed...
if(oldChildren.length != newChildren.length ||
array.some(oldChildren, function(item, idx){ return newChildren[idx] != item;})){
this.onChildrenChange(this.root, newChildren);
}
})
});
},
onNewItem: function(/* dojo.data.Item */ item, /* Object */ parentInfo){
// summary:
// Handler for when new items appear in the store. Developers should override this
// method to be more efficient based on their app/data.
// description:
// Note that the default implementation requeries the top level items every time
// a new item is created, since any new item could be a top level item (even in
// addition to being a child of another item, since items can have multiple parents).
//
// If developers can detect which items are possible top level items (based on the item and the
// parentInfo parameters), they should override this method to only call _requeryTop() for top
// level items. Often all top level items have parentInfo==null, but
// that will depend on which store you use and what your data is like.
// tags:
// extension
this._requeryTop();
this.inherited(arguments);
},
onDeleteItem: function(/*Object*/ item){
// summary:
// Handler for delete notifications from underlying store
// check if this was a child of root, and if so send notification that root's children
// have changed
if(array.indexOf(this.root.children, item) != -1){
this._requeryTop();
}
this.inherited(arguments);
},
onSetItem: function(/* item */ item,
/* attribute-name-string */ attribute,
/* object | array */ oldValue,
/* object | array */ newValue){
// summary:
// Updates the tree view according to changes to an item in the data store.
// Developers should override this method to be more efficient based on their app/data.
// description:
// Handles updates to an item's children by calling onChildrenChange(), and
// other updates to an item by calling onChange().
//
// Also, any change to any item re-executes the query for the tree's top-level items,
// since this modified item may have started/stopped matching the query for top level items.
//
// If possible, developers should override this function to only call _requeryTop() when
// the change to the item has caused it to stop/start being a top level item in the tree.
// tags:
// extension
this._requeryTop();
this.inherited(arguments);
}
});
});

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define("dijit/tree/TreeStoreModel", [
"dojo/_base/array", // array.filter array.forEach array.indexOf array.some
"dojo/aspect", // aspect.after
"dojo/_base/declare", // declare
"dojo/_base/json", // json.stringify
"dojo/_base/lang" // lang.hitch
], function(array, aspect, declare, json, lang){
// module:
// dijit/tree/TreeStoreModel
// summary:
// Implements dijit.Tree.model connecting to a dojo.data store with a single
// root item.
return declare("dijit.tree.TreeStoreModel", null, {
// summary:
// Implements dijit.Tree.model connecting to a dojo.data store with a single
// root item. Any methods passed into the constructor will override
// the ones defined here.
// store: dojo.data.Store
// Underlying store
store: null,
// childrenAttrs: String[]
// One or more attribute names (attributes in the dojo.data item) that specify that item's children
childrenAttrs: ["children"],
// newItemIdAttr: String
// Name of attribute in the Object passed to newItem() that specifies the id.
//
// If newItemIdAttr is set then it's used when newItem() is called to see if an
// item with the same id already exists, and if so just links to the old item
// (so that the old item ends up with two parents).
//
// Setting this to null or "" will make every drop create a new item.
newItemIdAttr: "id",
// labelAttr: String
// If specified, get label for tree node from this attribute, rather
// than by calling store.getLabel()
labelAttr: "",
// root: [readonly] dojo.data.Item
// Pointer to the root item (read only, not a parameter)
root: null,
// query: anything
// Specifies datastore query to return the root item for the tree.
// Must only return a single item. Alternately can just pass in pointer
// to root item.
// example:
// | {id:'ROOT'}
query: null,
// deferItemLoadingUntilExpand: Boolean
// Setting this to true will cause the TreeStoreModel to defer calling loadItem on nodes
// until they are expanded. This allows for lazying loading where only one
// loadItem (and generally one network call, consequently) per expansion
// (rather than one for each child).
// This relies on partial loading of the children items; each children item of a
// fully loaded item should contain the label and info about having children.
deferItemLoadingUntilExpand: false,
constructor: function(/* Object */ args){
// summary:
// Passed the arguments listed above (store, etc)
// tags:
// private
lang.mixin(this, args);
this.connects = [];
var store = this.store;
if(!store.getFeatures()['dojo.data.api.Identity']){
throw new Error("dijit.Tree: store must support dojo.data.Identity");
}
// if the store supports Notification, subscribe to the notification events
if(store.getFeatures()['dojo.data.api.Notification']){
this.connects = this.connects.concat([
aspect.after(store, "onNew", lang.hitch(this, "onNewItem"), true),
aspect.after(store, "onDelete", lang.hitch(this, "onDeleteItem"), true),
aspect.after(store, "onSet", lang.hitch(this, "onSetItem"), true)
]);
}
},
destroy: function(){
var h;
while(h = this.connects.pop()){ h.remove(); }
// TODO: should cancel any in-progress processing of getRoot(), getChildren()
},
// =======================================================================
// Methods for traversing hierarchy
getRoot: function(onItem, onError){
// summary:
// Calls onItem with the root item for the tree, possibly a fabricated item.
// Calls onError on error.
if(this.root){
onItem(this.root);
}else{
this.store.fetch({
query: this.query,
onComplete: lang.hitch(this, function(items){
if(items.length != 1){
throw new Error(this.declaredClass + ": query " + json.stringify(this.query) + " returned " + items.length +
" items, but must return exactly one item");
}
this.root = items[0];
onItem(this.root);
}),
onError: onError
});
}
},
mayHaveChildren: function(/*dojo.data.Item*/ item){
// summary:
// Tells if an item has or may have children. Implementing logic here
// avoids showing +/- expando icon for nodes that we know don't have children.
