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dojo: remove uncompressed files
This commit is contained in:
@@ -1,13 +0,0 @@
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define("dojo/dnd/AutoSource", [ "./Source" ], function(Source){
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/*===== Source = dojo.dnd.Source =====*/
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return dojo.declare("dojo.dnd.AutoSource", Source, {
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// summary:
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// a source that syncs its DnD nodes by default
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constructor: function(node, params){
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// summary:
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// constructor of the AutoSource --- see the Source constructor for details
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this.autoSync = true;
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}
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});
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});
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@@ -1,111 +0,0 @@
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define("dojo/dnd/Avatar", ["../main", "./common"], function(dojo) {
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// module:
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// dojo/dnd/Avatar
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// summary:
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// TODOC
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dojo.declare("dojo.dnd.Avatar", null, {
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// summary:
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// Object that represents transferred DnD items visually
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// manager: Object
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// a DnD manager object
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constructor: function(manager){
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this.manager = manager;
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this.construct();
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},
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// methods
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construct: function(){
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// summary:
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// constructor function;
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// it is separate so it can be (dynamically) overwritten in case of need
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this.isA11y = dojo.hasClass(dojo.body(),"dijit_a11y");
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var a = dojo.create("table", {
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"class": "dojoDndAvatar",
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style: {
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position: "absolute",
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zIndex: "1999",
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margin: "0px"
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}
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}),
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source = this.manager.source, node,
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b = dojo.create("tbody", null, a),
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tr = dojo.create("tr", null, b),
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td = dojo.create("td", null, tr),
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icon = this.isA11y ? dojo.create("span", {
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id : "a11yIcon",
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innerHTML : this.manager.copy ? '+' : "<"
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}, td) : null,
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span = dojo.create("span", {
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innerHTML: source.generateText ? this._generateText() : ""
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}, td),
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k = Math.min(5, this.manager.nodes.length), i = 0;
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// we have to set the opacity on IE only after the node is live
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dojo.attr(tr, {
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"class": "dojoDndAvatarHeader",
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style: {opacity: 0.9}
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});
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for(; i < k; ++i){
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if(source.creator){
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// create an avatar representation of the node
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node = source._normalizedCreator(source.getItem(this.manager.nodes[i].id).data, "avatar").node;
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}else{
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// or just clone the node and hope it works
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node = this.manager.nodes[i].cloneNode(true);
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if(node.tagName.toLowerCase() == "tr"){
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// insert extra table nodes
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var table = dojo.create("table"),
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tbody = dojo.create("tbody", null, table);
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tbody.appendChild(node);
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node = table;
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}
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}
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node.id = "";
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tr = dojo.create("tr", null, b);
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td = dojo.create("td", null, tr);
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td.appendChild(node);
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dojo.attr(tr, {
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"class": "dojoDndAvatarItem",
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style: {opacity: (9 - i) / 10}
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});
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}
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this.node = a;
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},
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destroy: function(){
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// summary:
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// destructor for the avatar; called to remove all references so it can be garbage-collected
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dojo.destroy(this.node);
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this.node = false;
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},
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update: function(){
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// summary:
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// updates the avatar to reflect the current DnD state
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dojo[(this.manager.canDropFlag ? "add" : "remove") + "Class"](this.node, "dojoDndAvatarCanDrop");
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if (this.isA11y){
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var icon = dojo.byId("a11yIcon");
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var text = '+'; // assume canDrop && copy
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if (this.manager.canDropFlag && !this.manager.copy) {
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text = '< '; // canDrop && move
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}else if (!this.manager.canDropFlag && !this.manager.copy) {
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text = "o"; //!canDrop && move
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}else if(!this.manager.canDropFlag){
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text = 'x'; // !canDrop && copy
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}
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icon.innerHTML=text;
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}
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// replace text
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dojo.query(("tr.dojoDndAvatarHeader td span" +(this.isA11y ? " span" : "")), this.node).forEach(
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function(node){
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node.innerHTML = this._generateText();
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}, this);
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},
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_generateText: function(){
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// summary: generates a proper text to reflect copying or moving of items
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return this.manager.nodes.length.toString();
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}
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});
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return dojo.dnd.Avatar;
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});
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@@ -1,432 +0,0 @@
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define("dojo/dnd/Container", ["../main", "../Evented", "./common", "../parser"], function(dojo, Evented) {
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// module:
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// dojo/dnd/Container
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// summary:
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// TODOC
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/*
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Container states:
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"" - normal state
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"Over" - mouse over a container
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Container item states:
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"" - normal state
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"Over" - mouse over a container item
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*/
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/*=====
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dojo.declare("dojo.dnd.__ContainerArgs", [], {
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creator: function(){
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// summary:
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// a creator function, which takes a data item, and returns an object like that:
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// {node: newNode, data: usedData, type: arrayOfStrings}
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},
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// skipForm: Boolean
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// don't start the drag operation, if clicked on form elements
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skipForm: false,
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// dropParent: Node||String
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// node or node's id to use as the parent node for dropped items
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// (must be underneath the 'node' parameter in the DOM)
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dropParent: null,
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// _skipStartup: Boolean
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// skip startup(), which collects children, for deferred initialization
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// (this is used in the markup mode)
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_skipStartup: false
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});
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dojo.dnd.Item = function(){
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// summary:
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// Represents (one of) the source node(s) being dragged.
