1
0
mirror of https://git.tt-rss.org/git/tt-rss.git synced 2025-12-22 01:01:29 +00:00

dojo: remove uncompressed files

This commit is contained in:
Andrew Dolgov
2012-08-14 19:04:32 +04:00
parent 973c4a649f
commit 0181c01109
724 changed files with 0 additions and 137570 deletions

View File

@@ -1,13 +0,0 @@
define("dojo/dnd/AutoSource", [ "./Source" ], function(Source){
/*===== Source = dojo.dnd.Source =====*/
return dojo.declare("dojo.dnd.AutoSource", Source, {
// summary:
// a source that syncs its DnD nodes by default
constructor: function(node, params){
// summary:
// constructor of the AutoSource --- see the Source constructor for details
this.autoSync = true;
}
});
});

View File

@@ -1,111 +0,0 @@
define("dojo/dnd/Avatar", ["../main", "./common"], function(dojo) {
// module:
// dojo/dnd/Avatar
// summary:
// TODOC
dojo.declare("dojo.dnd.Avatar", null, {
// summary:
// Object that represents transferred DnD items visually
// manager: Object
// a DnD manager object
constructor: function(manager){
this.manager = manager;
this.construct();
},
// methods
construct: function(){
// summary:
// constructor function;
// it is separate so it can be (dynamically) overwritten in case of need
this.isA11y = dojo.hasClass(dojo.body(),"dijit_a11y");
var a = dojo.create("table", {
"class": "dojoDndAvatar",
style: {
position: "absolute",
zIndex: "1999",
margin: "0px"
}
}),
source = this.manager.source, node,
b = dojo.create("tbody", null, a),
tr = dojo.create("tr", null, b),
td = dojo.create("td", null, tr),
icon = this.isA11y ? dojo.create("span", {
id : "a11yIcon",
innerHTML : this.manager.copy ? '+' : "<"
}, td) : null,
span = dojo.create("span", {
innerHTML: source.generateText ? this._generateText() : ""
}, td),
k = Math.min(5, this.manager.nodes.length), i = 0;
// we have to set the opacity on IE only after the node is live
dojo.attr(tr, {
"class": "dojoDndAvatarHeader",
style: {opacity: 0.9}
});
for(; i < k; ++i){
if(source.creator){
// create an avatar representation of the node
node = source._normalizedCreator(source.getItem(this.manager.nodes[i].id).data, "avatar").node;
}else{
// or just clone the node and hope it works
node = this.manager.nodes[i].cloneNode(true);
if(node.tagName.toLowerCase() == "tr"){
// insert extra table nodes
var table = dojo.create("table"),
tbody = dojo.create("tbody", null, table);
tbody.appendChild(node);
node = table;
}
}
node.id = "";
tr = dojo.create("tr", null, b);
td = dojo.create("td", null, tr);
td.appendChild(node);
dojo.attr(tr, {
"class": "dojoDndAvatarItem",
style: {opacity: (9 - i) / 10}
});
}
this.node = a;
},
destroy: function(){
// summary:
// destructor for the avatar; called to remove all references so it can be garbage-collected
dojo.destroy(this.node);
this.node = false;
},
update: function(){
// summary:
// updates the avatar to reflect the current DnD state
dojo[(this.manager.canDropFlag ? "add" : "remove") + "Class"](this.node, "dojoDndAvatarCanDrop");
if (this.isA11y){
var icon = dojo.byId("a11yIcon");
var text = '+'; // assume canDrop && copy
if (this.manager.canDropFlag && !this.manager.copy) {
text = '< '; // canDrop && move
}else if (!this.manager.canDropFlag && !this.manager.copy) {
text = "o"; //!canDrop && move
}else if(!this.manager.canDropFlag){
text = 'x'; // !canDrop && copy
}
icon.innerHTML=text;
}
// replace text
dojo.query(("tr.dojoDndAvatarHeader td span" +(this.isA11y ? " span" : "")), this.node).forEach(
function(node){
node.innerHTML = this._generateText();
}, this);
},
_generateText: function(){
// summary: generates a proper text to reflect copying or moving of items
return this.manager.nodes.length.toString();
}
});
return dojo.dnd.Avatar;
});