// (For efficiency reasons we may not want to check if an element actually
// has children until user clicks the expando node)
return array.some(this.childrenAttrs, function(attr){
return this.store.hasAttribute(item, attr);
}, this);
},
getChildren: function(/*dojo.data.Item*/ parentItem, /*function(items)*/ onComplete, /*function*/ onError){
// summary:
// Calls onComplete() with array of child items of given parent item, all loaded.
var store = this.store;
if(!store.isItemLoaded(parentItem)){
// The parent is not loaded yet, we must be in deferItemLoadingUntilExpand
// mode, so we will load it and just return the children (without loading each
// child item)
var getChildren = lang.hitch(this, arguments.callee);
store.loadItem({
item: parentItem,
onItem: function(parentItem){
getChildren(parentItem, onComplete, onError);
},
onError: onError
});
return;
}
// get children of specified item
var childItems = [];
for(var i=0; i<this.childrenAttrs.length; i++){
var vals = store.getValues(parentItem, this.childrenAttrs[i]);
childItems = childItems.concat(vals);
}
// count how many items need to be loaded
var _waitCount = 0;
if(!this.deferItemLoadingUntilExpand){
array.forEach(childItems, function(item){ if(!store.isItemLoaded(item)){ _waitCount++; } });
}
if(_waitCount == 0){
// all items are already loaded (or we aren't loading them). proceed...
onComplete(childItems);
}else{
// still waiting for some or all of the items to load
array.forEach(childItems, function(item, idx){
if(!store.isItemLoaded(item)){
store.loadItem({
item: item,
onItem: function(item){
childItems[idx] = item;
if(--_waitCount == 0){
// all nodes have been loaded, send them to the tree
onComplete(childItems);
}
},
onError: onError
});
}
});
}
},
// =======================================================================
// Inspecting items
isItem: function(/* anything */ something){
return this.store.isItem(something); // Boolean
},
fetchItemByIdentity: function(/* object */ keywordArgs){
this.store.fetchItemByIdentity(keywordArgs);
},
getIdentity: function(/* item */ item){
return this.store.getIdentity(item); // Object
},
getLabel: function(/*dojo.data.Item*/ item){
// summary:
// Get the label for an item
if(this.labelAttr){
return this.store.getValue(item,this.labelAttr); // String
}else{
return this.store.getLabel(item); // String
}
},
// =======================================================================
// Write interface
newItem: function(/* dojo.dnd.Item */ args, /*Item*/ parent, /*int?*/ insertIndex){
// summary:
// Creates a new item. See `dojo.data.api.Write` for details on args.
// Used in drag & drop when item from external source dropped onto tree.
// description:
// Developers will need to override this method if new items get added
// to parents with multiple children attributes, in order to define which
// children attribute points to the new item.
var pInfo = {parent: parent, attribute: this.childrenAttrs[0]}, LnewItem;
if(this.newItemIdAttr && args[this.newItemIdAttr]){
// Maybe there's already a corresponding item in the store; if so, reuse it.
this.fetchItemByIdentity({identity: args[this.newItemIdAttr], scope: this, onItem: function(item){
if(item){
// There's already a matching item in store, use it
this.pasteItem(item, null, parent, true, insertIndex);
}else{
// Create new item in the tree, based on the drag source.
LnewItem=this.store.newItem(args, pInfo);
if(LnewItem && (insertIndex!=undefined)){
// Move new item to desired position
this.pasteItem(LnewItem, parent, parent, false, insertIndex);
}
}
}});
}else{
// [as far as we know] there is no id so we must assume this is a new item
LnewItem=this.store.newItem(args, pInfo);
if(LnewItem && (insertIndex!=undefined)){
// Move new item to desired position
this.pasteItem(LnewItem, parent, parent, false, insertIndex);
}
}
},
pasteItem: function(/*Item*/ childItem, /*Item*/ oldParentItem, /*Item*/ newParentItem, /*Boolean*/ bCopy, /*int?*/ insertIndex){
// summary:
// Move or copy an item from one parent item to another.
// Used in drag & drop
var store = this.store,
parentAttr = this.childrenAttrs[0]; // name of "children" attr in parent item
// remove child from source item, and record the attribute that child occurred in
if(oldParentItem){
array.forEach(this.childrenAttrs, function(attr){
if(store.containsValue(oldParentItem, attr, childItem)){
if(!bCopy){
var values = array.filter(store.getValues(oldParentItem, attr), function(x){
return x != childItem;
});
store.setValues(oldParentItem, attr, values);
}
parentAttr = attr;
}
});
}
// modify target item's children attribute to include this item
if(newParentItem){
if(typeof insertIndex == "number"){
// call slice() to avoid modifying the original array, confusing the data store
var childItems = store.getValues(newParentItem, parentAttr).slice();
childItems.splice(insertIndex, 0, childItem);
store.setValues(newParentItem, parentAttr, childItems);
}else{
store.setValues(newParentItem, parentAttr,
store.getValues(newParentItem, parentAttr).concat(childItem));
}
}
},
// =======================================================================
// Callbacks
onChange: function(/*dojo.data.Item*/ /*===== item =====*/){
// summary:
// Callback whenever an item has changed, so that Tree
// can update the label, icon, etc. Note that changes
// to an item's children or parent(s) will trigger an
// onChildrenChange() so you can ignore those changes here.
// tags:
// callback
},
onChildrenChange: function(/*===== parent, newChildrenList =====*/){
// summary:
// Callback to do notifications about new, updated, or deleted items.
// parent: dojo.data.Item
// newChildrenList: dojo.data.Item[]
// tags:
// callback
},
onDelete: function(/*dojo.data.Item*/ /*===== item =====*/){
// summary:
// Callback when an item has been deleted.
// description:
// Note that there will also be an onChildrenChange() callback for the parent
// of this item.
// tags:
// callback
},
// =======================================================================
// Events from data store
onNewItem: function(/* dojo.data.Item */ item, /* Object */ parentInfo){
// summary:
// Handler for when new items appear in the store, either from a drop operation
// or some other way. Updates the tree view (if necessary).
// description:
// If the new item is a child of an existing item,
// calls onChildrenChange() with the new list of children
// for that existing item.
