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dojo: remove uncompressed files
This commit is contained in:
@@ -1,805 +0,0 @@
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define("dojo/data/ItemFileWriteStore", ["../_base/lang", "../_base/declare", "../_base/array", "../_base/json", "../_base/window",
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"./ItemFileReadStore", "../date/stamp"
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], function(lang, declare, arrayUtil, jsonUtil, window, ItemFileReadStore, dateStamp) {
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// module:
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// dojo/data/ItemFileWriteStore
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// summary:
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// TODOC
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/*===== var ItemFileReadStore = dojo.data.ItemFileReadStore; =====*/
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return declare("dojo.data.ItemFileWriteStore", ItemFileReadStore, {
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constructor: function(/* object */ keywordParameters){
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// keywordParameters: {typeMap: object)
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// The structure of the typeMap object is as follows:
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// {
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// type0: function || object,
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// type1: function || object,
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// ...
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// typeN: function || object
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// }
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// Where if it is a function, it is assumed to be an object constructor that takes the
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// value of _value as the initialization parameters. It is serialized assuming object.toString()
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// serialization. If it is an object, then it is assumed
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// to be an object of general form:
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// {
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// type: function, //constructor.
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// deserialize: function(value) //The function that parses the value and constructs the object defined by type appropriately.
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// serialize: function(object) //The function that converts the object back into the proper file format form.
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// }
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// ItemFileWriteStore extends ItemFileReadStore to implement these additional dojo.data APIs
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this._features['dojo.data.api.Write'] = true;
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this._features['dojo.data.api.Notification'] = true;
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// For keeping track of changes so that we can implement isDirty and revert
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this._pending = {
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_newItems:{},
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_modifiedItems:{},
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_deletedItems:{}
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};
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if(!this._datatypeMap['Date'].serialize){
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this._datatypeMap['Date'].serialize = function(obj){
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return dateStamp.toISOString(obj, {zulu:true});
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};
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}
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//Disable only if explicitly set to false.
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if(keywordParameters && (keywordParameters.referenceIntegrity === false)){
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this.referenceIntegrity = false;
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}
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// this._saveInProgress is set to true, briefly, from when save() is first called to when it completes
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this._saveInProgress = false;
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},
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referenceIntegrity: true, //Flag that defaultly enabled reference integrity tracking. This way it can also be disabled pogrammatially or declaratively.
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_assert: function(/* boolean */ condition){
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if(!condition){
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throw new Error("assertion failed in ItemFileWriteStore");
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}
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},
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_getIdentifierAttribute: function(){
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// this._assert((identifierAttribute === Number) || (dojo.isString(identifierAttribute)));
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return this.getFeatures()['dojo.data.api.Identity'];
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},
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/* dojo.data.api.Write */
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newItem: function(/* Object? */ keywordArgs, /* Object? */ parentInfo){
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// summary: See dojo.data.api.Write.newItem()
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this._assert(!this._saveInProgress);
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if(!this._loadFinished){
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// We need to do this here so that we'll be able to find out what
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// identifierAttribute was specified in the data file.
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this._forceLoad();
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}
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if(typeof keywordArgs != "object" && typeof keywordArgs != "undefined"){
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throw new Error("newItem() was passed something other than an object");
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}
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var newIdentity = null;
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var identifierAttribute = this._getIdentifierAttribute();
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if(identifierAttribute === Number){
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newIdentity = this._arrayOfAllItems.length;
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}else{
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newIdentity = keywordArgs[identifierAttribute];
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if(typeof newIdentity === "undefined"){
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throw new Error("newItem() was not passed an identity for the new item");
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}
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if(lang.isArray(newIdentity)){
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throw new Error("newItem() was not passed an single-valued identity");
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}
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}
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// make sure this identity is not already in use by another item, if identifiers were
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// defined in the file. Otherwise it would be the item count,
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// which should always be unique in this case.