View File

@@ -1,432 +0,0 @@
define("dojo/dnd/Container", ["../main", "../Evented", "./common", "../parser"], function(dojo, Evented) {
// module:
// dojo/dnd/Container
// summary:
// TODOC
/*
Container states:
"" - normal state
"Over" - mouse over a container
Container item states:
"" - normal state
"Over" - mouse over a container item
*/
/*=====
dojo.declare("dojo.dnd.__ContainerArgs", [], {
creator: function(){
// summary:
// a creator function, which takes a data item, and returns an object like that:
// {node: newNode, data: usedData, type: arrayOfStrings}
},
// skipForm: Boolean
// don't start the drag operation, if clicked on form elements
skipForm: false,
// dropParent: Node||String
// node or node's id to use as the parent node for dropped items
// (must be underneath the 'node' parameter in the DOM)
dropParent: null,
// _skipStartup: Boolean
// skip startup(), which collects children, for deferred initialization
// (this is used in the markup mode)
_skipStartup: false
});
dojo.dnd.Item = function(){
// summary:
// Represents (one of) the source node(s) being dragged.
// Contains (at least) the "type" and "data" attributes.
// type: String[]
// Type(s) of this item, by default this is ["text"]
// data: Object
// Logical representation of the object being dragged.
// If the drag object's type is "text" then data is a String,
// if it's another type then data could be a different Object,
// perhaps a name/value hash.
this.type = type;
this.data = data;
}
=====*/
dojo.declare("dojo.dnd.Container", Evented, {
// summary:
// a Container object, which knows when mouse hovers over it,
// and over which element it hovers
// object attributes (for markup)
skipForm: false,
/*=====
// current: DomNode
// The DOM node the mouse is currently hovered over
current: null,
// map: Hash<String, dojo.dnd.Item>
// Map from an item's id (which is also the DOMNode's id) to
// the dojo.dnd.Item itself.
map: {},
=====*/
constructor: function(node, params){
// summary:
// a constructor of the Container
// node: Node
// node or node's id to build the container on
// params: dojo.dnd.__ContainerArgs
// a dictionary of parameters
this.node = dojo.byId(node);
if(!params){ params = {}; }
this.creator = params.creator || null;
this.skipForm = params.skipForm;
this.parent = params.dropParent && dojo.byId(params.dropParent);
// class-specific variables
this.map = {};
this.current = null;
// states
this.containerState = "";
dojo.addClass(this.node, "dojoDndContainer");
// mark up children
if(!(params && params._skipStartup)){
this.startup();
}
// set up events
this.events = [
dojo.connect(this.node, "onmouseover", this, "onMouseOver"),
dojo.connect(this.node, "onmouseout", this, "onMouseOut"),
// cancel text selection and text dragging
dojo.connect(this.node, "ondragstart", this, "onSelectStart"),
dojo.connect(this.node, "onselectstart", this, "onSelectStart")
];
},
// object attributes (for markup)
creator: function(){
// summary:
// creator function, dummy at the moment
},
// abstract access to the map
getItem: function(/*String*/ key){
// summary:
// returns a data item by its key (id)
return this.map[key]; // dojo.dnd.Item
},
setItem: function(/*String*/ key, /*dojo.dnd.Item*/ data){
// summary:
// associates a data item with its key (id)
this.map[key] = data;
},
delItem: function(/*String*/ key){
// summary:
// removes a data item from the map by its key (id)
delete this.map[key];
},
forInItems: function(/*Function*/ f, /*Object?*/ o){
// summary:
// iterates over a data map skipping members that
// are present in the empty object (IE and/or 3rd-party libraries).
o = o || dojo.global;
var m = this.map, e = dojo.dnd._empty;
for(var i in m){
if(i in e){ continue; }
f.call(o, m[i], i, this);
}
return o; // Object
},
clearItems: function(){
// summary:
// removes all data items from the map
this.map = {};
},
// methods
getAllNodes: function(){
// summary:
// returns a list (an array) of all valid child nodes
return dojo.query("> .dojoDndItem", this.parent); // NodeList
},
sync: function(){
// summary:
// sync up the node list with the data map
var map = {};
this.getAllNodes().forEach(function(node){
if(node.id){
var item = this.getItem(node.id);
if(item){
map[node.id] = item;
return;
}
}else{
node.id = dojo.dnd.getUniqueId();
}
var type = node.getAttribute("dndType"),
data = node.getAttribute("dndData");
map[node.id] = {
data: data || node.innerHTML,
type: type ? type.split(/\s*,\s*/) : ["text"]
};
}, this);
this.map = map;
return this; // self
},
insertNodes: function(data, before, anchor){
// summary:
// inserts an array of new nodes before/after an anchor node
// data: Array
// a list of data items, which should be processed by the creator function
// before: Boolean
// insert before the anchor, if true, and after the anchor otherwise
// anchor: Node
// the anchor node to be used as a point of insertion
if(!this.parent.firstChild){
anchor = null;
}else if(before){
if(!anchor){
anchor = this.parent.firstChild;
}
}else{
if(anchor){
anchor = anchor.nextSibling;
}
}
if(anchor){
for(var i = 0; i < data.length; ++i){
var t = this._normalizedCreator(data[i]);
this.setItem(t.node.id, {data: t.data, type: t.type});
this.parent.insertBefore(t.node, anchor);
}
}else{
for(var i = 0; i < data.length; ++i){
var t = this._normalizedCreator(data[i]);
this.setItem(t.node.id, {data: t.data, type: t.type});
this.parent.appendChild(t.node);
}
}
return this; // self
},
destroy: function(){
// summary:
// prepares this object to be garbage-collected
dojo.forEach(this.events, dojo.disconnect);
this.clearItems();
this.node = this.parent = this.current = null;
},
// markup methods
markupFactory: function(params, node, ctor){
params._skipStartup = true;
return new ctor(node, params);
},
startup: function(){
// summary:
// collects valid child items and populate the map
// set up the real parent node
if(!this.parent){
// use the standard algorithm, if not assigned
this.parent = this.node;
if(this.parent.tagName.toLowerCase() == "table"){
var c = this.parent.getElementsByTagName("tbody");
if(c && c.length){ this.parent = c[0]; }
}
}
this.defaultCreator = dojo.dnd._defaultCreator(this.parent);
// process specially marked children
this.sync();
},
// mouse events
onMouseOver: function(e){
// summary:
// event processor for onmouseover
// e: Event
// mouse event
var n = e.relatedTarget;
while(n){
if(n == this.node){ break; }
try{
n = n.parentNode;
}catch(x){
n = null;
}
}
if(!n){
this._changeState("Container", "Over");
this.onOverEvent();
}
n = this._getChildByEvent(e);
if(this.current == n){ return; }
if(this.current){ this._removeItemClass(this.current, "Over"); }
if(n){ this._addItemClass(n, "Over"); }
this.current = n;
},
onMouseOut: function(e){
// summary:
// event processor for onmouseout
// e: Event
// mouse event
for(var n = e.relatedTarget; n;){
if(n == this.node){ return; }
try{
n = n.parentNode;
}catch(x){
n = null;
}
}
if(this.current){
this._removeItemClass(this.current, "Over");
this.current = null;
}
this._changeState("Container", "");
this.onOutEvent();
},
onSelectStart: function(e){
// summary:
// event processor for onselectevent and ondragevent
// e: Event
// mouse event
if(!this.skipForm || !dojo.dnd.isFormElement(e)){
dojo.stopEvent(e);
}
},
// utilities
onOverEvent: function(){
// summary:
// this function is called once, when mouse is over our container
},
onOutEvent: function(){
// summary:
// this function is called once, when mouse is out of our container
},
_changeState: function(type, newState){
// summary:
// changes a named state to new state value
// type: String
// a name of the state to change
// newState: String
// new state
var prefix = "dojoDnd" + type;
var state = type.toLowerCase() + "State";
//dojo.replaceClass(this.node, prefix + newState, prefix + this[state]);
dojo.replaceClass(this.node, prefix + newState, prefix + this[state]);
this[state] = newState;
},
_addItemClass: function(node, type){
// summary:
// adds a class with prefix "dojoDndItem"
// node: Node
// a node
// type: String
// a variable suffix for a class name
dojo.addClass(node, "dojoDndItem" + type);
},
_removeItemClass: function(node, type){
// summary:
// removes a class with prefix "dojoDndItem"
// node: Node
// a node
// type: String
// a variable suffix for a class name
dojo.removeClass(node, "dojoDndItem" + type);
},
_getChildByEvent: function(e){
// summary:
// gets a child, which is under the mouse at the moment, or null
// e: Event
// a mouse event
var node = e.target;
if(node){
for(var parent = node.parentNode; parent; node = parent, parent = node.parentNode){
if(parent == this.parent && dojo.hasClass(node, "dojoDndItem")){ return node; }
}
}
return null;
},
_normalizedCreator: function(/*dojo.dnd.Item*/ item, /*String*/ hint){
// summary:
// adds all necessary data to the output of the user-supplied creator function
var t = (this.creator || this.defaultCreator).call(this, item, hint);
if(!dojo.isArray(t.type)){ t.type = ["text"]; }
if(!t.node.id){ t.node.id = dojo.dnd.getUniqueId(); }
dojo.addClass(t.node, "dojoDndItem");
return t;
}
});
dojo.dnd._createNode = function(tag){
// summary:
// returns a function, which creates an element of given tag
// (SPAN by default) and sets its innerHTML to given text
// tag: String
// a tag name or empty for SPAN
if(!tag){ return dojo.dnd._createSpan; }
return function(text){ // Function
return dojo.create(tag, {innerHTML: text}); // Node
};
};
dojo.dnd._createTrTd = function(text){
// summary:
// creates a TR/TD structure with given text as an innerHTML of TD
// text: String
// a text for TD
var tr = dojo.create("tr");
dojo.create("td", {innerHTML: text}, tr);
return tr; // Node
};
dojo.dnd._createSpan = function(text){
// summary:
// creates a SPAN element with given text as its innerHTML
// text: String
// a text for SPAN
return dojo.create("span", {innerHTML: text}); // Node
};
// dojo.dnd._defaultCreatorNodes: Object
// a dictionary that maps container tag names to child tag names
dojo.dnd._defaultCreatorNodes = {ul: "li", ol: "li", div: "div", p: "div"};
dojo.dnd._defaultCreator = function(node){
// summary:
// takes a parent node, and returns an appropriate creator function
// node: Node
// a container node
var tag = node.tagName.toLowerCase();
var c = tag == "tbody" || tag == "thead" ? dojo.dnd._createTrTd :
dojo.dnd._createNode(dojo.dnd._defaultCreatorNodes[tag]);
return function(item, hint){ // Function
var isObj = item && dojo.isObject(item), data, type, n;
if(isObj && item.tagName && item.nodeType && item.getAttribute){
// process a DOM node
data = item.getAttribute("dndData") || item.innerHTML;
type = item.getAttribute("dndType");
type = type ? type.split(/\s*,\s*/) : ["text"];
n = item; // this node is going to be moved rather than copied
}else{
// process a DnD item object or a string
data = (isObj && item.data) ? item.data : item;
type = (isObj && item.type) ? item.type : ["text"];
n = (hint == "avatar" ? dojo.dnd._createSpan : c)(String(data));
}
if(!n.id){
n.id = dojo.dnd.getUniqueId();
}
return {node: n, data: data, type: type};
};
};
return dojo.dnd.Container;
});