//
// tags:
// extension
// We only care about the new item if it has a parent that corresponds to a TreeNode
// we are currently displaying
if(!parentInfo){
return;
}
// Call onChildrenChange() on parent (ie, existing) item with new list of children
// In the common case, the new list of children is simply parentInfo.newValue or
// [ parentInfo.newValue ], although if items in the store has multiple
// child attributes (see `childrenAttr`), then it's a superset of parentInfo.newValue,
// so call getChildren() to be sure to get right answer.
this.getChildren(parentInfo.item, lang.hitch(this, function(children){
this.onChildrenChange(parentInfo.item, children);
}));
},
onDeleteItem: function(/*Object*/ item){
// summary:
// Handler for delete notifications from underlying store
this.onDelete(item);
},
onSetItem: function(item, attribute /*===== , oldValue, newValue =====*/){
// summary:
// Updates the tree view according to changes in the data store.
// description:
// Handles updates to an item's children by calling onChildrenChange(), and
// other updates to an item by calling onChange().
//
// See `onNewItem` for more details on handling updates to an item's children.
// item: Item
// attribute: attribute-name-string
// oldValue: object | array
// newValue: object | array
// tags:
// extension
if(array.indexOf(this.childrenAttrs, attribute) != -1){
// item's children list changed
this.getChildren(item, lang.hitch(this, function(children){
// See comments in onNewItem() about calling getChildren()
this.onChildrenChange(item, children);
}));
}else{
// item's label/icon/etc. changed.
this.onChange(item);
}
}
});
});

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define("dijit/tree/_dndContainer", [
"dojo/aspect", // aspect.after
"dojo/_base/declare", // declare
"dojo/dom-class", // domClass.add domClass.remove domClass.replace
"dojo/_base/event", // event.stop
"dojo/_base/lang", // lang.getObject lang.mixin lang.hitch
"dojo/mouse", // mouse.enter, mouse.leave
"dojo/on"
], function(aspect, declare, domClass, event, lang, mouse, on){
// module:
// dijit/tree/_dndContainer
// summary:
// This is a base class for `dijit.tree._dndSelector`, and isn't meant to be used directly.
// It's modeled after `dojo.dnd.Container`.
return declare("dijit.tree._dndContainer", null, {
// summary:
// This is a base class for `dijit.tree._dndSelector`, and isn't meant to be used directly.
// It's modeled after `dojo.dnd.Container`.
// tags:
// protected
/*=====
// current: DomNode
// The currently hovered TreeNode.rowNode (which is the DOM node
// associated w/a given node in the tree, excluding it's descendants)
current: null,
=====*/
constructor: function(tree, params){
// summary:
// A constructor of the Container
// tree: Node
// Node or node's id to build the container on
// params: dijit.tree.__SourceArgs
// A dict of parameters, which gets mixed into the object
// tags:
// private
this.tree = tree;
this.node = tree.domNode; // TODO: rename; it's not a TreeNode but the whole Tree
lang.mixin(this, params);
// class-specific variables
this.current = null; // current TreeNode's DOM node
// states
this.containerState = "";
domClass.add(this.node, "dojoDndContainer");
// set up events
this.events = [
// container level events
on(this.node, mouse.enter, lang.hitch(this, "onOverEvent")),
on(this.node, mouse.leave, lang.hitch(this, "onOutEvent")),
// switching between TreeNodes
aspect.after(this.tree, "_onNodeMouseEnter", lang.hitch(this, "onMouseOver"), true),
aspect.after(this.tree, "_onNodeMouseLeave", lang.hitch(this, "onMouseOut"), true),
// cancel text selection and text dragging
on(this.node, "dragstart", lang.hitch(event, "stop")),
on(this.node, "selectstart", lang.hitch(event, "stop"))
];
},
destroy: function(){
// summary:
// Prepares this object to be garbage-collected
var h;
while(h = this.events.pop()){ h.remove(); }
// this.clearItems();
this.node = this.parent = null;
},
// mouse events
onMouseOver: function(widget /*===== , evt =====*/){
// summary:
// Called when mouse is moved over a TreeNode
// widget: TreeNode
// evt: Event
// tags:
// protected
this.current = widget;
},
onMouseOut: function(/*===== widget, evt =====*/){
// summary:
// Called when mouse is moved away from a TreeNode
// widget: TreeNode
// evt: Event
// tags:
// protected
this.current = null;
},
_changeState: function(type, newState){
// summary:
// Changes a named state to new state value
// type: String
// A name of the state to change
// newState: String
// new state
var prefix = "dojoDnd" + type;
var state = type.toLowerCase() + "State";
//domClass.replace(this.node, prefix + newState, prefix + this[state]);
domClass.replace(this.node, prefix + newState, prefix + this[state]);
this[state] = newState;
},
_addItemClass: function(node, type){
// summary:
// Adds a class with prefix "dojoDndItem"
// node: Node
// A node
// type: String
// A variable suffix for a class name
domClass.add(node, "dojoDndItem" + type);
},
_removeItemClass: function(node, type){
// summary:
// Removes a class with prefix "dojoDndItem"
// node: Node
// A node
// type: String
// A variable suffix for a class name
domClass.remove(node, "dojoDndItem" + type);
},
onOverEvent: function(){
// summary:
// This function is called once, when mouse is over our container
// tags:
// protected
this._changeState("Container", "Over");
},
onOutEvent: function(){
// summary:
// This function is called once, when mouse is out of our container
// tags:
// protected
this._changeState("Container", "");
}
});
});

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@@ -1,326 +0,0 @@
define("dijit/tree/_dndSelector", [
"dojo/_base/array", // array.filter array.forEach array.map
"dojo/_base/connect", // connect.isCopyKey
"dojo/_base/declare", // declare
"dojo/_base/lang", // lang.hitch
"dojo/mouse", // mouse.isLeft
"dojo/on",
"dojo/touch",
"dojo/_base/window", // win.global
"./_dndContainer"
], function(array, connect, declare, lang, mouse, on, touch, win, _dndContainer){
// module:
// dijit/tree/_dndSelector
// summary:
// This is a base class for `dijit.tree.dndSource` , and isn't meant to be used directly.