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// Contains (at least) the "type" and "data" attributes.
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// type: String[]
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// Type(s) of this item, by default this is ["text"]
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// data: Object
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// Logical representation of the object being dragged.
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// If the drag object's type is "text" then data is a String,
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// if it's another type then data could be a different Object,
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// perhaps a name/value hash.
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this.type = type;
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this.data = data;
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}
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=====*/
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dojo.declare("dojo.dnd.Container", Evented, {
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// summary:
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// a Container object, which knows when mouse hovers over it,
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// and over which element it hovers
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// object attributes (for markup)
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skipForm: false,
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/*=====
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// current: DomNode
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// The DOM node the mouse is currently hovered over
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current: null,
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// map: Hash<String, dojo.dnd.Item>
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// Map from an item's id (which is also the DOMNode's id) to
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// the dojo.dnd.Item itself.
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map: {},
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=====*/
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constructor: function(node, params){
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// summary:
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// a constructor of the Container
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// node: Node
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// node or node's id to build the container on
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// params: dojo.dnd.__ContainerArgs
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// a dictionary of parameters
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this.node = dojo.byId(node);
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if(!params){ params = {}; }
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this.creator = params.creator || null;
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this.skipForm = params.skipForm;
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this.parent = params.dropParent && dojo.byId(params.dropParent);
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// class-specific variables
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this.map = {};
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this.current = null;
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// states
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this.containerState = "";
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dojo.addClass(this.node, "dojoDndContainer");
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// mark up children
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if(!(params && params._skipStartup)){
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this.startup();
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}
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// set up events
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this.events = [
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dojo.connect(this.node, "onmouseover", this, "onMouseOver"),
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dojo.connect(this.node, "onmouseout", this, "onMouseOut"),
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// cancel text selection and text dragging
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dojo.connect(this.node, "ondragstart", this, "onSelectStart"),
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dojo.connect(this.node, "onselectstart", this, "onSelectStart")
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];
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},
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// object attributes (for markup)
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creator: function(){
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// summary:
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// creator function, dummy at the moment
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},
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// abstract access to the map
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getItem: function(/*String*/ key){
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// summary:
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// returns a data item by its key (id)
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return this.map[key]; // dojo.dnd.Item
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},
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setItem: function(/*String*/ key, /*dojo.dnd.Item*/ data){
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// summary:
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// associates a data item with its key (id)
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this.map[key] = data;
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},
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delItem: function(/*String*/ key){
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// summary:
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// removes a data item from the map by its key (id)
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delete this.map[key];
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},
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forInItems: function(/*Function*/ f, /*Object?*/ o){
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// summary:
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// iterates over a data map skipping members that
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// are present in the empty object (IE and/or 3rd-party libraries).