View File

@@ -1,213 +0,0 @@
define("dojo/dnd/Manager", ["../main", "../Evented", "./common", "./autoscroll", "./Avatar"], function(dojo, Evented) {
// module:
// dojo/dnd/Manager
// summary:
// TODOC
var Manager = dojo.declare("dojo.dnd.Manager", [Evented], {
// summary:
// the manager of DnD operations (usually a singleton)
constructor: function(){
this.avatar = null;
this.source = null;
this.nodes = [];
this.copy = true;
this.target = null;
this.canDropFlag = false;
this.events = [];
},
// avatar's offset from the mouse
OFFSET_X: 16,
OFFSET_Y: 16,
// methods
overSource: function(source){
// summary:
// called when a source detected a mouse-over condition
// source: Object
// the reporter
if(this.avatar){
this.target = (source && source.targetState != "Disabled") ? source : null;
this.canDropFlag = Boolean(this.target);
this.avatar.update();
}
dojo.publish("/dnd/source/over", [source]);
},
outSource: function(source){
// summary:
// called when a source detected a mouse-out condition
// source: Object
// the reporter
if(this.avatar){
if(this.target == source){
this.target = null;
this.canDropFlag = false;
this.avatar.update();
dojo.publish("/dnd/source/over", [null]);
}
}else{
dojo.publish("/dnd/source/over", [null]);
}
},
startDrag: function(source, nodes, copy){
// summary:
// called to initiate the DnD operation
// source: Object
// the source which provides items
// nodes: Array
// the list of transferred items
// copy: Boolean
// copy items, if true, move items otherwise
this.source = source;
this.nodes = nodes;
this.copy = Boolean(copy); // normalizing to true boolean
this.avatar = this.makeAvatar();
dojo.body().appendChild(this.avatar.node);
dojo.publish("/dnd/start", [source, nodes, this.copy]);
this.events = [
dojo.connect(dojo.doc, "onmousemove", this, "onMouseMove"),
dojo.connect(dojo.doc, "onmouseup", this, "onMouseUp"),
dojo.connect(dojo.doc, "onkeydown", this, "onKeyDown"),
dojo.connect(dojo.doc, "onkeyup", this, "onKeyUp"),
// cancel text selection and text dragging
dojo.connect(dojo.doc, "ondragstart", dojo.stopEvent),
dojo.connect(dojo.body(), "onselectstart", dojo.stopEvent)
];
var c = "dojoDnd" + (copy ? "Copy" : "Move");
dojo.addClass(dojo.body(), c);
},
canDrop: function(flag){
// summary:
// called to notify if the current target can accept items
var canDropFlag = Boolean(this.target && flag);
if(this.canDropFlag != canDropFlag){
this.canDropFlag = canDropFlag;
this.avatar.update();
}
},
stopDrag: function(){
// summary:
// stop the DnD in progress
dojo.removeClass(dojo.body(), ["dojoDndCopy", "dojoDndMove"]);
dojo.forEach(this.events, dojo.disconnect);
this.events = [];
this.avatar.destroy();
this.avatar = null;
this.source = this.target = null;
this.nodes = [];
},
makeAvatar: function(){
// summary:
// makes the avatar; it is separate to be overwritten dynamically, if needed
return new dojo.dnd.Avatar(this);
},
updateAvatar: function(){
// summary:
// updates the avatar; it is separate to be overwritten dynamically, if needed
this.avatar.update();
},
// mouse event processors
onMouseMove: function(e){
// summary:
// event processor for onmousemove
// e: Event
// mouse event
var a = this.avatar;
if(a){
dojo.dnd.autoScrollNodes(e);
//dojo.dnd.autoScroll(e);
var s = a.node.style;
s.left = (e.pageX + this.OFFSET_X) + "px";
s.top = (e.pageY + this.OFFSET_Y) + "px";
var copy = Boolean(this.source.copyState(dojo.isCopyKey(e)));
if(this.copy != copy){
this._setCopyStatus(copy);
}
}
},
onMouseUp: function(e){
// summary:
// event processor for onmouseup
// e: Event
// mouse event
if(this.avatar){
if(this.target && this.canDropFlag){
var copy = Boolean(this.source.copyState(dojo.isCopyKey(e))),
params = [this.source, this.nodes, copy, this.target, e];
dojo.publish("/dnd/drop/before", params);
dojo.publish("/dnd/drop", params);
}else{
dojo.publish("/dnd/cancel");
}
this.stopDrag();
}
},
// keyboard event processors
onKeyDown: function(e){
// summary:
// event processor for onkeydown:
// watching for CTRL for copy/move status, watching for ESCAPE to cancel the drag
// e: Event
// keyboard event
if(this.avatar){
switch(e.keyCode){
case dojo.keys.CTRL:
var copy = Boolean(this.source.copyState(true));
if(this.copy != copy){
this._setCopyStatus(copy);
}
break;
case dojo.keys.ESCAPE:
dojo.publish("/dnd/cancel");
this.stopDrag();
break;
}
}
},
onKeyUp: function(e){
// summary:
// event processor for onkeyup, watching for CTRL for copy/move status
// e: Event
// keyboard event
if(this.avatar && e.keyCode == dojo.keys.CTRL){
var copy = Boolean(this.source.copyState(false));
if(this.copy != copy){
this._setCopyStatus(copy);
}
}
},
// utilities
_setCopyStatus: function(copy){
// summary:
// changes the copy status
// copy: Boolean
// the copy status
this.copy = copy;
this.source._markDndStatus(this.copy);
this.updateAvatar();
dojo.replaceClass(dojo.body(),
"dojoDnd" + (this.copy ? "Copy" : "Move"),
"dojoDnd" + (this.copy ? "Move" : "Copy"));
}
});
// dojo.dnd._manager:
// The manager singleton variable. Can be overwritten if needed.
dojo.dnd._manager = null;
Manager.manager = dojo.dnd.manager = function(){
// summary:
// Returns the current DnD manager. Creates one if it is not created yet.
if(!dojo.dnd._manager){
dojo.dnd._manager = new dojo.dnd.Manager();
}
return dojo.dnd._manager; // Object
};
return Manager;
});

View File

@@ -1,173 +0,0 @@
define("dojo/dnd/Moveable", ["../main", "../Evented", "../touch", "./Mover"], function(dojo, Evented, touch) {
// module:
// dojo/dnd/Moveable
// summary:
// TODOC
/*=====
dojo.declare("dojo.dnd.__MoveableArgs", [], {
// handle: Node||String
// A node (or node's id), which is used as a mouse handle.
// If omitted, the node itself is used as a handle.
handle: null,
// delay: Number
// delay move by this number of pixels
delay: 0,
// skip: Boolean
// skip move of form elements
skip: false,
// mover: Object
// a constructor of custom Mover
mover: dojo.dnd.Mover
});
=====*/
dojo.declare("dojo.dnd.Moveable", [Evented], {
// object attributes (for markup)
handle: "",
delay: 0,
skip: false,
constructor: function(node, params){
// summary:
// an object, which makes a node moveable
// node: Node
// a node (or node's id) to be moved
// params: dojo.dnd.__MoveableArgs?
// optional parameters
this.node = dojo.byId(node);
if(!params){ params = {}; }
this.handle = params.handle ? dojo.byId(params.handle) : null;
if(!this.handle){ this.handle = this.node; }
this.delay = params.delay > 0 ? params.delay : 0;
this.skip = params.skip;
this.mover = params.mover ? params.mover : dojo.dnd.Mover;
this.events = [
dojo.connect(this.handle, touch.press, this, "onMouseDown"),
// cancel text selection and text dragging
dojo.connect(this.handle, "ondragstart", this, "onSelectStart"),
dojo.connect(this.handle, "onselectstart", this, "onSelectStart")
];
},
// markup methods
markupFactory: function(params, node, ctor){
return new ctor(node, params);
},
// methods
destroy: function(){
// summary:
// stops watching for possible move, deletes all references, so the object can be garbage-collected
dojo.forEach(this.events, dojo.disconnect);
this.events = this.node = this.handle = null;
},
// mouse event processors
onMouseDown: function(e){
// summary:
// event processor for onmousedown/ontouchstart, creates a Mover for the node
// e: Event
// mouse/touch event
if(this.skip && dojo.dnd.isFormElement(e)){ return; }
if(this.delay){
this.events.push(
dojo.connect(this.handle, touch.move, this, "onMouseMove"),
dojo.connect(this.handle, touch.release, this, "onMouseUp")
);
this._lastX = e.pageX;
this._lastY = e.pageY;
}else{
this.onDragDetected(e);
}
dojo.stopEvent(e);
},
onMouseMove: function(e){
// summary:
// event processor for onmousemove/ontouchmove, used only for delayed drags
// e: Event
// mouse/touch event
if(Math.abs(e.pageX - this._lastX) > this.delay || Math.abs(e.pageY - this._lastY) > this.delay){
this.onMouseUp(e);
this.onDragDetected(e);
}
dojo.stopEvent(e);
},
onMouseUp: function(e){
// summary:
// event processor for onmouseup, used only for delayed drags
// e: Event
// mouse event
for(var i = 0; i < 2; ++i){
dojo.disconnect(this.events.pop());
}
dojo.stopEvent(e);
},
onSelectStart: function(e){
// summary:
// event processor for onselectevent and ondragevent
// e: Event
// mouse event
if(!this.skip || !dojo.dnd.isFormElement(e)){
dojo.stopEvent(e);
}
},
// local events
onDragDetected: function(/* Event */ e){
// summary:
// called when the drag is detected;
// responsible for creation of the mover
new this.mover(this.node, e, this);
},
onMoveStart: function(/* dojo.dnd.Mover */ mover){
// summary:
// called before every move operation
dojo.publish("/dnd/move/start", [mover]);
dojo.addClass(dojo.body(), "dojoMove");
dojo.addClass(this.node, "dojoMoveItem");
},
onMoveStop: function(/* dojo.dnd.Mover */ mover){
// summary:
// called after every move operation
dojo.publish("/dnd/move/stop", [mover]);
dojo.removeClass(dojo.body(), "dojoMove");
dojo.removeClass(this.node, "dojoMoveItem");
},
onFirstMove: function(/* dojo.dnd.Mover */ mover, /* Event */ e){
// summary:
// called during the very first move notification;
// can be used to initialize coordinates, can be overwritten.
// default implementation does nothing
},
onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop, /* Event */ e){
// summary:
// called during every move notification;
// should actually move the node; can be overwritten.
this.onMoving(mover, leftTop);
var s = mover.node.style;
s.left = leftTop.l + "px";
s.top = leftTop.t + "px";
this.onMoved(mover, leftTop);
},
onMoving: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
// summary:
// called before every incremental move; can be overwritten.
// default implementation does nothing
},
onMoved: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
// summary:
// called after every incremental move; can be overwritten.
// default implementation does nothing
}
});
return dojo.dnd.Moveable;
});