// It's based on `dojo.dnd.Selector`.
return declare("dijit.tree._dndSelector", _dndContainer, {
// summary:
// This is a base class for `dijit.tree.dndSource` , and isn't meant to be used directly.
// It's based on `dojo.dnd.Selector`.
// tags:
// protected
/*=====
// selection: Hash<String, DomNode>
// (id, DomNode) map for every TreeNode that's currently selected.
// The DOMNode is the TreeNode.rowNode.
selection: {},
=====*/
constructor: function(){
// summary:
// Initialization
// tags:
// private
this.selection={};
this.anchor = null;
this.tree.domNode.setAttribute("aria-multiselect", !this.singular);
this.events.push(
on(this.tree.domNode, touch.press, lang.hitch(this,"onMouseDown")),
on(this.tree.domNode, touch.release, lang.hitch(this,"onMouseUp")),
on(this.tree.domNode, touch.move, lang.hitch(this,"onMouseMove"))
);
},
// singular: Boolean
// Allows selection of only one element, if true.
// Tree hasn't been tested in singular=true mode, unclear if it works.
singular: false,
// methods
getSelectedTreeNodes: function(){
// summary:
// Returns a list of selected node(s).
// Used by dndSource on the start of a drag.
// tags:
// protected
var nodes=[], sel = this.selection;
for(var i in sel){
nodes.push(sel[i]);
}
return nodes;
},
selectNone: function(){
// summary:
// Unselects all items
// tags:
// private
this.setSelection([]);
return this; // self
},
destroy: function(){
// summary:
// Prepares the object to be garbage-collected
this.inherited(arguments);
this.selection = this.anchor = null;
},
addTreeNode: function(/*dijit._TreeNode*/node, /*Boolean?*/isAnchor){
// summary:
// add node to current selection
// node: Node
// node to add
// isAnchor: Boolean
// Whether the node should become anchor.
this.setSelection(this.getSelectedTreeNodes().concat( [node] ));
if(isAnchor){ this.anchor = node; }
return node;
},
removeTreeNode: function(/*dijit._TreeNode*/node){
// summary:
// remove node from current selection
// node: Node
// node to remove
this.setSelection(this._setDifference(this.getSelectedTreeNodes(), [node]));
return node;
},
isTreeNodeSelected: function(/*dijit._TreeNode*/node){
// summary:
// return true if node is currently selected
// node: Node
// the node to check whether it's in the current selection
return node.id && !!this.selection[node.id];
},
setSelection: function(/*dijit._treeNode[]*/ newSelection){
// summary:
// set the list of selected nodes to be exactly newSelection. All changes to the
// selection should be passed through this function, which ensures that derived
// attributes are kept up to date. Anchor will be deleted if it has been removed
// from the selection, but no new anchor will be added by this function.
// newSelection: Node[]
// list of tree nodes to make selected
var oldSelection = this.getSelectedTreeNodes();
array.forEach(this._setDifference(oldSelection, newSelection), lang.hitch(this, function(node){
node.setSelected(false);
if(this.anchor == node){
delete this.anchor;
}
delete this.selection[node.id];
}));
array.forEach(this._setDifference(newSelection, oldSelection), lang.hitch(this, function(node){
node.setSelected(true);
this.selection[node.id] = node;
}));
this._updateSelectionProperties();
},
_setDifference: function(xs,ys){
// summary:
// Returns a copy of xs which lacks any objects
// occurring in ys. Checks for membership by
// modifying and then reading the object, so it will
// not properly handle sets of numbers or strings.
array.forEach(ys, function(y){ y.__exclude__ = true; });
var ret = array.filter(xs, function(x){ return !x.__exclude__; });
// clean up after ourselves.
array.forEach(ys, function(y){ delete y['__exclude__'] });
return ret;
},
_updateSelectionProperties: function(){
// summary:
// Update the following tree properties from the current selection:
// path[s], selectedItem[s], selectedNode[s]
var selected = this.getSelectedTreeNodes();
var paths = [], nodes = [];
array.forEach(selected, function(node){
nodes.push(node);
paths.push(node.getTreePath());
});
var items = array.map(nodes,function(node){ return node.item; });
this.tree._set("paths", paths);
this.tree._set("path", paths[0] || []);
this.tree._set("selectedNodes", nodes);
this.tree._set("selectedNode", nodes[0] || null);
this.tree._set("selectedItems", items);
this.tree._set("selectedItem", items[0] || null);
},
// mouse events
onMouseDown: function(e){
// summary:
// Event processor for onmousedown/ontouchstart
// e: Event
// onmousedown/ontouchstart event
// tags:
// protected
// ignore click on expando node
if(!this.current || this.tree.isExpandoNode(e.target, this.current)){ return; }
if(!mouse.isLeft(e)){ return; } // ignore right-click
e.preventDefault();
var treeNode = this.current,
copy = connect.isCopyKey(e), id = treeNode.id;
// if shift key is not pressed, and the node is already in the selection,
// delay deselection until onmouseup so in the case of DND, deselection
// will be canceled by onmousemove.
if(!this.singular && !e.shiftKey && this.selection[id]){
this._doDeselect = true;
return;
}else{
this._doDeselect = false;
}
this.userSelect(treeNode, copy, e.shiftKey);
},
onMouseUp: function(e){
// summary:
// Event processor for onmouseup/ontouchend
// e: Event
// onmouseup/ontouchend event
// tags:
// protected
// _doDeselect is the flag to indicate that the user wants to either ctrl+click on
// a already selected item (to deselect the item), or click on a not-yet selected item
// (which should remove all current selection, and add the clicked item). This can not
// be done in onMouseDown, because the user may start a drag after mousedown. By moving
// the deselection logic here, the user can drags an already selected item.