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o = o || dojo.global;
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var m = this.map, e = dojo.dnd._empty;
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for(var i in m){
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if(i in e){ continue; }
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f.call(o, m[i], i, this);
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}
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return o; // Object
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},
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clearItems: function(){
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// summary:
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// removes all data items from the map
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this.map = {};
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},
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// methods
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getAllNodes: function(){
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// summary:
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// returns a list (an array) of all valid child nodes
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return dojo.query("> .dojoDndItem", this.parent); // NodeList
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},
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sync: function(){
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// summary:
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// sync up the node list with the data map
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var map = {};
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this.getAllNodes().forEach(function(node){
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if(node.id){
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var item = this.getItem(node.id);
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if(item){
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map[node.id] = item;
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return;
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}
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}else{
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node.id = dojo.dnd.getUniqueId();
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}
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var type = node.getAttribute("dndType"),
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data = node.getAttribute("dndData");
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map[node.id] = {
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data: data || node.innerHTML,
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type: type ? type.split(/\s*,\s*/) : ["text"]
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};
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}, this);
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this.map = map;
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return this; // self
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},
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insertNodes: function(data, before, anchor){
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// summary:
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// inserts an array of new nodes before/after an anchor node
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// data: Array
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// a list of data items, which should be processed by the creator function
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// before: Boolean
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// insert before the anchor, if true, and after the anchor otherwise
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// anchor: Node
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// the anchor node to be used as a point of insertion
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if(!this.parent.firstChild){
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anchor = null;
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}else if(before){
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if(!anchor){
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anchor = this.parent.firstChild;
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}
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}else{
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if(anchor){
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anchor = anchor.nextSibling;
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}
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}
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if(anchor){
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for(var i = 0; i < data.length; ++i){
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var t = this._normalizedCreator(data[i]);
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this.setItem(t.node.id, {data: t.data, type: t.type});
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this.parent.insertBefore(t.node, anchor);
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}
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}else{
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for(var i = 0; i < data.length; ++i){
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var t = this._normalizedCreator(data[i]);
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this.setItem(t.node.id, {data: t.data, type: t.type});
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this.parent.appendChild(t.node);
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}
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}
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return this; // self
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},
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destroy: function(){
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// summary:
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// prepares this object to be garbage-collected
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dojo.forEach(this.events, dojo.disconnect);
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this.clearItems();
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this.node = this.parent = this.current = null;