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if(this._itemsByIdentity){
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this._assert(typeof this._itemsByIdentity[newIdentity] === "undefined");
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}
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this._assert(typeof this._pending._newItems[newIdentity] === "undefined");
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this._assert(typeof this._pending._deletedItems[newIdentity] === "undefined");
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var newItem = {};
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newItem[this._storeRefPropName] = this;
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newItem[this._itemNumPropName] = this._arrayOfAllItems.length;
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if(this._itemsByIdentity){
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this._itemsByIdentity[newIdentity] = newItem;
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//We have to set the identifier now, otherwise we can't look it
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//up at calls to setValueorValues in parentInfo handling.
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newItem[identifierAttribute] = [newIdentity];
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}
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this._arrayOfAllItems.push(newItem);
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//We need to construct some data for the onNew call too...
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var pInfo = null;
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// Now we need to check to see where we want to assign this thingm if any.
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if(parentInfo && parentInfo.parent && parentInfo.attribute){
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pInfo = {
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item: parentInfo.parent,
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attribute: parentInfo.attribute,
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oldValue: undefined
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};
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//See if it is multi-valued or not and handle appropriately
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//Generally, all attributes are multi-valued for this store
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//So, we only need to append if there are already values present.
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var values = this.getValues(parentInfo.parent, parentInfo.attribute);
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if(values && values.length > 0){
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var tempValues = values.slice(0, values.length);
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if(values.length === 1){
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pInfo.oldValue = values[0];
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}else{
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pInfo.oldValue = values.slice(0, values.length);
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}
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tempValues.push(newItem);
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this._setValueOrValues(parentInfo.parent, parentInfo.attribute, tempValues, false);
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pInfo.newValue = this.getValues(parentInfo.parent, parentInfo.attribute);
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}else{
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this._setValueOrValues(parentInfo.parent, parentInfo.attribute, newItem, false);
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pInfo.newValue = newItem;
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}
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}else{
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//Toplevel item, add to both top list as well as all list.
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newItem[this._rootItemPropName]=true;
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this._arrayOfTopLevelItems.push(newItem);
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}
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this._pending._newItems[newIdentity] = newItem;
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//Clone over the properties to the new item
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for(var key in keywordArgs){
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if(key === this._storeRefPropName || key === this._itemNumPropName){
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// Bummer, the user is trying to do something like
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// newItem({_S:"foo"}). Unfortunately, our superclass,
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// ItemFileReadStore, is already using _S in each of our items
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// to hold private info. To avoid a naming collision, we
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// need to move all our private info to some other property
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// of all the items/objects. So, we need to iterate over all
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// the items and do something like:
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// item.__S = item._S;
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// item._S = undefined;
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// But first we have to make sure the new "__S" variable is
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// not in use, which means we have to iterate over all the
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// items checking for that.
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throw new Error("encountered bug in ItemFileWriteStore.newItem");
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}
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var value = keywordArgs[key];
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if(!lang.isArray(value)){
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value = [value];
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}
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newItem[key] = value;
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if(this.referenceIntegrity){
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for(var i = 0; i < value.length; i++){
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var val = value[i];
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if(this.isItem(val)){
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this._addReferenceToMap(val, newItem, key);
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}
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}
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}
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}
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this.onNew(newItem, pInfo); // dojo.data.api.Notification call
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return newItem; // item
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},
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_removeArrayElement: function(/* Array */ array, /* anything */ element){
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var index = arrayUtil.indexOf(array, element);
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if(index != -1){
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array.splice(index, 1);
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return true;
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}
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return false;
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},
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deleteItem: function(/* item */ item){
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// summary: See dojo.data.api.Write.deleteItem()
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this._assert(!this._saveInProgress);
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this._assertIsItem(item);
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// Remove this item from the _arrayOfAllItems, but leave a null value in place
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// of the item, so as not to change the length of the array, so that in newItem()
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// we can still safely do: newIdentity = this._arrayOfAllItems.length;
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var indexInArrayOfAllItems = item[this._itemNumPropName];
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var identity = this.getIdentity(item);
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//If we have reference integrity on, we need to do reference cleanup for the deleted item
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if(this.referenceIntegrity){
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//First scan all the attributes of this items for references and clean them up in the map
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//As this item is going away, no need to track its references anymore.