View File

@@ -1,119 +0,0 @@
define("dojo/dnd/Mover", ["../main", "../Evented", "../touch", "./common", "./autoscroll"], function(dojo, Evented, touch) {
// module:
// dojo/dnd/Mover
// summary:
// TODOC
dojo.declare("dojo.dnd.Mover", [Evented], {
constructor: function(node, e, host){
// summary:
// an object which makes a node follow the mouse, or touch-drag on touch devices.
// Used as a default mover, and as a base class for custom movers.
// node: Node
// a node (or node's id) to be moved
// e: Event
// a mouse event, which started the move;
// only pageX and pageY properties are used
// host: Object?
// object which implements the functionality of the move,
// and defines proper events (onMoveStart and onMoveStop)
this.node = dojo.byId(node);
this.marginBox = {l: e.pageX, t: e.pageY};
this.mouseButton = e.button;
var h = (this.host = host), d = node.ownerDocument;
this.events = [
// At the start of a drag, onFirstMove is called, and then the following two
// connects are disconnected
dojo.connect(d, touch.move, this, "onFirstMove"),
// These are called continually during the drag
dojo.connect(d, touch.move, this, "onMouseMove"),
// And these are called at the end of the drag
dojo.connect(d, touch.release, this, "onMouseUp"),
// cancel text selection and text dragging
dojo.connect(d, "ondragstart", dojo.stopEvent),
dojo.connect(d.body, "onselectstart", dojo.stopEvent)
];
// notify that the move has started
if(h && h.onMoveStart){
h.onMoveStart(this);
}
},
// mouse event processors
onMouseMove: function(e){
// summary:
// event processor for onmousemove/ontouchmove
// e: Event
// mouse/touch event
dojo.dnd.autoScroll(e);
var m = this.marginBox;
this.host.onMove(this, {l: m.l + e.pageX, t: m.t + e.pageY}, e);
dojo.stopEvent(e);
},
onMouseUp: function(e){
if(dojo.isWebKit && dojo.isMac && this.mouseButton == 2 ?
e.button == 0 : this.mouseButton == e.button){ // TODO Should condition be met for touch devices, too?
this.destroy();
}
dojo.stopEvent(e);
},
// utilities
onFirstMove: function(e){
// summary:
// makes the node absolute; it is meant to be called only once.
// relative and absolutely positioned nodes are assumed to use pixel units
var s = this.node.style, l, t, h = this.host;
switch(s.position){
case "relative":
case "absolute":
// assume that left and top values are in pixels already
l = Math.round(parseFloat(s.left)) || 0;
t = Math.round(parseFloat(s.top)) || 0;
break;
default:
s.position = "absolute"; // enforcing the absolute mode
var m = dojo.marginBox(this.node);
// event.pageX/pageY (which we used to generate the initial
// margin box) includes padding and margin set on the body.
// However, setting the node's position to absolute and then
// doing dojo.marginBox on it *doesn't* take that additional
// space into account - so we need to subtract the combined
// padding and margin. We use getComputedStyle and
// _getMarginBox/_getContentBox to avoid the extra lookup of
// the computed style.
var b = dojo.doc.body;
var bs = dojo.getComputedStyle(b);
var bm = dojo._getMarginBox(b, bs);
var bc = dojo._getContentBox(b, bs);
l = m.l - (bc.l - bm.l);
t = m.t - (bc.t - bm.t);
break;
}
this.marginBox.l = l - this.marginBox.l;
this.marginBox.t = t - this.marginBox.t;
if(h && h.onFirstMove){
h.onFirstMove(this, e);
}
// Disconnect onmousemove and ontouchmove events that call this function
dojo.disconnect(this.events.shift());
},
destroy: function(){
// summary:
// stops the move, deletes all references, so the object can be garbage-collected
dojo.forEach(this.events, dojo.disconnect);
// undo global settings
var h = this.host;
if(h && h.onMoveStop){
h.onMoveStop(this);
}
// destroy objects
this.events = this.node = this.host = null;
}
});
return dojo.dnd.Mover;
});