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},
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// markup methods
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markupFactory: function(params, node, ctor){
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params._skipStartup = true;
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return new ctor(node, params);
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},
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startup: function(){
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// summary:
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// collects valid child items and populate the map
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// set up the real parent node
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if(!this.parent){
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// use the standard algorithm, if not assigned
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this.parent = this.node;
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if(this.parent.tagName.toLowerCase() == "table"){
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var c = this.parent.getElementsByTagName("tbody");
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if(c && c.length){ this.parent = c[0]; }
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}
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}
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this.defaultCreator = dojo.dnd._defaultCreator(this.parent);
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// process specially marked children
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this.sync();
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},
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// mouse events
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onMouseOver: function(e){
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// summary:
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// event processor for onmouseover
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// e: Event
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// mouse event
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var n = e.relatedTarget;
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while(n){
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if(n == this.node){ break; }
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try{
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n = n.parentNode;
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}catch(x){
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n = null;
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}
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}
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if(!n){
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this._changeState("Container", "Over");
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this.onOverEvent();
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}
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n = this._getChildByEvent(e);
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if(this.current == n){ return; }
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if(this.current){ this._removeItemClass(this.current, "Over"); }
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if(n){ this._addItemClass(n, "Over"); }
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this.current = n;
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},
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onMouseOut: function(e){
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// summary:
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// event processor for onmouseout
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// e: Event
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// mouse event
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for(var n = e.relatedTarget; n;){
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if(n == this.node){ return; }
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try{
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n = n.parentNode;
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}catch(x){
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n = null;
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}
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}
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if(this.current){
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this._removeItemClass(this.current, "Over");
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this.current = null;
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}
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this._changeState("Container", "");
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this.onOutEvent();
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},
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onSelectStart: function(e){
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// summary:
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||||
// event processor for onselectevent and ondragevent
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||||
// e: Event
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||||
// mouse event
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if(!this.skipForm || !dojo.dnd.isFormElement(e)){
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||||
dojo.stopEvent(e);
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}
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||||
},
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||||
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||||
// utilities
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||||
onOverEvent: function(){
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||||
// summary:
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||||
// this function is called once, when mouse is over our container
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||||
},
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||||
onOutEvent: function(){
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||||
// summary:
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||||
// this function is called once, when mouse is out of our container