if(!this._doDeselect){ return; }
this._doDeselect = false;
this.userSelect(this.current, connect.isCopyKey(e), e.shiftKey);
},
onMouseMove: function(/*===== e =====*/){
// summary:
// event processor for onmousemove/ontouchmove
// e: Event
// onmousemove/ontouchmove event
this._doDeselect = false;
},
_compareNodes: function(n1, n2){
if(n1 === n2){
return 0;
}
if('sourceIndex' in document.documentElement){ //IE
//TODO: does not yet work if n1 and/or n2 is a text node
return n1.sourceIndex - n2.sourceIndex;
}else if('compareDocumentPosition' in document.documentElement){ //FF, Opera
return n1.compareDocumentPosition(n2) & 2 ? 1: -1;
}else if(document.createRange){ //Webkit
var r1 = doc.createRange();
r1.setStartBefore(n1);
var r2 = doc.createRange();
r2.setStartBefore(n2);
return r1.compareBoundaryPoints(r1.END_TO_END, r2);
}else{
throw Error("dijit.tree._compareNodes don't know how to compare two different nodes in this browser");
}
},
userSelect: function(node, multi, range){
// summary:
// Add or remove the given node from selection, responding
// to a user action such as a click or keypress.
// multi: Boolean
// Indicates whether this is meant to be a multi-select action (e.g. ctrl-click)
// range: Boolean
// Indicates whether this is meant to be a ranged action (e.g. shift-click)
// tags:
// protected
if(this.singular){
if(this.anchor == node && multi){
this.selectNone();
}else{
this.setSelection([node]);
this.anchor = node;
}
}else{
if(range && this.anchor){
var cr = this._compareNodes(this.anchor.rowNode, node.rowNode),
begin, end, anchor = this.anchor;
if(cr < 0){ //current is after anchor
begin = anchor;
end = node;
}else{ //current is before anchor
begin = node;
end = anchor;
}
var nodes = [];
//add everything betweeen begin and end inclusively
while(begin != end){
nodes.push(begin);
begin = this.tree._getNextNode(begin);
}
nodes.push(end);
this.setSelection(nodes);
}else{
if( this.selection[ node.id ] && multi ){
this.removeTreeNode( node );
}else if(multi){
this.addTreeNode(node, true);
}else{
this.setSelection([node]);
this.anchor = node;
}
}
}
},
getItem: function(/*String*/ key){
// summary:
// Returns the dojo.dnd.Item (representing a dragged node) by it's key (id).
// Called by dojo.dnd.Source.checkAcceptance().
// tags:
// protected
var widget = this.selection[key];
return {
data: widget,
type: ["treeNode"]
}; // dojo.dnd.Item
},
forInSelectedItems: function(/*Function*/ f, /*Object?*/ o){
// summary:
// Iterates over selected items;
// see `dojo.dnd.Container.forInItems()` for details
o = o || win.global;
for(var id in this.selection){
// console.log("selected item id: " + id);
f.call(o, this.getItem(id), id, this);
}
}
});
});

View File

@@ -1,564 +0,0 @@
define("dijit/tree/dndSource", [
"dojo/_base/array", // array.forEach array.indexOf array.map
"dojo/_base/connect", // isCopyKey
"dojo/_base/declare", // declare
"dojo/dom-class", // domClass.add
"dojo/dom-geometry", // domGeometry.position
"dojo/_base/lang", // lang.mixin lang.hitch
"dojo/on", // subscribe
"dojo/touch",
"dojo/topic",
"dojo/dnd/Manager", // DNDManager.manager
"./_dndSelector"
], function(array, connect, declare, domClass, domGeometry, lang, on, touch, topic, DNDManager, _dndSelector){
// module:
// dijit/tree/dndSource
// summary:
// Handles drag and drop operations (as a source or a target) for `dijit.Tree`
/*=====
dijit.tree.__SourceArgs = function(){
// summary:
// A dict of parameters for Tree source configuration.
// isSource: Boolean?
// Can be used as a DnD source. Defaults to true.
// accept: String[]
// List of accepted types (text strings) for a target; defaults to
// ["text", "treeNode"]
// copyOnly: Boolean?
// Copy items, if true, use a state of Ctrl key otherwise,
// dragThreshold: Number
// The move delay in pixels before detecting a drag; 0 by default
// betweenThreshold: Integer
// Distance from upper/lower edge of node to allow drop to reorder nodes
this.isSource = isSource;
this.accept = accept;
this.autoSync = autoSync;
this.copyOnly = copyOnly;
this.dragThreshold = dragThreshold;
this.betweenThreshold = betweenThreshold;
}
=====*/
return declare("dijit.tree.dndSource", _dndSelector, {
// summary:
// Handles drag and drop operations (as a source or a target) for `dijit.Tree`
// isSource: [private] Boolean
// Can be used as a DnD source.