View File

@@ -1,324 +0,0 @@
define("dojo/dnd/Selector", ["../main", "./common", "./Container"], function(dojo) {
// module:
// dojo/dnd/Selector
// summary:
// TODOC
/*
Container item states:
"" - an item is not selected
"Selected" - an item is selected
"Anchor" - an item is selected, and is an anchor for a "shift" selection
*/
/*=====
dojo.declare("dojo.dnd.__SelectorArgs", [dojo.dnd.__ContainerArgs], {
// singular: Boolean
// allows selection of only one element, if true
singular: false,
// autoSync: Boolean
// autosynchronizes the source with its list of DnD nodes,
autoSync: false
});
=====*/
dojo.declare("dojo.dnd.Selector", dojo.dnd.Container, {
// summary:
// a Selector object, which knows how to select its children
/*=====
// selection: Set<String>
// The set of id's that are currently selected, such that this.selection[id] == 1
// if the node w/that id is selected. Can iterate over selected node's id's like:
// | for(var id in this.selection)
selection: {},
=====*/
constructor: function(node, params){
// summary:
// constructor of the Selector
// node: Node||String
// node or node's id to build the selector on
// params: dojo.dnd.__SelectorArgs?
// a dictionary of parameters
if(!params){ params = {}; }
this.singular = params.singular;
this.autoSync = params.autoSync;
// class-specific variables
this.selection = {};
this.anchor = null;
this.simpleSelection = false;
// set up events
this.events.push(
dojo.connect(this.node, "onmousedown", this, "onMouseDown"),
dojo.connect(this.node, "onmouseup", this, "onMouseUp"));
},
// object attributes (for markup)
singular: false, // is singular property
// methods
getSelectedNodes: function(){
// summary:
// returns a list (an array) of selected nodes
var t = new dojo.NodeList();
var e = dojo.dnd._empty;
for(var i in this.selection){
if(i in e){ continue; }
t.push(dojo.byId(i));
}
return t; // NodeList
},
selectNone: function(){
// summary:
// unselects all items
return this._removeSelection()._removeAnchor(); // self
},
selectAll: function(){
// summary:
// selects all items
this.forInItems(function(data, id){
this._addItemClass(dojo.byId(id), "Selected");
this.selection[id] = 1;
}, this);
return this._removeAnchor(); // self
},
deleteSelectedNodes: function(){
// summary:
// deletes all selected items
var e = dojo.dnd._empty;
for(var i in this.selection){
if(i in e){ continue; }
var n = dojo.byId(i);
this.delItem(i);
dojo.destroy(n);
}
this.anchor = null;
this.selection = {};
return this; // self
},
forInSelectedItems: function(/*Function*/ f, /*Object?*/ o){
// summary:
// iterates over selected items;
// see `dojo.dnd.Container.forInItems()` for details
o = o || dojo.global;
var s = this.selection, e = dojo.dnd._empty;
for(var i in s){
if(i in e){ continue; }
f.call(o, this.getItem(i), i, this);
}
},
sync: function(){
// summary:
// sync up the node list with the data map
dojo.dnd.Selector.superclass.sync.call(this);
// fix the anchor
if(this.anchor){
if(!this.getItem(this.anchor.id)){
this.anchor = null;
}
}
// fix the selection
var t = [], e = dojo.dnd._empty;
for(var i in this.selection){
if(i in e){ continue; }
if(!this.getItem(i)){
t.push(i);
}
}
dojo.forEach(t, function(i){
delete this.selection[i];
}, this);
return this; // self
},
insertNodes: function(addSelected, data, before, anchor){
// summary:
// inserts new data items (see `dojo.dnd.Container.insertNodes()` method for details)
// addSelected: Boolean
// all new nodes will be added to selected items, if true, no selection change otherwise
// data: Array
// a list of data items, which should be processed by the creator function
// before: Boolean
// insert before the anchor, if true, and after the anchor otherwise
// anchor: Node
// the anchor node to be used as a point of insertion
var oldCreator = this._normalizedCreator;
this._normalizedCreator = function(item, hint){
var t = oldCreator.call(this, item, hint);
if(addSelected){
if(!this.anchor){
this.anchor = t.node;
this._removeItemClass(t.node, "Selected");
this._addItemClass(this.anchor, "Anchor");
}else if(this.anchor != t.node){
this._removeItemClass(t.node, "Anchor");
this._addItemClass(t.node, "Selected");
}
this.selection[t.node.id] = 1;
}else{
this._removeItemClass(t.node, "Selected");
this._removeItemClass(t.node, "Anchor");
}
return t;
};
dojo.dnd.Selector.superclass.insertNodes.call(this, data, before, anchor);
this._normalizedCreator = oldCreator;
return this; // self
},
destroy: function(){
// summary:
// prepares the object to be garbage-collected
dojo.dnd.Selector.superclass.destroy.call(this);
this.selection = this.anchor = null;
},
// mouse events
onMouseDown: function(e){
// summary:
// event processor for onmousedown
// e: Event
// mouse event
if(this.autoSync){ this.sync(); }
if(!this.current){ return; }
if(!this.singular && !dojo.isCopyKey(e) && !e.shiftKey && (this.current.id in this.selection)){
this.simpleSelection = true;
if(e.button === dojo.mouseButtons.LEFT){
// accept the left button and stop the event
// for IE we don't stop event when multiple buttons are pressed
dojo.stopEvent(e);
}
return;
}
if(!this.singular && e.shiftKey){
if(!dojo.isCopyKey(e)){
this._removeSelection();
}
var c = this.getAllNodes();
if(c.length){
if(!this.anchor){
this.anchor = c[0];
this._addItemClass(this.anchor, "Anchor");
}
this.selection[this.anchor.id] = 1;
if(this.anchor != this.current){
var i = 0;
for(; i < c.length; ++i){
var node = c[i];
if(node == this.anchor || node == this.current){ break; }
}
for(++i; i < c.length; ++i){
var node = c[i];
if(node == this.anchor || node == this.current){ break; }
this._addItemClass(node, "Selected");
this.selection[node.id] = 1;
}
this._addItemClass(this.current, "Selected");
this.selection[this.current.id] = 1;
}
}
}else{
if(this.singular){
if(this.anchor == this.current){
if(dojo.isCopyKey(e)){
this.selectNone();
}
}else{
this.selectNone();
this.anchor = this.current;
this._addItemClass(this.anchor, "Anchor");
this.selection[this.current.id] = 1;
}
}else{
if(dojo.isCopyKey(e)){
if(this.anchor == this.current){
delete this.selection[this.anchor.id];
this._removeAnchor();
}else{
if(this.current.id in this.selection){
this._removeItemClass(this.current, "Selected");
delete this.selection[this.current.id];
}else{
if(this.anchor){
this._removeItemClass(this.anchor, "Anchor");
this._addItemClass(this.anchor, "Selected");
}
this.anchor = this.current;
this._addItemClass(this.current, "Anchor");
this.selection[this.current.id] = 1;
}
}
}else{
if(!(this.current.id in this.selection)){
this.selectNone();
this.anchor = this.current;
this._addItemClass(this.current, "Anchor");
this.selection[this.current.id] = 1;
}
}
}
}
dojo.stopEvent(e);
},
onMouseUp: function(e){
// summary:
// event processor for onmouseup
// e: Event
// mouse event
if(!this.simpleSelection){ return; }
this.simpleSelection = false;
this.selectNone();
if(this.current){
this.anchor = this.current;
this._addItemClass(this.anchor, "Anchor");
this.selection[this.current.id] = 1;
}
},
onMouseMove: function(e){
// summary:
// event processor for onmousemove
// e: Event
// mouse event
this.simpleSelection = false;
},
// utilities
onOverEvent: function(){
// summary:
// this function is called once, when mouse is over our container
this.onmousemoveEvent = dojo.connect(this.node, "onmousemove", this, "onMouseMove");
},
onOutEvent: function(){
// summary:
// this function is called once, when mouse is out of our container
dojo.disconnect(this.onmousemoveEvent);
delete this.onmousemoveEvent;
},
_removeSelection: function(){
// summary:
// unselects all items
var e = dojo.dnd._empty;
for(var i in this.selection){
if(i in e){ continue; }
var node = dojo.byId(i);
if(node){ this._removeItemClass(node, "Selected"); }
}
this.selection = {};
return this; // self
},
_removeAnchor: function(){
if(this.anchor){
this._removeItemClass(this.anchor, "Anchor");
this.anchor = null;
}
return this; // self
}
});
return dojo.dnd.Selector;
});