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||||
},
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||||
_changeState: function(type, newState){
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||||
// summary:
|
||||
// changes a named state to new state value
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||||
// type: String
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||||
// a name of the state to change
|
||||
// newState: String
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// new state
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||||
var prefix = "dojoDnd" + type;
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var state = type.toLowerCase() + "State";
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//dojo.replaceClass(this.node, prefix + newState, prefix + this[state]);
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||||
dojo.replaceClass(this.node, prefix + newState, prefix + this[state]);
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||||
this[state] = newState;
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||||
},
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||||
_addItemClass: function(node, type){
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||||
// summary:
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||||
// adds a class with prefix "dojoDndItem"
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||||
// node: Node
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||||
// a node
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||||
// type: String
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||||
// a variable suffix for a class name
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||||
dojo.addClass(node, "dojoDndItem" + type);
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||||
},
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||||
_removeItemClass: function(node, type){
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||||
// summary:
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||||
// removes a class with prefix "dojoDndItem"
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||||
// node: Node
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||||
// a node
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||||
// type: String
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||||
// a variable suffix for a class name
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||||
dojo.removeClass(node, "dojoDndItem" + type);
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||||
},
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||||
_getChildByEvent: function(e){
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||||
// summary:
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||||
// gets a child, which is under the mouse at the moment, or null
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||||
// e: Event
|
||||
// a mouse event
|
||||
var node = e.target;
|
||||
if(node){
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||||
for(var parent = node.parentNode; parent; node = parent, parent = node.parentNode){
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||||
if(parent == this.parent && dojo.hasClass(node, "dojoDndItem")){ return node; }
|
||||
}
|
||||
}
|
||||
return null;
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||||
},
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||||
_normalizedCreator: function(/*dojo.dnd.Item*/ item, /*String*/ hint){
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||||
// summary:
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||||
// adds all necessary data to the output of the user-supplied creator function
|
||||
var t = (this.creator || this.defaultCreator).call(this, item, hint);
|
||||
if(!dojo.isArray(t.type)){ t.type = ["text"]; }
|
||||
if(!t.node.id){ t.node.id = dojo.dnd.getUniqueId(); }
|
||||
dojo.addClass(t.node, "dojoDndItem");
|
||||
return t;
|
||||
}
|
||||
});
|
||||
|
||||
dojo.dnd._createNode = function(tag){
|
||||
// summary:
|
||||
// returns a function, which creates an element of given tag
|
||||
// (SPAN by default) and sets its innerHTML to given text
|
||||
// tag: String
|
||||
// a tag name or empty for SPAN
|
||||
if(!tag){ return dojo.dnd._createSpan; }
|
||||
return function(text){ // Function
|
||||
return dojo.create(tag, {innerHTML: text}); // Node
|
||||
};
|
||||
};
|
||||
|
||||
dojo.dnd._createTrTd = function(text){
|
||||
// summary:
|
||||
// creates a TR/TD structure with given text as an innerHTML of TD
|
||||
// text: String
|
||||
// a text for TD
|
||||
var tr = dojo.create("tr");
|
||||
dojo.create("td", {innerHTML: text}, tr);
|
||||
return tr; // Node
|
||||
};
|
||||
|
||||
dojo.dnd._createSpan = function(text){
|
||||
// summary:
|
||||
// creates a SPAN element with given text as its innerHTML
|
||||
// text: String
|
||||
// a text for SPAN
|
||||
return dojo.create("span", {innerHTML: text}); // Node
|
||||
};
|
||||
|
||||
// dojo.dnd._defaultCreatorNodes: Object
|
||||
// a dictionary that maps container tag names to child tag names
|
||||
dojo.dnd._defaultCreatorNodes = {ul: "li", ol: "li", div: "div", p: "div"};
|
||||
|
||||
dojo.dnd._defaultCreator = function(node){
|
||||
// summary:
|
||||
// takes a parent node, and returns an appropriate creator function
|
||||
// node: Node
|
||||
// a container node
|
||||
var tag = node.tagName.toLowerCase();
|
||||
var c = tag == "tbody" || tag == "thead" ? dojo.dnd._createTrTd :
|
||||
dojo.dnd._createNode(dojo.dnd._defaultCreatorNodes[tag]);
|
||||
return function(item, hint){ // Function
|
||||
var isObj = item && dojo.isObject(item), data, type, n;
|
||||
if(isObj && item.tagName && item.nodeType && item.getAttribute){
|
||||
// process a DOM node
|
||||
data = item.getAttribute("dndData") || item.innerHTML;
|
||||
type = item.getAttribute("dndType");
|
||||
type = type ? type.split(/\s*,\s*/) : ["text"];
|
||||
n = item; // this node is going to be moved rather than copied
|
||||
}else{
|
||||
// process a DnD item object or a string
|
||||
data = (isObj && item.data) ? item.data : item;
|
||||
type = (isObj && item.type) ? item.type : ["text"];
|
||||
n = (hint == "avatar" ? dojo.dnd._createSpan : c)(String(data));
|
||||
}
|
||||
if(!n.id){
|
||||
n.id = dojo.dnd.getUniqueId();
|
||||
}
|
||||
return {node: n, data: data, type: type};
|
||||
};
|
||||
};
|
||||
|
||||
return dojo.dnd.Container;