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//Get the attributes list before we generate the backup so it
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//doesn't pollute the attributes list.
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var attributes = this.getAttributes(item);
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//Backup the map, we'll have to restore it potentially, in a revert.
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if(item[this._reverseRefMap]){
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item["backup_" + this._reverseRefMap] = lang.clone(item[this._reverseRefMap]);
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}
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//TODO: This causes a reversion problem. This list won't be restored on revert since it is
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//attached to the 'value'. item, not ours. Need to back tese up somehow too.
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//Maybe build a map of the backup of the entries and attach it to the deleted item to be restored
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//later. Or just record them and call _addReferenceToMap on them in revert.
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arrayUtil.forEach(attributes, function(attribute){
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arrayUtil.forEach(this.getValues(item, attribute), function(value){
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if(this.isItem(value)){
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//We have to back up all the references we had to others so they can be restored on a revert.
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if(!item["backupRefs_" + this._reverseRefMap]){
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item["backupRefs_" + this._reverseRefMap] = [];
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}
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item["backupRefs_" + this._reverseRefMap].push({id: this.getIdentity(value), attr: attribute});
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this._removeReferenceFromMap(value, item, attribute);
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}
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}, this);
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}, this);
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//Next, see if we have references to this item, if we do, we have to clean them up too.
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var references = item[this._reverseRefMap];
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if(references){
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//Look through all the items noted as references to clean them up.
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for(var itemId in references){
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var containingItem = null;
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if(this._itemsByIdentity){
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containingItem = this._itemsByIdentity[itemId];
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}else{
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containingItem = this._arrayOfAllItems[itemId];
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}
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//We have a reference to a containing item, now we have to process the
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//attributes and clear all references to the item being deleted.
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if(containingItem){
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for(var attribute in references[itemId]){
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var oldValues = this.getValues(containingItem, attribute) || [];
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var newValues = arrayUtil.filter(oldValues, function(possibleItem){
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return !(this.isItem(possibleItem) && this.getIdentity(possibleItem) == identity);
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}, this);
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//Remove the note of the reference to the item and set the values on the modified attribute.
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this._removeReferenceFromMap(item, containingItem, attribute);
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if(newValues.length < oldValues.length){
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this._setValueOrValues(containingItem, attribute, newValues, true);
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}
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}
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}
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}
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}
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}
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this._arrayOfAllItems[indexInArrayOfAllItems] = null;
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item[this._storeRefPropName] = null;
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if(this._itemsByIdentity){
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delete this._itemsByIdentity[identity];
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}
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this._pending._deletedItems[identity] = item;
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//Remove from the toplevel items, if necessary...
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if(item[this._rootItemPropName]){
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this._removeArrayElement(this._arrayOfTopLevelItems, item);
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}
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this.onDelete(item); // dojo.data.api.Notification call
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return true;
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},
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setValue: function(/* item */ item, /* attribute-name-string */ attribute, /* almost anything */ value){
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// summary: See dojo.data.api.Write.set()
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return this._setValueOrValues(item, attribute, value, true); // boolean
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},
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setValues: function(/* item */ item, /* attribute-name-string */ attribute, /* array */ values){
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// summary: See dojo.data.api.Write.setValues()
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return this._setValueOrValues(item, attribute, values, true); // boolean
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},
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unsetAttribute: function(/* item */ item, /* attribute-name-string */ attribute){
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// summary: See dojo.data.api.Write.unsetAttribute()
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return this._setValueOrValues(item, attribute, [], true);
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},
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_setValueOrValues: function(/* item */ item, /* attribute-name-string */ attribute, /* anything */ newValueOrValues, /*boolean?*/ callOnSet){
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this._assert(!this._saveInProgress);
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// Check for valid arguments
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this._assertIsItem(item);
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this._assert(lang.isString(attribute));
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this._assert(typeof newValueOrValues !== "undefined");
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// Make sure the user isn't trying to change the item's identity
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var identifierAttribute = this._getIdentifierAttribute();
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if(attribute == identifierAttribute){
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throw new Error("ItemFileWriteStore does not have support for changing the value of an item's identifier.");
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}
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// To implement the Notification API, we need to make a note of what
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// the old attribute value was, so that we can pass that info when
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// we call the onSet method.