isSource: true,
// accept: String[]
// List of accepted types (text strings) for the Tree; defaults to
// ["text"]
accept: ["text", "treeNode"],
// copyOnly: [private] Boolean
// Copy items, if true, use a state of Ctrl key otherwise
copyOnly: false,
// dragThreshold: Number
// The move delay in pixels before detecting a drag; 5 by default
dragThreshold: 5,
// betweenThreshold: Integer
// Distance from upper/lower edge of node to allow drop to reorder nodes
betweenThreshold: 0,
constructor: function(/*dijit.Tree*/ tree, /*dijit.tree.__SourceArgs*/ params){
// summary:
// a constructor of the Tree DnD Source
// tags:
// private
if(!params){ params = {}; }
lang.mixin(this, params);
this.isSource = typeof params.isSource == "undefined" ? true : params.isSource;
var type = params.accept instanceof Array ? params.accept : ["text", "treeNode"];
this.accept = null;
if(type.length){
this.accept = {};
for(var i = 0; i < type.length; ++i){
this.accept[type[i]] = 1;
}
}
// class-specific variables
this.isDragging = false;
this.mouseDown = false;
this.targetAnchor = null; // DOMNode corresponding to the currently moused over TreeNode
this.targetBox = null; // coordinates of this.targetAnchor
this.dropPosition = ""; // whether mouse is over/after/before this.targetAnchor
this._lastX = 0;
this._lastY = 0;
// states
this.sourceState = "";
if(this.isSource){
domClass.add(this.node, "dojoDndSource");
}
this.targetState = "";
if(this.accept){
domClass.add(this.node, "dojoDndTarget");
}
// set up events
this.topics = [
topic.subscribe("/dnd/source/over", lang.hitch(this, "onDndSourceOver")),
topic.subscribe("/dnd/start", lang.hitch(this, "onDndStart")),
topic.subscribe("/dnd/drop", lang.hitch(this, "onDndDrop")),
topic.subscribe("/dnd/cancel", lang.hitch(this, "onDndCancel"))
];
},
// methods
checkAcceptance: function(/*===== source, nodes =====*/){
// summary:
// Checks if the target can accept nodes from this source
// source: dijit.tree.dndSource
// The source which provides items
// nodes: DOMNode[]
// Array of DOM nodes corresponding to nodes being dropped, dijitTreeRow nodes if
// source is a dijit.Tree.
// tags:
// extension
return true; // Boolean
},
copyState: function(keyPressed){
// summary:
// Returns true, if we need to copy items, false to move.
// It is separated to be overwritten dynamically, if needed.
// keyPressed: Boolean
// The "copy" control key was pressed
// tags:
// protected
return this.copyOnly || keyPressed; // Boolean
},
destroy: function(){
// summary:
// Prepares the object to be garbage-collected.
this.inherited(arguments);
var h;
while(h = this.topics.pop()){ h.remove(); }
this.targetAnchor = null;
},
_onDragMouse: function(e){
// summary:
// Helper method for processing onmousemove/onmouseover events while drag is in progress.
// Keeps track of current drop target.
var m = DNDManager.manager(),
oldTarget = this.targetAnchor, // the TreeNode corresponding to TreeNode mouse was previously over
newTarget = this.current, // TreeNode corresponding to TreeNode mouse is currently over
oldDropPosition = this.dropPosition; // the previous drop position (over/before/after)
// calculate if user is indicating to drop the dragged node before, after, or over
// (i.e., to become a child of) the target node
var newDropPosition = "Over";
if(newTarget && this.betweenThreshold > 0){
// If mouse is over a new TreeNode, then get new TreeNode's position and size
if(!this.targetBox || oldTarget != newTarget){
this.targetBox = domGeometry.position(newTarget.rowNode, true);
}
if((e.pageY - this.targetBox.y) <= this.betweenThreshold){
newDropPosition = "Before";
}else if((e.pageY - this.targetBox.y) >= (this.targetBox.h - this.betweenThreshold)){
newDropPosition = "After";
}
}
if(newTarget != oldTarget || newDropPosition != oldDropPosition){
if(oldTarget){
this._removeItemClass(oldTarget.rowNode, oldDropPosition);
}
if(newTarget){
this._addItemClass(newTarget.rowNode, newDropPosition);
}
// Check if it's ok to drop the dragged node on/before/after the target node.
if(!newTarget){
m.canDrop(false);
}else if(newTarget == this.tree.rootNode && newDropPosition != "Over"){
// Can't drop before or after tree's root node; the dropped node would just disappear (at least visually)
m.canDrop(false);
}else{
// Guard against dropping onto yourself (TODO: guard against dropping onto your descendant, #7140)
var model = this.tree.model,
sameId = false;
if(m.source == this){
for(var dragId in this.selection){
var dragNode = this.selection[dragId];
if(dragNode.item === newTarget.item){
sameId = true;
break;
}
}
}
if(sameId){
m.canDrop(false);
}else if(this.checkItemAcceptance(newTarget.rowNode, m.source, newDropPosition.toLowerCase())
&& !this._isParentChildDrop(m.source, newTarget.rowNode)){
m.canDrop(true);
}else{
m.canDrop(false);
}
}
this.targetAnchor = newTarget;
this.dropPosition = newDropPosition;
}
},
onMouseMove: function(e){
// summary:
// Called for any onmousemove/ontouchmove events over the Tree
// e: Event
// onmousemouse/ontouchmove event
// tags:
// private
if(this.isDragging && this.targetState == "Disabled"){ return; }
this.inherited(arguments);
var m = DNDManager.manager();
if(this.isDragging){
this._onDragMouse(e);
}else{
if(this.mouseDown && this.isSource &&
(Math.abs(e.pageX-this._lastX)>=this.dragThreshold || Math.abs(e.pageY-this._lastY)>=this.dragThreshold)){
var nodes = this.getSelectedTreeNodes();
if(nodes.length){
if(nodes.length > 1){
//filter out all selected items which has one of their ancestor selected as well
var seen = this.selection, i = 0, r = [], n, p;
nextitem: while((n = nodes[i++])){
for(p = n.getParent(); p && p !== this.tree; p = p.getParent()){
if(seen[p.id]){ //parent is already selected, skip this node
continue nextitem;
}
}
//this node does not have any ancestors selected, add it
r.push(n);
}
nodes = r;
}
nodes = array.map(nodes, function(n){return n.domNode});
m.startDrag(this, nodes, this.copyState(connect.isCopyKey(e)));
}
}
}
},
onMouseDown: function(e){
// summary:
// Event processor for onmousedown/ontouchstart
// e: Event
// onmousedown/ontouchend event
// tags:
// private
this.mouseDown = true;
this.mouseButton = e.button;
this._lastX = e.pageX;
this._lastY = e.pageY;
this.inherited(arguments);
},
onMouseUp: function(e){
// summary:
// Event processor for onmouseup/ontouchend
// e: Event
// onmouseup/ontouchend event
// tags:
// private
if(this.mouseDown){
this.mouseDown = false;
this.inherited(arguments);
}
},
onMouseOut: function(){
// summary:
// Event processor for when mouse is moved away from a TreeNode
// tags:
// private
this.inherited(arguments);
this._unmarkTargetAnchor();
},
checkItemAcceptance: function(/*===== target, source, position =====*/){
// summary:
// Stub function to be overridden if one wants to check for the ability to drop at the node/item level
// description:
// In the base case, this is called to check if target can become a child of source.