|
||||
});
|
||||
@@ -1,213 +0,0 @@
|
||||
define("dojo/dnd/Manager", ["../main", "../Evented", "./common", "./autoscroll", "./Avatar"], function(dojo, Evented) {
|
||||
// module:
|
||||
// dojo/dnd/Manager
|
||||
// summary:
|
||||
// TODOC
|
||||
|
||||
|
||||
var Manager = dojo.declare("dojo.dnd.Manager", [Evented], {
|
||||
// summary:
|
||||
// the manager of DnD operations (usually a singleton)
|
||||
constructor: function(){
|
||||
this.avatar = null;
|
||||
this.source = null;
|
||||
this.nodes = [];
|
||||
this.copy = true;
|
||||
this.target = null;
|
||||
this.canDropFlag = false;
|
||||
this.events = [];
|
||||
},
|
||||
|
||||
// avatar's offset from the mouse
|
||||
OFFSET_X: 16,
|
||||
OFFSET_Y: 16,
|
||||
|
||||
// methods
|
||||
overSource: function(source){
|
||||
// summary:
|
||||
// called when a source detected a mouse-over condition
|
||||
// source: Object
|
||||
// the reporter
|
||||
if(this.avatar){
|
||||
this.target = (source && source.targetState != "Disabled") ? source : null;
|
||||
this.canDropFlag = Boolean(this.target);
|
||||
this.avatar.update();
|
||||
}
|
||||
dojo.publish("/dnd/source/over", [source]);
|
||||
},
|
||||
outSource: function(source){
|
||||
// summary:
|
||||
// called when a source detected a mouse-out condition
|
||||
// source: Object
|
||||
// the reporter
|
||||
if(this.avatar){
|
||||
if(this.target == source){
|
||||
this.target = null;
|
||||
this.canDropFlag = false;
|
||||
this.avatar.update();
|
||||
dojo.publish("/dnd/source/over", [null]);
|
||||
}
|
||||
}else{
|
||||
dojo.publish("/dnd/source/over", [null]);
|
||||
}
|
||||
},
|
||||
startDrag: function(source, nodes, copy){
|
||||
// summary:
|
||||
// called to initiate the DnD operation
|
||||
// source: Object
|
||||
// the source which provides items
|
||||
// nodes: Array
|
||||
// the list of transferred items
|
||||
// copy: Boolean
|
||||
// copy items, if true, move items otherwise
|
||||
this.source = source;
|
||||
this.nodes = nodes;
|
||||
this.copy = Boolean(copy); // normalizing to true boolean
|
||||
this.avatar = this.makeAvatar();
|
||||
dojo.body().appendChild(this.avatar.node);
|
||||
dojo.publish("/dnd/start", [source, nodes, this.copy]);
|
||||
this.events = [
|
||||
dojo.connect(dojo.doc, "onmousemove", this, "onMouseMove"),
|
||||
dojo.connect(dojo.doc, "onmouseup", this, "onMouseUp"),
|
||||
dojo.connect(dojo.doc, "onkeydown", this, "onKeyDown"),
|
||||
dojo.connect(dojo.doc, "onkeyup", this, "onKeyUp"),
|
||||
// cancel text selection and text dragging
|
||||
dojo.connect(dojo.doc, "ondragstart", dojo.stopEvent),
|
||||
dojo.connect(dojo.body(), "onselectstart", dojo.stopEvent)
|
||||
];
|
||||
var c = "dojoDnd" + (copy ? "Copy" : "Move");
|
||||
dojo.addClass(dojo.body(), c);
|
||||
},
|
||||
canDrop: function(flag){
|
||||
// summary:
|
||||
// called to notify if the current target can accept items
|
||||
var canDropFlag = Boolean(this.target && flag);
|
||||
if(this.canDropFlag != canDropFlag){
|
||||
this.canDropFlag = canDropFlag;
|
||||
this.avatar.update();
|
||||
}
|
||||
},
|
||||
stopDrag: function(){
|
||||
// summary:
|
||||
// stop the DnD in progress
|
||||
dojo.removeClass(dojo.body(), ["dojoDndCopy", "dojoDndMove"]);
|
||||
dojo.forEach(this.events, dojo.disconnect);
|
||||
this.events = [];
|
||||
this.avatar.destroy();
|
||||
this.avatar = null;
|
||||
this.source = this.target = null;
|
||||
this.nodes = [];
|
||||
},
|
||||
makeAvatar: function(){
|
||||
// summary:
|
||||
// makes the avatar; it is separate to be overwritten dynamically, if needed
|
||||
return new dojo.dnd.Avatar(this);
|
||||
},
|
||||
updateAvatar: function(){
|
||||
// summary:
|
||||
// updates the avatar; it is separate to be overwritten dynamically, if needed
|
||||
this.avatar.update();
|
||||
},
|
||||
|
||||
// mouse event processors
|
||||
onMouseMove: function(e){
|
||||
// summary:
|
||||
// event processor for onmousemove
|
||||
// e: Event
|
||||
// mouse event
|
||||
var a = this.avatar;
|
||||
if(a){
|
||||
dojo.dnd.autoScrollNodes(e);
|
||||
//dojo.dnd.autoScroll(e);
|
||||
var s = a.node.style;
|
||||
s.left = (e.pageX + this.OFFSET_X) + "px";
|
||||
s.top = (e.pageY + this.OFFSET_Y) + "px";
|
||||
var copy = Boolean(this.source.copyState(dojo.isCopyKey(e)));
|
||||
if(this.copy != copy){
|
||||
this._setCopyStatus(copy);
|
||||
}
|
||||
}
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
// summary:
|
||||
// event processor for onmouseup
|
||||
// e: Event
|
||||
// mouse event
|
||||
if(this.avatar){
|
||||
if(this.target && this.canDropFlag){
|
||||
var copy = Boolean(this.source.copyState(dojo.isCopyKey(e))),
|
||||
params = [this.source, this.nodes, copy, this.target, e];
|
||||
dojo.publish("/dnd/drop/before", params);
|
||||
dojo.publish("/dnd/drop", params);
|
||||
}else{
|
||||
dojo.publish("/dnd/cancel");
|
||||
}
|
||||
this.stopDrag();
|
||||
}
|
||||
},
|
||||
|
||||
// keyboard event processors
|
||||
onKeyDown: function(e){
|
||||
// summary:
|
||||
// event processor for onkeydown:
|
||||
// watching for CTRL for copy/move status, watching for ESCAPE to cancel the drag
|
||||
// e: Event
|
||||
// keyboard event
|
||||
if(this.avatar){
|
||||
switch(e.keyCode){
|
||||
case dojo.keys.CTRL:
|
||||
var copy = Boolean(this.source.copyState(true));
|
||||
if(this.copy != copy){
|
||||
this._setCopyStatus(copy);
|
||||
}
|
||||
break;
|
||||
case dojo.keys.ESCAPE:
|
||||
dojo.publish("/dnd/cancel");
|
||||
this.stopDrag();
|
||||
break;
|
||||
}
|
||||
}
|
||||
},
|
||||
onKeyUp: function(e){
|
||||
// summary:
|
||||
// event processor for onkeyup, watching for CTRL for copy/move status
|
||||
// e: Event
|
||||
// keyboard event
|
||||
if(this.avatar && e.keyCode == dojo.keys.CTRL){
|
||||
var copy = Boolean(this.source.copyState(false));
|
||||
if(this.copy != copy){
|
||||
this._setCopyStatus(copy);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
// utilities
|
||||
_setCopyStatus: function(copy){
|
||||
// summary:
|
||||
// changes the copy status
|
||||
// copy: Boolean
|
||||
// the copy status
|
||||
this.copy = copy;
|
||||
this.source._markDndStatus(this.copy);
|
||||
this.updateAvatar();
|
||||
dojo.replaceClass(dojo.body(),
|
||||
"dojoDnd" + (this.copy ? "Copy" : "Move"),
|
||||
"dojoDnd" + (this.copy ? "Move" : "Copy"));
|
||||
}
|
||||
});
|
||||
|
||||
// dojo.dnd._manager:
|
||||
// The manager singleton variable. Can be overwritten if needed.