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var oldValueOrValues = this._getValueOrValues(item, attribute);
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var identity = this.getIdentity(item);
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if(!this._pending._modifiedItems[identity]){
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// Before we actually change the item, we make a copy of it to
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// record the original state, so that we'll be able to revert if
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// the revert method gets called. If the item has already been
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// modified then there's no need to do this now, since we already
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// have a record of the original state.
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var copyOfItemState = {};
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for(var key in item){
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if((key === this._storeRefPropName) || (key === this._itemNumPropName) || (key === this._rootItemPropName)){
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copyOfItemState[key] = item[key];
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}else if(key === this._reverseRefMap){
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copyOfItemState[key] = lang.clone(item[key]);
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}else{
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copyOfItemState[key] = item[key].slice(0, item[key].length);
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}
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}
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// Now mark the item as dirty, and save the copy of the original state
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this._pending._modifiedItems[identity] = copyOfItemState;
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}
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// Okay, now we can actually change this attribute on the item
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var success = false;
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if(lang.isArray(newValueOrValues) && newValueOrValues.length === 0){
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// If we were passed an empty array as the value, that counts
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// as "unsetting" the attribute, so we need to remove this
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// attribute from the item.
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success = delete item[attribute];
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newValueOrValues = undefined; // used in the onSet Notification call below
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if(this.referenceIntegrity && oldValueOrValues){
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var oldValues = oldValueOrValues;
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if(!lang.isArray(oldValues)){
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oldValues = [oldValues];
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}
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for(var i = 0; i < oldValues.length; i++){
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var value = oldValues[i];
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if(this.isItem(value)){
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this._removeReferenceFromMap(value, item, attribute);
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}
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}
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}
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}else{
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var newValueArray;
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if(lang.isArray(newValueOrValues)){
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// Unfortunately, it's not safe to just do this:
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// newValueArray = newValueOrValues;
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// Instead, we need to copy the array, which slice() does very nicely.
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// This is so that our internal data structure won't
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// get corrupted if the user mucks with the values array *after*
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// calling setValues().
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newValueArray = newValueOrValues.slice(0, newValueOrValues.length);
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}else{
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newValueArray = [newValueOrValues];
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}
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//We need to handle reference integrity if this is on.
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//In the case of set, we need to see if references were added or removed
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//and update the reference tracking map accordingly.
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if(this.referenceIntegrity){
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if(oldValueOrValues){
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var oldValues = oldValueOrValues;
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if(!lang.isArray(oldValues)){
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oldValues = [oldValues];
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||||
}
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//Use an associative map to determine what was added/removed from the list.
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||||
//Should be O(n) performant. First look at all the old values and make a list of them
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||||
//Then for any item not in the old list, we add it. If it was already present, we remove it.
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//Then we pass over the map and any references left it it need to be removed (IE, no match in
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//the new values list).
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||||
var map = {};
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arrayUtil.forEach(oldValues, function(possibleItem){
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if(this.isItem(possibleItem)){
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var id = this.getIdentity(possibleItem);
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map[id.toString()] = true;
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||||
}
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||||
}, this);
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arrayUtil.forEach(newValueArray, function(possibleItem){
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if(this.isItem(possibleItem)){
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var id = this.getIdentity(possibleItem);
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if(map[id.toString()]){
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||||
delete map[id.toString()];
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||||
}else{
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||||
this._addReferenceToMap(possibleItem, item, attribute);
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||||
}
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||||
}
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||||
}, this);
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for(var rId in map){
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||||
var removedItem;
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if(this._itemsByIdentity){
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||||
removedItem = this._itemsByIdentity[rId];
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||||
}else{
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||||
removedItem = this._arrayOfAllItems[rId];
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||||
}
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||||
this._removeReferenceFromMap(removedItem, item, attribute);
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||||
}
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||||
}else{
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||||
//Everything is new (no old values) so we have to just
|
||||
//insert all the references, if any.