// When betweenThreshold is set, position="before" or "after" means that we
// are asking if the source node can be dropped before/after the target node.
// target: DOMNode
// The dijitTreeRoot DOM node inside of the TreeNode that we are dropping on to
// Use dijit.getEnclosingWidget(target) to get the TreeNode.
// source: dijit.tree.dndSource
// The (set of) nodes we are dropping
// position: String
// "over", "before", or "after"
// tags:
// extension
return true;
},
// topic event processors
onDndSourceOver: function(source){
// summary:
// Topic event processor for /dnd/source/over, called when detected a current source.
// source: Object
// The dijit.tree.dndSource / dojo.dnd.Source which has the mouse over it
// tags:
// private
if(this != source){
this.mouseDown = false;
this._unmarkTargetAnchor();
}else if(this.isDragging){
var m = DNDManager.manager();
m.canDrop(false);
}
},
onDndStart: function(source, nodes, copy){
// summary:
// Topic event processor for /dnd/start, called to initiate the DnD operation
// source: Object
// The dijit.tree.dndSource / dojo.dnd.Source which is providing the items
// nodes: DomNode[]
// The list of transferred items, dndTreeNode nodes if dragging from a Tree
// copy: Boolean
// Copy items, if true, move items otherwise
// tags:
// private
if(this.isSource){
this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : "");
}
var accepted = this.checkAcceptance(source, nodes);
this._changeState("Target", accepted ? "" : "Disabled");
if(this == source){
DNDManager.manager().overSource(this);
}
this.isDragging = true;
},
itemCreator: function(nodes /*===== , target, source =====*/){
// summary:
// Returns objects passed to `Tree.model.newItem()` based on DnD nodes
// dropped onto the tree. Developer must override this method to enable
// dropping from external sources onto this Tree, unless the Tree.model's items
// happen to look like {id: 123, name: "Apple" } with no other attributes.
// description:
// For each node in nodes[], which came from source, create a hash of name/value
// pairs to be passed to Tree.model.newItem(). Returns array of those hashes.
// nodes: DomNode[]
// target: DomNode
// source: dojo.dnd.Source
// returns: Object[]
// Array of name/value hashes for each new item to be added to the Tree, like:
// | [
// | { id: 123, label: "apple", foo: "bar" },
// | { id: 456, label: "pear", zaz: "bam" }
// | ]
// tags:
// extension
// TODO: for 2.0 refactor so itemCreator() is called once per drag node, and
// make signature itemCreator(sourceItem, node, target) (or similar).
return array.map(nodes, function(node){
return {
"id": node.id,
"name": node.textContent || node.innerText || ""
};
}); // Object[]
},
onDndDrop: function(source, nodes, copy){
// summary:
// Topic event processor for /dnd/drop, called to finish the DnD operation.
// description:
// Updates data store items according to where node was dragged from and dropped
// to. The tree will then respond to those data store updates and redraw itself.
// source: Object
// The dijit.tree.dndSource / dojo.dnd.Source which is providing the items
// nodes: DomNode[]
// The list of transferred items, dndTreeNode nodes if dragging from a Tree
// copy: Boolean
// Copy items, if true, move items otherwise
// tags:
// protected
if(this.containerState == "Over"){
var tree = this.tree,
model = tree.model,
target = this.targetAnchor;
this.isDragging = false;
// Compute the new parent item
var newParentItem;
var insertIndex;
newParentItem = (target && target.item) || tree.item;
if(this.dropPosition == "Before" || this.dropPosition == "After"){
// TODO: if there is no parent item then disallow the drop.
// Actually this should be checked during onMouseMove too, to make the drag icon red.
newParentItem = (target.getParent() && target.getParent().item) || tree.item;
// Compute the insert index for reordering
insertIndex = target.getIndexInParent();
if(this.dropPosition == "After"){
insertIndex = target.getIndexInParent() + 1;
}
}else{
newParentItem = (target && target.item) || tree.item;
}
// If necessary, use this variable to hold array of hashes to pass to model.newItem()
// (one entry in the array for each dragged node).
var newItemsParams;
array.forEach(nodes, function(node, idx){
// dojo.dnd.Item representing the thing being dropped.
// Don't confuse the use of item here (meaning a DnD item) with the
// uses below where item means dojo.data item.
var sourceItem = source.getItem(node.id);
// Information that's available if the source is another Tree
// (possibly but not necessarily this tree, possibly but not
// necessarily the same model as this Tree)
if(array.indexOf(sourceItem.type, "treeNode") != -1){
var childTreeNode = sourceItem.data,
childItem = childTreeNode.item,
oldParentItem = childTreeNode.getParent().item;
}
if(source == this){
// This is a node from my own tree, and we are moving it, not copying.
// Remove item from old parent's children attribute.