View File

@@ -1,513 +0,0 @@
define("dojo/dnd/Source", ["../main", "./Selector", "./Manager"], function(dojo, Selector, Manager) {
// module:
// dojo/dnd/Source
// summary:
// TODOC
/*=====
Selector = dojo.dnd.Selector;
=====*/
/*
Container property:
"Horizontal"- if this is the horizontal container
Source states:
"" - normal state
"Moved" - this source is being moved
"Copied" - this source is being copied
Target states:
"" - normal state
"Disabled" - the target cannot accept an avatar
Target anchor state:
"" - item is not selected
"Before" - insert point is before the anchor
"After" - insert point is after the anchor
*/
/*=====
dojo.dnd.__SourceArgs = function(){
// summary:
// a dict of parameters for DnD Source configuration. Note that any
// property on Source elements may be configured, but this is the
// short-list
// isSource: Boolean?
// can be used as a DnD source. Defaults to true.
// accept: Array?
// list of accepted types (text strings) for a target; defaults to
// ["text"]
// autoSync: Boolean
// if true refreshes the node list on every operation; false by default
// copyOnly: Boolean?
// copy items, if true, use a state of Ctrl key otherwise,
// see selfCopy and selfAccept for more details
// delay: Number
// the move delay in pixels before detecting a drag; 0 by default
// horizontal: Boolean?
// a horizontal container, if true, vertical otherwise or when omitted
// selfCopy: Boolean?
// copy items by default when dropping on itself,
// false by default, works only if copyOnly is true
// selfAccept: Boolean?
// accept its own items when copyOnly is true,
// true by default, works only if copyOnly is true
// withHandles: Boolean?
// allows dragging only by handles, false by default
// generateText: Boolean?
// generate text node for drag and drop, true by default
this.isSource = isSource;
this.accept = accept;
this.autoSync = autoSync;
this.copyOnly = copyOnly;
this.delay = delay;
this.horizontal = horizontal;
this.selfCopy = selfCopy;
this.selfAccept = selfAccept;
this.withHandles = withHandles;
this.generateText = true;
}
=====*/
// For back-compat, remove in 2.0.
if(!dojo.isAsync){
dojo.ready(0, function(){
var requires = ["dojo/dnd/AutoSource", "dojo/dnd/Target"];
require(requires); // use indirection so modules not rolled into a build
})
}
return dojo.declare("dojo.dnd.Source", Selector, {
// summary:
// a Source object, which can be used as a DnD source, or a DnD target
// object attributes (for markup)
isSource: true,
horizontal: false,
copyOnly: false,
selfCopy: false,
selfAccept: true,
skipForm: false,
withHandles: false,
autoSync: false,
delay: 0, // pixels
accept: ["text"],
generateText: true,
constructor: function(/*DOMNode|String*/node, /*dojo.dnd.__SourceArgs?*/params){
// summary:
// a constructor of the Source
// node:
// node or node's id to build the source on
// params:
// any property of this class may be configured via the params
// object which is mixed-in to the `dojo.dnd.Source` instance
dojo.mixin(this, dojo.mixin({}, params));
var type = this.accept;
if(type.length){
this.accept = {};
for(var i = 0; i < type.length; ++i){
this.accept[type[i]] = 1;
}
}
// class-specific variables
this.isDragging = false;
this.mouseDown = false;
this.targetAnchor = null;
this.targetBox = null;
this.before = true;
this._lastX = 0;
this._lastY = 0;
// states
this.sourceState = "";
if(this.isSource){
dojo.addClass(this.node, "dojoDndSource");
}
this.targetState = "";
if(this.accept){
dojo.addClass(this.node, "dojoDndTarget");
}
if(this.horizontal){
dojo.addClass(this.node, "dojoDndHorizontal");
}
// set up events
this.topics = [
dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"),
dojo.subscribe("/dnd/start", this, "onDndStart"),
dojo.subscribe("/dnd/drop", this, "onDndDrop"),
dojo.subscribe("/dnd/cancel", this, "onDndCancel")
];
},
// methods
checkAcceptance: function(source, nodes){
// summary:
// checks if the target can accept nodes from this source
// source: Object
// the source which provides items
// nodes: Array
// the list of transferred items
if(this == source){
return !this.copyOnly || this.selfAccept;
}
for(var i = 0; i < nodes.length; ++i){
var type = source.getItem(nodes[i].id).type;
// type instanceof Array
var flag = false;
for(var j = 0; j < type.length; ++j){
if(type[j] in this.accept){
flag = true;
break;
}
}
if(!flag){
return false; // Boolean
}
}
return true; // Boolean
},
copyState: function(keyPressed, self){
// summary:
// Returns true if we need to copy items, false to move.
// It is separated to be overwritten dynamically, if needed.
// keyPressed: Boolean
// the "copy" key was pressed
// self: Boolean?
// optional flag that means that we are about to drop on itself
if(keyPressed){ return true; }
if(arguments.length < 2){
self = this == Manager.manager().target;
}
if(self){
if(this.copyOnly){
return this.selfCopy;
}
}else{
return this.copyOnly;
}
return false; // Boolean
},
destroy: function(){
// summary:
// prepares the object to be garbage-collected
dojo.dnd.Source.superclass.destroy.call(this);
dojo.forEach(this.topics, dojo.unsubscribe);
this.targetAnchor = null;
},
// mouse event processors
onMouseMove: function(e){
// summary:
// event processor for onmousemove
// e: Event
// mouse event
if(this.isDragging && this.targetState == "Disabled"){ return; }
dojo.dnd.Source.superclass.onMouseMove.call(this, e);
var m = Manager.manager();
if(!this.isDragging){
if(this.mouseDown && this.isSource &&
(Math.abs(e.pageX - this._lastX) > this.delay || Math.abs(e.pageY - this._lastY) > this.delay)){
var nodes = this.getSelectedNodes();
if(nodes.length){
m.startDrag(this, nodes, this.copyState(dojo.isCopyKey(e), true));
}
}
}
if(this.isDragging){
// calculate before/after
var before = false;
if(this.current){
if(!this.targetBox || this.targetAnchor != this.current){
this.targetBox = dojo.position(this.current, true);
}
if(this.horizontal){
before = (e.pageX - this.targetBox.x) < (this.targetBox.w / 2);
}else{
before = (e.pageY - this.targetBox.y) < (this.targetBox.h / 2);
}
}
if(this.current != this.targetAnchor || before != this.before){
this._markTargetAnchor(before);
m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection));
}
}
},
onMouseDown: function(e){
// summary:
// event processor for onmousedown
// e: Event
// mouse event
if(!this.mouseDown && this._legalMouseDown(e) && (!this.skipForm || !dojo.dnd.isFormElement(e))){
this.mouseDown = true;
this._lastX = e.pageX;
this._lastY = e.pageY;
dojo.dnd.Source.superclass.onMouseDown.call(this, e);
}
},
onMouseUp: function(e){
// summary:
// event processor for onmouseup
// e: Event
// mouse event
if(this.mouseDown){
this.mouseDown = false;
dojo.dnd.Source.superclass.onMouseUp.call(this, e);
}
},
// topic event processors
onDndSourceOver: function(source){
// summary:
// topic event processor for /dnd/source/over, called when detected a current source
// source: Object
// the source which has the mouse over it
if(this != source){
this.mouseDown = false;
if(this.targetAnchor){
this._unmarkTargetAnchor();
}
}else if(this.isDragging){
var m = Manager.manager();
m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection)));
}
},
onDndStart: function(source, nodes, copy){
// summary:
// topic event processor for /dnd/start, called to initiate the DnD operation
// source: Object
// the source which provides items
// nodes: Array
// the list of transferred items
// copy: Boolean
// copy items, if true, move items otherwise
if(this.autoSync){ this.sync(); }
if(this.isSource){
this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : "");
}
var accepted = this.accept && this.checkAcceptance(source, nodes);
this._changeState("Target", accepted ? "" : "Disabled");
if(this == source){
Manager.manager().overSource(this);
}
this.isDragging = true;
},
onDndDrop: function(source, nodes, copy, target){
// summary:
// topic event processor for /dnd/drop, called to finish the DnD operation
// source: Object
// the source which provides items
// nodes: Array
// the list of transferred items
// copy: Boolean
// copy items, if true, move items otherwise
// target: Object
// the target which accepts items
if(this == target){
// this one is for us => move nodes!
this.onDrop(source, nodes, copy);
}
this.onDndCancel();
},
onDndCancel: function(){
// summary:
// topic event processor for /dnd/cancel, called to cancel the DnD operation
if(this.targetAnchor){
this._unmarkTargetAnchor();
this.targetAnchor = null;
}
this.before = true;
this.isDragging = false;
this.mouseDown = false;
this._changeState("Source", "");
this._changeState("Target", "");
},
// local events
onDrop: function(source, nodes, copy){
// summary:
// called only on the current target, when drop is performed
// source: Object
// the source which provides items
// nodes: Array
// the list of transferred items
// copy: Boolean
// copy items, if true, move items otherwise
if(this != source){
this.onDropExternal(source, nodes, copy);
}else{
this.onDropInternal(nodes, copy);
}
},
onDropExternal: function(source, nodes, copy){
// summary:
// called only on the current target, when drop is performed
// from an external source
// source: Object
// the source which provides items
// nodes: Array
// the list of transferred items
// copy: Boolean
// copy items, if true, move items otherwise
var oldCreator = this._normalizedCreator;
// transferring nodes from the source to the target
if(this.creator){
// use defined creator
this._normalizedCreator = function(node, hint){
return oldCreator.call(this, source.getItem(node.id).data, hint);
};
}else{
// we have no creator defined => move/clone nodes
if(copy){
// clone nodes
this._normalizedCreator = function(node, hint){
var t = source.getItem(node.id);
var n = node.cloneNode(true);
n.id = dojo.dnd.getUniqueId();
return {node: n, data: t.data, type: t.type};
};
}else{
// move nodes
this._normalizedCreator = function(node, hint){
var t = source.getItem(node.id);
source.delItem(node.id);
return {node: node, data: t.data, type: t.type};
};
}
}
this.selectNone();
if(!copy && !this.creator){
source.selectNone();
}
this.insertNodes(true, nodes, this.before, this.current);
if(!copy && this.creator){
source.deleteSelectedNodes();
}
this._normalizedCreator = oldCreator;
},
onDropInternal: function(nodes, copy){
// summary:
// called only on the current target, when drop is performed
// from the same target/source
// nodes: Array
// the list of transferred items
// copy: Boolean
// copy items, if true, move items otherwise
var oldCreator = this._normalizedCreator;
// transferring nodes within the single source
if(this.current && this.current.id in this.selection){
// do nothing
return;
}
if(copy){
if(this.creator){
// create new copies of data items
this._normalizedCreator = function(node, hint){
return oldCreator.call(this, this.getItem(node.id).data, hint);
};
}else{
// clone nodes
this._normalizedCreator = function(node, hint){
var t = this.getItem(node.id);
var n = node.cloneNode(true);
n.id = dojo.dnd.getUniqueId();
return {node: n, data: t.data, type: t.type};
};
}
}else{
// move nodes
if(!this.current){
// do nothing
return;
}
this._normalizedCreator = function(node, hint){
var t = this.getItem(node.id);
return {node: node, data: t.data, type: t.type};
};
}
this._removeSelection();
this.insertNodes(true, nodes, this.before, this.current);
this._normalizedCreator = oldCreator;
},
onDraggingOver: function(){
// summary:
// called during the active DnD operation, when items
// are dragged over this target, and it is not disabled
},
onDraggingOut: function(){
// summary:
// called during the active DnD operation, when items
// are dragged away from this target, and it is not disabled
},
// utilities
onOverEvent: function(){
// summary:
// this function is called once, when mouse is over our container
dojo.dnd.Source.superclass.onOverEvent.call(this);
Manager.manager().overSource(this);
if(this.isDragging && this.targetState != "Disabled"){
this.onDraggingOver();
}
},
onOutEvent: function(){
// summary:
// this function is called once, when mouse is out of our container
dojo.dnd.Source.superclass.onOutEvent.call(this);
Manager.manager().outSource(this);
if(this.isDragging && this.targetState != "Disabled"){
this.onDraggingOut();
}
},
_markTargetAnchor: function(before){
// summary:
// assigns a class to the current target anchor based on "before" status
// before: Boolean
// insert before, if true, after otherwise
if(this.current == this.targetAnchor && this.before == before){ return; }
if(this.targetAnchor){
this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
}
this.targetAnchor = this.current;
this.targetBox = null;
this.before = before;
if(this.targetAnchor){
this._addItemClass(this.targetAnchor, this.before ? "Before" : "After");
}
},
_unmarkTargetAnchor: function(){
// summary:
// removes a class of the current target anchor based on "before" status
if(!this.targetAnchor){ return; }
this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
this.targetAnchor = null;
this.targetBox = null;
this.before = true;
},
_markDndStatus: function(copy){
// summary:
// changes source's state based on "copy" status
this._changeState("Source", copy ? "Copied" : "Moved");
},
_legalMouseDown: function(e){
// summary:
// checks if user clicked on "approved" items
// e: Event
// mouse event
// accept only the left mouse button
if(!dojo.mouseButtons.isLeft(e)){ return false; }
if(!this.withHandles){ return true; }
// check for handles
for(var node = e.target; node && node !== this.node; node = node.parentNode){
if(dojo.hasClass(node, "dojoDndHandle")){ return true; }
if(dojo.hasClass(node, "dojoDndItem") || dojo.hasClass(node, "dojoDndIgnore")){ break; }
}
return false; // Boolean
}
});
});