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||||
for(var i = 0; i < newValueArray.length; i++){
|
||||
var value = newValueArray[i];
|
||||
if(this.isItem(value)){
|
||||
this._addReferenceToMap(value, item, attribute);
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||||
}
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||||
}
|
||||
}
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||||
}
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||||
item[attribute] = newValueArray;
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||||
success = true;
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||||
}
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||||
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||||
// Now we make the dojo.data.api.Notification call
|
||||
if(callOnSet){
|
||||
this.onSet(item, attribute, oldValueOrValues, newValueOrValues);
|
||||
}
|
||||
return success; // boolean
|
||||
},
|
||||
|
||||
_addReferenceToMap: function(/* item */ refItem, /* item */ parentItem, /* string */ attribute){
|
||||
// summary:
|
||||
// Method to add an reference map entry for an item and attribute.
|
||||
// description:
|
||||
// Method to add an reference map entry for an item and attribute. //
|
||||
// refItem:
|
||||
// The item that is referenced.
|
||||
// parentItem:
|
||||
// The item that holds the new reference to refItem.
|
||||
// attribute:
|
||||
// The attribute on parentItem that contains the new reference.
|
||||
|
||||
var parentId = this.getIdentity(parentItem);
|
||||
var references = refItem[this._reverseRefMap];
|
||||
|
||||
if(!references){
|
||||
references = refItem[this._reverseRefMap] = {};
|
||||
}
|
||||
var itemRef = references[parentId];
|
||||
if(!itemRef){
|
||||
itemRef = references[parentId] = {};
|
||||
}
|
||||
itemRef[attribute] = true;
|
||||
},
|
||||
|
||||
_removeReferenceFromMap: function(/* item */ refItem, /* item */ parentItem, /* string */ attribute){
|
||||
// summary:
|
||||
// Method to remove an reference map entry for an item and attribute.
|
||||
// description:
|
||||
// Method to remove an reference map entry for an item and attribute. This will
|
||||
// also perform cleanup on the map such that if there are no more references at all to
|
||||
// the item, its reference object and entry are removed.
|
||||
//
|
||||
// refItem:
|
||||
// The item that is referenced.
|
||||
// parentItem:
|
||||
// The item holding a reference to refItem.
|
||||
// attribute:
|
||||
// The attribute on parentItem that contains the reference.
|
||||
var identity = this.getIdentity(parentItem);
|
||||
var references = refItem[this._reverseRefMap];
|
||||
var itemId;
|
||||
if(references){
|
||||
for(itemId in references){
|
||||
if(itemId == identity){
|
||||
delete references[itemId][attribute];
|
||||
if(this._isEmpty(references[itemId])){
|
||||
delete references[itemId];
|
||||
}
|
||||
}
|
||||
}
|
||||
if(this._isEmpty(references)){
|
||||
delete refItem[this._reverseRefMap];
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
_dumpReferenceMap: function(){
|
||||
// summary:
|
||||
// Function to dump the reverse reference map of all items in the store for debug purposes.
|
||||
// description:
|
||||
// Function to dump the reverse reference map of all items in the store for debug purposes.
|
||||
var i;
|
||||
for(i = 0; i < this._arrayOfAllItems.length; i++){
|
||||
var item = this._arrayOfAllItems[i];
|
||||
if(item && item[this._reverseRefMap]){
|
||||
console.log("Item: [" + this.getIdentity(item) + "] is referenced by: " + jsonUtil.toJson(item[this._reverseRefMap]));
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
_getValueOrValues: function(/* item */ item, /* attribute-name-string */ attribute){
|
||||
var valueOrValues = undefined;
|
||||
if(this.hasAttribute(item, attribute)){
|
||||
var valueArray = this.getValues(item, attribute);
|
||||
if(valueArray.length == 1){
|
||||
valueOrValues = valueArray[0];
|
||||
}else{
|
||||
valueOrValues = valueArray;
|
||||
}
|
||||
}
|
||||
return valueOrValues;
|
||||
},
|
||||
|
||||
_flatten: function(/* anything */ value){
|
||||
if(this.isItem(value)){
|
||||
// Given an item, return an serializable object that provides a
|
||||
// reference to the item.