|
||||
dojo.dnd._manager = null;
|
||||
|
||||
Manager.manager = dojo.dnd.manager = function(){
|
||||
// summary:
|
||||
// Returns the current DnD manager. Creates one if it is not created yet.
|
||||
if(!dojo.dnd._manager){
|
||||
dojo.dnd._manager = new dojo.dnd.Manager();
|
||||
}
|
||||
return dojo.dnd._manager; // Object
|
||||
};
|
||||
|
||||
return Manager;
|
||||
});
|
||||
@@ -1,173 +0,0 @@
|
||||
define("dojo/dnd/Moveable", ["../main", "../Evented", "../touch", "./Mover"], function(dojo, Evented, touch) {
|
||||
// module:
|
||||
// dojo/dnd/Moveable
|
||||
// summary:
|
||||
// TODOC
|
||||
|
||||
|
||||
/*=====
|
||||
dojo.declare("dojo.dnd.__MoveableArgs", [], {
|
||||
// handle: Node||String
|
||||
// A node (or node's id), which is used as a mouse handle.
|
||||
// If omitted, the node itself is used as a handle.
|
||||
handle: null,
|
||||
|
||||
// delay: Number
|
||||
// delay move by this number of pixels
|
||||
delay: 0,
|
||||
|
||||
// skip: Boolean
|
||||
// skip move of form elements
|
||||
skip: false,
|
||||
|
||||
// mover: Object
|
||||
// a constructor of custom Mover
|
||||
mover: dojo.dnd.Mover
|
||||
});
|
||||
=====*/
|
||||
|
||||
dojo.declare("dojo.dnd.Moveable", [Evented], {
|
||||
// object attributes (for markup)
|
||||
handle: "",
|
||||
delay: 0,
|
||||
skip: false,
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary:
|
||||
// an object, which makes a node moveable
|
||||
// node: Node
|
||||
// a node (or node's id) to be moved
|
||||
// params: dojo.dnd.__MoveableArgs?
|
||||
// optional parameters
|
||||
this.node = dojo.byId(node);
|
||||
if(!params){ params = {}; }
|
||||
this.handle = params.handle ? dojo.byId(params.handle) : null;
|
||||
if(!this.handle){ this.handle = this.node; }
|
||||
this.delay = params.delay > 0 ? params.delay : 0;
|
||||
this.skip = params.skip;
|
||||
this.mover = params.mover ? params.mover : dojo.dnd.Mover;
|
||||
this.events = [
|
||||
dojo.connect(this.handle, touch.press, this, "onMouseDown"),
|
||||
// cancel text selection and text dragging
|
||||
dojo.connect(this.handle, "ondragstart", this, "onSelectStart"),
|
||||
dojo.connect(this.handle, "onselectstart", this, "onSelectStart")
|
||||
];
|
||||
},
|
||||
|
||||
// markup methods
|
||||
markupFactory: function(params, node, ctor){
|
||||
return new ctor(node, params);
|
||||
},
|
||||
|
||||
// methods
|
||||
destroy: function(){
|
||||
// summary:
|
||||
// stops watching for possible move, deletes all references, so the object can be garbage-collected
|
||||
dojo.forEach(this.events, dojo.disconnect);
|
||||
this.events = this.node = this.handle = null;
|
||||
},
|
||||
|
||||
// mouse event processors
|
||||
onMouseDown: function(e){
|
||||
// summary:
|
||||
// event processor for onmousedown/ontouchstart, creates a Mover for the node
|
||||
// e: Event
|
||||
// mouse/touch event
|
||||
if(this.skip && dojo.dnd.isFormElement(e)){ return; }
|
||||
if(this.delay){
|
||||
this.events.push(
|
||||
dojo.connect(this.handle, touch.move, this, "onMouseMove"),
|
||||
dojo.connect(this.handle, touch.release, this, "onMouseUp")
|
||||
);
|
||||
this._lastX = e.pageX;
|
||||
this._lastY = e.pageY;