View File

@@ -1,13 +0,0 @@
define("dojo/dnd/Target", [ "./Source" ], function(Source){
/*===== Source = dojo.dnd.Source =====*/
return dojo.declare("dojo.dnd.Target", Source, {
// summary: a Target object, which can be used as a DnD target
constructor: function(node, params){
// summary:
// a constructor of the Target --- see the `dojo.dnd.Source.constructor` for details
this.isSource = false;
dojo.removeClass(this.node, "dojoDndSource");
}
});
});

View File

@@ -1,69 +0,0 @@
define("dojo/dnd/TimedMoveable", ["../main", "./Moveable"], function(dojo) {
// module:
// dojo/dnd/TimedMoveable
// summary:
// TODOC
/*=====
dojo.declare("dojo.dnd.__TimedMoveableArgs", [dojo.dnd.__MoveableArgs], {
// timeout: Number
// delay move by this number of ms,
// accumulating position changes during the timeout
timeout: 0
});
=====*/
// precalculate long expressions
var oldOnMove = dojo.dnd.Moveable.prototype.onMove;
dojo.declare("dojo.dnd.TimedMoveable", dojo.dnd.Moveable, {
// summary:
// A specialized version of Moveable to support an FPS throttling.
// This class puts an upper restriction on FPS, which may reduce
// the CPU load. The additional parameter "timeout" regulates
// the delay before actually moving the moveable object.
// object attributes (for markup)
timeout: 40, // in ms, 40ms corresponds to 25 fps
constructor: function(node, params){
// summary:
// an object that makes a node moveable with a timer
// node: Node||String
// a node (or node's id) to be moved
// params: dojo.dnd.__TimedMoveableArgs
// object with additional parameters.
// sanitize parameters
if(!params){ params = {}; }
if(params.timeout && typeof params.timeout == "number" && params.timeout >= 0){
this.timeout = params.timeout;
}
},
onMoveStop: function(/* dojo.dnd.Mover */ mover){
if(mover._timer){
// stop timer
clearTimeout(mover._timer);
// reflect the last received position
oldOnMove.call(this, mover, mover._leftTop)
}
dojo.dnd.Moveable.prototype.onMoveStop.apply(this, arguments);
},
onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
mover._leftTop = leftTop;
if(!mover._timer){
var _t = this; // to avoid using dojo.hitch()
mover._timer = setTimeout(function(){
// we don't have any pending requests
mover._timer = null;
// reflect the last received position
oldOnMove.call(_t, mover, mover._leftTop);
}, this.timeout);
}
}
});
return dojo.dnd.TimedMoveable;
});