|
||||
// For example, given kermit:
|
||||
// var kermit = store.newItem({id:2, name:"Kermit"});
|
||||
// we want to return
|
||||
// {_reference:2}
|
||||
return {_reference: this.getIdentity(value)};
|
||||
}else{
|
||||
if(typeof value === "object"){
|
||||
for(var type in this._datatypeMap){
|
||||
var typeMap = this._datatypeMap[type];
|
||||
if(lang.isObject(typeMap) && !lang.isFunction(typeMap)){
|
||||
if(value instanceof typeMap.type){
|
||||
if(!typeMap.serialize){
|
||||
throw new Error("ItemFileWriteStore: No serializer defined for type mapping: [" + type + "]");
|
||||
}
|
||||
return {_type: type, _value: typeMap.serialize(value)};
|
||||
}
|
||||
} else if(value instanceof typeMap){
|
||||
//SImple mapping, therefore, return as a toString serialization.
|
||||
return {_type: type, _value: value.toString()};
|
||||
}
|
||||
}
|
||||
}
|
||||
return value;
|
||||
}
|
||||
},
|
||||
|
||||
_getNewFileContentString: function(){
|
||||
// summary:
|
||||
// Generate a string that can be saved to a file.
|
||||
// The result should look similar to:
|
||||
// http://trac.dojotoolkit.org/browser/dojo/trunk/tests/data/countries.json
|
||||
var serializableStructure = {};
|
||||
|
||||
var identifierAttribute = this._getIdentifierAttribute();
|
||||
if(identifierAttribute !== Number){
|
||||
serializableStructure.identifier = identifierAttribute;
|
||||
}
|
||||
if(this._labelAttr){
|
||||
serializableStructure.label = this._labelAttr;
|
||||
}
|
||||
serializableStructure.items = [];
|
||||
for(var i = 0; i < this._arrayOfAllItems.length; ++i){
|
||||
var item = this._arrayOfAllItems[i];
|
||||
if(item !== null){
|
||||
var serializableItem = {};
|
||||
for(var key in item){
|
||||
if(key !== this._storeRefPropName && key !== this._itemNumPropName && key !== this._reverseRefMap && key !== this._rootItemPropName){
|
||||
var valueArray = this.getValues(item, key);
|
||||
if(valueArray.length == 1){
|
||||
serializableItem[key] = this._flatten(valueArray[0]);
|
||||
}else{
|
||||
var serializableArray = [];
|
||||
for(var j = 0; j < valueArray.length; ++j){
|
||||
serializableArray.push(this._flatten(valueArray[j]));
|
||||
serializableItem[key] = serializableArray;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
serializableStructure.items.push(serializableItem);
|
||||
}
|
||||
}
|
||||
var prettyPrint = true;
|
||||
return jsonUtil.toJson(serializableStructure, prettyPrint);
|
||||
},
|
||||
|
||||
_isEmpty: function(something){
|
||||
// summary:
|
||||
// Function to determine if an array or object has no properties or values.
|
||||
// something:
|
||||
// The array or object to examine.