// TODO: dijit.tree.dndSelector should implement deleteSelectedNodes()
// and this code should go there.
if(typeof insertIndex == "number"){
if(newParentItem == oldParentItem && childTreeNode.getIndexInParent() < insertIndex){
insertIndex -= 1;
}
}
model.pasteItem(childItem, oldParentItem, newParentItem, copy, insertIndex);
}else if(model.isItem(childItem)){
// Item from same model
// (maybe we should only do this branch if the source is a tree?)
model.pasteItem(childItem, oldParentItem, newParentItem, copy, insertIndex);
}else{
// Get the hash to pass to model.newItem(). A single call to
// itemCreator() returns an array of hashes, one for each drag source node.
if(!newItemsParams){
newItemsParams = this.itemCreator(nodes, target.rowNode, source);
}
// Create new item in the tree, based on the drag source.
model.newItem(newItemsParams[idx], newParentItem, insertIndex);
}
}, this);
// Expand the target node (if it's currently collapsed) so the user can see
// where their node was dropped. In particular since that node is still selected.
this.tree._expandNode(target);
}
this.onDndCancel();
},
onDndCancel: function(){
// summary:
// Topic event processor for /dnd/cancel, called to cancel the DnD operation
// tags:
// private
this._unmarkTargetAnchor();
this.isDragging = false;
this.mouseDown = false;
delete this.mouseButton;
this._changeState("Source", "");
this._changeState("Target", "");
},
// When focus moves in/out of the entire Tree
onOverEvent: function(){
// summary:
// This method is called when mouse is moved over our container (like onmouseenter)
// tags:
// private
this.inherited(arguments);
DNDManager.manager().overSource(this);
},
onOutEvent: function(){
// summary:
// This method is called when mouse is moved out of our container (like onmouseleave)
// tags:
// private
this._unmarkTargetAnchor();
var m = DNDManager.manager();
if(this.isDragging){
m.canDrop(false);
}
m.outSource(this);
this.inherited(arguments);
},
_isParentChildDrop: function(source, targetRow){
// summary:
// Checks whether the dragged items are parent rows in the tree which are being
// dragged into their own children.
//
// source:
// The DragSource object.
//
// targetRow:
// The tree row onto which the dragged nodes are being dropped.
//
// tags:
// private
// If the dragged object is not coming from the tree this widget belongs to,
// it cannot be invalid.
if(!source.tree || source.tree != this.tree){
return false;
}
var root = source.tree.domNode;
var ids = source.selection;
var node = targetRow.parentNode;
// Iterate up the DOM hierarchy from the target drop row,
// checking of any of the dragged nodes have the same ID.
while(node != root && !ids[node.id]){
node = node.parentNode;
}
return node.id && ids[node.id];
},
_unmarkTargetAnchor: function(){
// summary:
// Removes hover class of the current target anchor
// tags:
// private
if(!this.targetAnchor){ return; }
this._removeItemClass(this.targetAnchor.rowNode, this.dropPosition);
this.targetAnchor = null;
this.targetBox = null;
this.dropPosition = null;
},
_markDndStatus: function(copy){
// summary:
// Changes source's state based on "copy" status
this._changeState("Source", copy ? "Copied" : "Moved");
}
});
});

View File

@@ -1,142 +0,0 @@
/*=====
declare(
"dijit.tree.model",
null,
{
// summary:
// Contract for any data provider object for the tree.
// description:
// Tree passes in values to the constructor to specify the callbacks.
// "item" is typically a dojo.data.Item but it's just a black box so
// it could be anything.
//
// This (like `dojo.data.api.Read`) is just documentation, and not meant to be used.
destroy: function(){
// summary:
// Destroys this object, releasing connections to the store
// tags:
// extension
},
// =======================================================================
// Methods for traversing hierarchy
getRoot: function(onItem){
// summary:
// Calls onItem with the root item for the tree, possibly a fabricated item.
// Throws exception on error.
// tags:
// extension
},
mayHaveChildren: function(item){
// summary:
// Tells if an item has or may have children. Implementing logic here
// avoids showing +/- expando icon for nodes that we know don't have children.
// (For efficiency reasons we may not want to check if an element actually
// has children until user clicks the expando node)
// item: dojo.data.Item
// tags:
// extension
},
getChildren: function(parentItem, onComplete){
// summary:
// Calls onComplete() with array of child items of given parent item, all loaded.
// Throws exception on error.
// parentItem: dojo.data.Item
// onComplete: function(items)
// tags:
// extension
},
// =======================================================================
// Inspecting items
isItem: function(something){
// summary:
// Returns true if *something* is an item and came from this model instance.
// Returns false if *something* is a literal, an item from another model instance,
// or is any object other than an item.
// tags:
// extension
},
fetchItemByIdentity: function(keywordArgs){
// summary:
// Given the identity of an item, this method returns the item that has
// that identity through the onItem callback. Conforming implementations
// should return null if there is no item with the given identity.
// Implementations of fetchItemByIdentity() may sometimes return an item
// from a local cache and may sometimes fetch an item from a remote server.
// tags:
// extension
},
getIdentity: function(item){
// summary:
// Returns identity for an item
// tags:
// extension
},
getLabel: function(item){
// summary:
// Get the label for an item
// tags:
// extension
},
// =======================================================================
// Write interface
newItem: function(args, parent, insertIndex){
// summary:
// Creates a new item. See `dojo.data.api.Write` for details on args.
// args: dojo.dnd.Item
// parent: Item
// insertIndex: int?
// tags:
// extension
},
pasteItem: function(childItem, oldParentItem, newParentItem, bCopy){
// summary:
// Move or copy an item from one parent item to another.
// Used in drag & drop.
// If oldParentItem is specified and bCopy is false, childItem is removed from oldParentItem.
// If newParentItem is specified, childItem is attached to newParentItem.
// childItem: Item
// oldParentItem: Item
// newParentItem: Item
// bCopy: Boolean
// tags:
// extension
},
// =======================================================================
// Callbacks
onChange: function(item){
// summary:
// Callback whenever an item has changed, so that Tree
// can update the label, icon, etc. Note that changes
// to an item's children or parent(s) will trigger an
// onChildrenChange() so you can ignore those changes here.
// item: dojo.data.Item
// tags:
// callback
},
onChildrenChange: function(parent, newChildrenList){
// summary:
// Callback to do notifications about new, updated, or deleted items.
// parent: dojo.data.Item
// newChildrenList: dojo.data.Item[]
// tags:
// callback
}
});
=====*/