View File

@@ -1,118 +0,0 @@
define("dojo/dnd/autoscroll", ["../main", "../window"], function(dojo) {
// module:
// dojo/dnd/autoscroll
// summary:
// TODOC
dojo.getObject("dnd", true, dojo);
dojo.dnd.getViewport = dojo.window.getBox;
dojo.dnd.V_TRIGGER_AUTOSCROLL = 32;
dojo.dnd.H_TRIGGER_AUTOSCROLL = 32;
dojo.dnd.V_AUTOSCROLL_VALUE = 16;
dojo.dnd.H_AUTOSCROLL_VALUE = 16;
dojo.dnd.autoScroll = function(e){
// summary:
// a handler for onmousemove event, which scrolls the window, if
// necesary
// e: Event
// onmousemove event
// FIXME: needs more docs!
var v = dojo.window.getBox(), dx = 0, dy = 0;
if(e.clientX < dojo.dnd.H_TRIGGER_AUTOSCROLL){
dx = -dojo.dnd.H_AUTOSCROLL_VALUE;
}else if(e.clientX > v.w - dojo.dnd.H_TRIGGER_AUTOSCROLL){
dx = dojo.dnd.H_AUTOSCROLL_VALUE;
}
if(e.clientY < dojo.dnd.V_TRIGGER_AUTOSCROLL){
dy = -dojo.dnd.V_AUTOSCROLL_VALUE;
}else if(e.clientY > v.h - dojo.dnd.V_TRIGGER_AUTOSCROLL){
dy = dojo.dnd.V_AUTOSCROLL_VALUE;
}
window.scrollBy(dx, dy);
};
dojo.dnd._validNodes = {"div": 1, "p": 1, "td": 1};
dojo.dnd._validOverflow = {"auto": 1, "scroll": 1};
dojo.dnd.autoScrollNodes = function(e){
// summary:
// a handler for onmousemove event, which scrolls the first avaialble
// Dom element, it falls back to dojo.dnd.autoScroll()
// e: Event
// onmousemove event
// FIXME: needs more docs!
var b, t, w, h, rx, ry, dx = 0, dy = 0, oldLeft, oldTop;
for(var n = e.target; n;){
if(n.nodeType == 1 && (n.tagName.toLowerCase() in dojo.dnd._validNodes)){
var s = dojo.getComputedStyle(n),
overflow = (s.overflow.toLowerCase() in dojo.dnd._validOverflow),
overflowX = (s.overflowX.toLowerCase() in dojo.dnd._validOverflow),
overflowY = (s.overflowY.toLowerCase() in dojo.dnd._validOverflow);
if(overflow || overflowX || overflowY){
b = dojo._getContentBox(n, s);
t = dojo.position(n, true);
}
// overflow-x
if(overflow || overflowX){
w = Math.min(dojo.dnd.H_TRIGGER_AUTOSCROLL, b.w / 2);
rx = e.pageX - t.x;
if(dojo.isWebKit || dojo.isOpera){
// FIXME: this code should not be here, it should be taken into account
// either by the event fixing code, or the dojo.position()
// FIXME: this code doesn't work on Opera 9.5 Beta
rx += dojo.body().scrollLeft;
}
dx = 0;
if(rx > 0 && rx < b.w){
if(rx < w){
dx = -w;
}else if(rx > b.w - w){
dx = w;
}
oldLeft = n.scrollLeft;
n.scrollLeft = n.scrollLeft + dx;
}
}
// overflow-y
if(overflow || overflowY){
//console.log(b.l, b.t, t.x, t.y, n.scrollLeft, n.scrollTop);
h = Math.min(dojo.dnd.V_TRIGGER_AUTOSCROLL, b.h / 2);
ry = e.pageY - t.y;
if(dojo.isWebKit || dojo.isOpera){
// FIXME: this code should not be here, it should be taken into account
// either by the event fixing code, or the dojo.position()
// FIXME: this code doesn't work on Opera 9.5 Beta
ry += dojo.body().scrollTop;
}
dy = 0;
if(ry > 0 && ry < b.h){
if(ry < h){
dy = -h;
}else if(ry > b.h - h){
dy = h;
}
oldTop = n.scrollTop;
n.scrollTop = n.scrollTop + dy;
}
}
if(dx || dy){ return; }
}
try{
n = n.parentNode;
}catch(x){
n = null;
}
}
dojo.dnd.autoScroll(e);
};
return dojo.dnd;
});

View File

@@ -1,35 +0,0 @@
define("dojo/dnd/common", ["../main"], function(dojo) {
// module:
// dojo/dnd/common
// summary:
// TODOC
dojo.getObject("dnd", true, dojo);
dojo.dnd.getCopyKeyState = dojo.isCopyKey;
dojo.dnd._uniqueId = 0;
dojo.dnd.getUniqueId = function(){
// summary:
// returns a unique string for use with any DOM element
var id;
do{
id = dojo._scopeName + "Unique" + (++dojo.dnd._uniqueId);
}while(dojo.byId(id));
return id;
};
dojo.dnd._empty = {};
dojo.dnd.isFormElement = function(/*Event*/ e){
// summary:
// returns true if user clicked on a form element
var t = e.target;
if(t.nodeType == 3 /*TEXT_NODE*/){
t = t.parentNode;
}
return " button textarea input select option ".indexOf(" " + t.tagName.toLowerCase() + " ") >= 0; // Boolean
};
return dojo.dnd;
});

View File

@@ -1,143 +0,0 @@
define("dojo/dnd/move", ["../main", "./Mover", "./Moveable"], function(dojo) {
// module:
// dojo/dnd/move
// summary:
// TODOC
/*=====
dojo.declare("dojo.dnd.move.__constrainedMoveableArgs", [dojo.dnd.__MoveableArgs], {
// constraints: Function
// Calculates a constraint box.
// It is called in a context of the moveable object.
constraints: function(){},
// within: Boolean
// restrict move within boundaries.
within: false
});
=====*/
dojo.declare("dojo.dnd.move.constrainedMoveable", dojo.dnd.Moveable, {
// object attributes (for markup)
constraints: function(){},
within: false,
constructor: function(node, params){
// summary:
// an object that makes a node moveable
// node: Node
// a node (or node's id) to be moved
// params: dojo.dnd.move.__constrainedMoveableArgs?
// an optional object with additional parameters;
// the rest is passed to the base class
if(!params){ params = {}; }
this.constraints = params.constraints;
this.within = params.within;
},
onFirstMove: function(/* dojo.dnd.Mover */ mover){
// summary:
// called during the very first move notification;
// can be used to initialize coordinates, can be overwritten.
var c = this.constraintBox = this.constraints.call(this, mover);
c.r = c.l + c.w;
c.b = c.t + c.h;
if(this.within){
var mb = dojo._getMarginSize(mover.node);
c.r -= mb.w;
c.b -= mb.h;
}
},
onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
// summary:
// called during every move notification;
// should actually move the node; can be overwritten.
var c = this.constraintBox, s = mover.node.style;
this.onMoving(mover, leftTop);
leftTop.l = leftTop.l < c.l ? c.l : c.r < leftTop.l ? c.r : leftTop.l;
leftTop.t = leftTop.t < c.t ? c.t : c.b < leftTop.t ? c.b : leftTop.t;
s.left = leftTop.l + "px";
s.top = leftTop.t + "px";
this.onMoved(mover, leftTop);
}
});
/*=====
dojo.declare("dojo.dnd.move.__boxConstrainedMoveableArgs", [dojo.dnd.move.__constrainedMoveableArgs], {
// box: Object
// a constraint box
box: {}
});
=====*/
dojo.declare("dojo.dnd.move.boxConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {
// box:
// object attributes (for markup)
box: {},
constructor: function(node, params){
// summary:
// an object, which makes a node moveable
// node: Node
// a node (or node's id) to be moved
// params: dojo.dnd.move.__boxConstrainedMoveableArgs?
// an optional object with parameters
var box = params && params.box;
this.constraints = function(){ return box; };
}
});
/*=====
dojo.declare("dojo.dnd.move.__parentConstrainedMoveableArgs", [dojo.dnd.move.__constrainedMoveableArgs], {
// area: String
// A parent's area to restrict the move.
// Can be "margin", "border", "padding", or "content".
area: ""
});
=====*/
dojo.declare("dojo.dnd.move.parentConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {
// area:
// object attributes (for markup)
area: "content",
constructor: function(node, params){
// summary:
// an object, which makes a node moveable
// node: Node
// a node (or node's id) to be moved
// params: dojo.dnd.move.__parentConstrainedMoveableArgs?
// an optional object with parameters
var area = params && params.area;
this.constraints = function(){
var n = this.node.parentNode,
s = dojo.getComputedStyle(n),
mb = dojo._getMarginBox(n, s);
if(area == "margin"){
return mb; // Object
}
var t = dojo._getMarginExtents(n, s);
mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
if(area == "border"){
return mb; // Object
}
t = dojo._getBorderExtents(n, s);
mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
if(area == "padding"){
return mb; // Object
}
t = dojo._getPadExtents(n, s);
mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
return mb; // Object
};
}
});
// patching functions one level up for compatibility
dojo.dnd.constrainedMover = dojo.dnd.move.constrainedMover;
dojo.dnd.boxConstrainedMover = dojo.dnd.move.boxConstrainedMover;
dojo.dnd.parentConstrainedMover = dojo.dnd.move.parentConstrainedMover;
return dojo.dnd.move;
});