|
||||
var empty = true;
|
||||
if(lang.isObject(something)){
|
||||
var i;
|
||||
for(i in something){
|
||||
empty = false;
|
||||
break;
|
||||
}
|
||||
}else if(lang.isArray(something)){
|
||||
if(something.length > 0){
|
||||
empty = false;
|
||||
}
|
||||
}
|
||||
return empty; //boolean
|
||||
},
|
||||
|
||||
save: function(/* object */ keywordArgs){
|
||||
// summary: See dojo.data.api.Write.save()
|
||||
this._assert(!this._saveInProgress);
|
||||
|
||||
// this._saveInProgress is set to true, briefly, from when save is first called to when it completes
|
||||
this._saveInProgress = true;
|
||||
|
||||
var self = this;
|
||||
var saveCompleteCallback = function(){
|
||||
self._pending = {
|
||||
_newItems:{},
|
||||
_modifiedItems:{},
|
||||
_deletedItems:{}
|
||||
};
|
||||
|
||||
self._saveInProgress = false; // must come after this._pending is cleared, but before any callbacks
|
||||
if(keywordArgs && keywordArgs.onComplete){
|
||||
var scope = keywordArgs.scope || window.global;
|
||||
keywordArgs.onComplete.call(scope);
|
||||
}
|
||||
};
|
||||
var saveFailedCallback = function(err){
|
||||
self._saveInProgress = false;
|
||||
if(keywordArgs && keywordArgs.onError){
|
||||
var scope = keywordArgs.scope || window.global;
|
||||
keywordArgs.onError.call(scope, err);
|
||||
}
|
||||
};
|
||||
|
||||
if(this._saveEverything){
|
||||
var newFileContentString = this._getNewFileContentString();
|
||||
this._saveEverything(saveCompleteCallback, saveFailedCallback, newFileContentString);
|
||||
}
|
||||
if(this._saveCustom){
|
||||
this._saveCustom(saveCompleteCallback, saveFailedCallback);
|
||||
}
|
||||
if(!this._saveEverything && !this._saveCustom){
|
||||
// Looks like there is no user-defined save-handler function.
|
||||
// That's fine, it just means the datastore is acting as a "mock-write"
|
||||
// store -- changes get saved in memory but don't get saved to disk.
|
||||
saveCompleteCallback();
|
||||
}
|
||||
},
|
||||
|
||||
revert: function(){
|
||||
// summary: See dojo.data.api.Write.revert()
|
||||
this._assert(!this._saveInProgress);
|
||||
|
||||
var identity;
|
||||
for(identity in this._pending._modifiedItems){
|
||||
// find the original item and the modified item that replaced it
|
||||
var copyOfItemState = this._pending._modifiedItems[identity];
|
||||
var modifiedItem = null;
|
||||
if(this._itemsByIdentity){
|
||||
modifiedItem = this._itemsByIdentity[identity];
|
||||
}else{
|
||||
modifiedItem = this._arrayOfAllItems[identity];
|
||||
}
|
||||
|
||||
// Restore the original item into a full-fledged item again, we want to try to
|
||||
// keep the same object instance as if we don't it, causes bugs like #9022.
|
||||
copyOfItemState[this._storeRefPropName] = this;
|
||||
for(var key in modifiedItem){
|
||||
delete modifiedItem[key];
|
||||
}
|
||||
lang.mixin(modifiedItem, copyOfItemState);
|
||||
}
|
||||
var deletedItem;
|
||||
for(identity in this._pending._deletedItems){
|
||||
deletedItem = this._pending._deletedItems[identity];
|
||||
deletedItem[this._storeRefPropName] = this;
|
||||
var index = deletedItem[this._itemNumPropName];
|
||||
|
||||
//Restore the reverse refererence map, if any.
|
||||
if(deletedItem["backup_" + this._reverseRefMap]){
|
||||
deletedItem[this._reverseRefMap] = deletedItem["backup_" + this._reverseRefMap];
|
||||
delete deletedItem["backup_" + this._reverseRefMap];
|
||||
}
|
||||
this._arrayOfAllItems[index] = deletedItem;
|
||||
if(this._itemsByIdentity){
|
||||
this._itemsByIdentity[identity] = deletedItem;
|
||||
}
|
||||
if(deletedItem[this._rootItemPropName]){
|
||||
this._arrayOfTopLevelItems.push(deletedItem);
|
||||
}
|
||||
}
|
||||
//We have to pass through it again and restore the reference maps after all the
|
||||
//undeletes have occurred.
|
||||
for(identity in this._pending._deletedItems){
|
||||
deletedItem = this._pending._deletedItems[identity];
|
||||
if(deletedItem["backupRefs_" + this._reverseRefMap]){
|
||||
arrayUtil.forEach(deletedItem["backupRefs_" + this._reverseRefMap], function(reference){
|
||||
var refItem;
|
||||
if(this._itemsByIdentity){
|
||||
refItem = this._itemsByIdentity[reference.id];
|
||||
}else{
|
||||
refItem = this._arrayOfAllItems[reference.id];
|
||||
}
|
||||
this._addReferenceToMap(refItem, deletedItem, reference.attr);
|
||||
}, this);
|
||||
delete deletedItem["backupRefs_" + this._reverseRefMap];
|
||||
}
|
||||
}
|
||||
|
||||
for(identity in this._pending._newItems){
|
||||
var newItem = this._pending._newItems[identity];
|
||||
newItem[this._storeRefPropName] = null;
|
||||
// null out the new item, but don't change the array index so
|
||||
// so we can keep using _arrayOfAllItems.length.
|
||||
this._arrayOfAllItems[newItem[this._itemNumPropName]] = null;
|
||||
if(newItem[this._rootItemPropName]){
|
||||
this._removeArrayElement(this._arrayOfTopLevelItems, newItem);
|
||||
}
|
||||
if(this._itemsByIdentity){
|
||||
delete this._itemsByIdentity[identity];
|
||||
}
|
||||
}
|
||||
|
||||
this._pending = {
|
||||
_newItems:{},
|
||||
_modifiedItems:{},
|
||||
_deletedItems:{}
|
||||
};
|
||||
return true; // boolean
|
||||
},
|
||||
|
||||
isDirty: function(/* item? */ item){
|
||||
// summary: See dojo.data.api.Write.isDirty()
|
||||
if(item){
|
||||
// return true if the item is dirty
|
||||
var identity = this.getIdentity(item);
|
||||
return new Boolean(this._pending._newItems[identity] ||
|
||||
this._pending._modifiedItems[identity] ||
|
||||
this._pending._deletedItems[identity]).valueOf(); // boolean
|
||||
}else{
|
||||
// return true if the store is dirty -- which means return true
|
||||
// if there are any new items, dirty items, or modified items
|
||||
return !this._isEmpty(this._pending._newItems) ||
|
||||
!this._isEmpty(this._pending._modifiedItems) ||
|
||||
!this._isEmpty(this._pending._deletedItems); // boolean
|
||||
}
|
||||
},
|
||||
|
||||
/* dojo.data.api.Notification */
|
||||
|
||||
onSet: function(/* item */ item,
|
||||
/*attribute-name-string*/ attribute,
|
||||
/*object|array*/ oldValue,
|
||||
/*object|array*/ newValue){
|
||||
// summary: See dojo.data.api.Notification.onSet()
|
||||
|
||||
// No need to do anything. This method is here just so that the
|
||||
// client code can connect observers to it.
|
||||
},
|
||||
|
||||
onNew: function(/* item */ newItem, /*object?*/ parentInfo){
|
||||
// summary: See dojo.data.api.Notification.onNew()
|
||||
|
||||
// No need to do anything. This method is here just so that the
|
||||
// client code can connect observers to it.
|
||||
},
|
||||
|
||||
onDelete: function(/* item */ deletedItem){
|
||||
// summary: See dojo.data.api.Notification.onDelete()
|
||||
|
||||
// No need to do anything. This method is here just so that the
|
||||
// client code can connect observers to it.
|
||||
},
|
||||
|
||||
close: function(/* object? */ request){
|
||||
// summary:
|
||||
// Over-ride of base close function of ItemFileReadStore to add in check for store state.
|
||||
// description:
|
||||
// Over-ride of base close function of ItemFileReadStore to add in check for store state.
|
||||
// If the store is still dirty (unsaved changes), then an error will be thrown instead of
|
||||
// clearing the internal state for reload from the url.
|
||||
|
||||
//Clear if not dirty ... or throw an error
|
||||
if(this.clearOnClose){
|
||||
if(!this.isDirty()){
|
||||
this.inherited(arguments);
|
||||
}else{
|
||||
//Only throw an error if the store was dirty and we were loading from a url (cannot reload from url until state is saved).
|
||||
throw new Error("dojo.data.ItemFileWriteStore: There are unsaved changes present in the store. Please save or revert the changes before invoking close.");
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
});
|
||||
Reference in New Issue
Block a user