|
||||
}else{
|
||||
this.onDragDetected(e);
|
||||
}
|
||||
dojo.stopEvent(e);
|
||||
},
|
||||
onMouseMove: function(e){
|
||||
// summary:
|
||||
// event processor for onmousemove/ontouchmove, used only for delayed drags
|
||||
// e: Event
|
||||
// mouse/touch event
|
||||
if(Math.abs(e.pageX - this._lastX) > this.delay || Math.abs(e.pageY - this._lastY) > this.delay){
|
||||
this.onMouseUp(e);
|
||||
this.onDragDetected(e);
|
||||
}
|
||||
dojo.stopEvent(e);
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
// summary:
|
||||
// event processor for onmouseup, used only for delayed drags
|
||||
// e: Event
|
||||
// mouse event
|
||||
for(var i = 0; i < 2; ++i){
|
||||
dojo.disconnect(this.events.pop());
|
||||
}
|
||||
dojo.stopEvent(e);
|
||||
},
|
||||
onSelectStart: function(e){
|
||||
// summary:
|
||||
// event processor for onselectevent and ondragevent
|
||||
// e: Event
|
||||
// mouse event
|
||||
if(!this.skip || !dojo.dnd.isFormElement(e)){
|
||||
dojo.stopEvent(e);
|
||||
}
|
||||
},
|
||||
|
||||
// local events
|
||||
onDragDetected: function(/* Event */ e){
|
||||
// summary:
|
||||
// called when the drag is detected;
|
||||
// responsible for creation of the mover
|
||||
new this.mover(this.node, e, this);
|
||||
},
|
||||
onMoveStart: function(/* dojo.dnd.Mover */ mover){
|
||||
// summary:
|
||||
// called before every move operation
|
||||
dojo.publish("/dnd/move/start", [mover]);
|
||||
dojo.addClass(dojo.body(), "dojoMove");
|
||||
dojo.addClass(this.node, "dojoMoveItem");
|
||||
},
|
||||
onMoveStop: function(/* dojo.dnd.Mover */ mover){
|
||||
// summary:
|
||||
// called after every move operation
|
||||
dojo.publish("/dnd/move/stop", [mover]);
|
||||
dojo.removeClass(dojo.body(), "dojoMove");
|
||||
dojo.removeClass(this.node, "dojoMoveItem");
|
||||
},
|
||||
onFirstMove: function(/* dojo.dnd.Mover */ mover, /* Event */ e){
|
||||
// summary:
|
||||
// called during the very first move notification;
|
||||
// can be used to initialize coordinates, can be overwritten.
|
||||
|
||||
// default implementation does nothing
|
||||
},
|
||||
onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop, /* Event */ e){
|
||||
// summary:
|
||||
// called during every move notification;
|
||||
// should actually move the node; can be overwritten.
|
||||
this.onMoving(mover, leftTop);
|
||||
var s = mover.node.style;
|
||||
s.left = leftTop.l + "px";
|
||||
s.top = leftTop.t + "px";
|
||||
this.onMoved(mover, leftTop);
|
||||
},
|
||||
onMoving: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
|
||||
// summary:
|
||||
// called before every incremental move; can be overwritten.
|
||||
|
||||
// default implementation does nothing
|
||||
},
|
||||
onMoved: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
|
||||
// summary:
|
||||
// called after every incremental move; can be overwritten.
|
||||
|
||||
// default implementation does nothing
|
||||
}
|
||||
});
|
||||
|
||||
return dojo.dnd.Moveable;
|
||||
});
|
||||
@@ -1,119 +0,0 @@
|
||||
define("dojo/dnd/Mover", ["../main", "../Evented", "../touch", "./common", "./autoscroll"], function(dojo, Evented, touch) {
|
||||
// module:
|
||||
// dojo/dnd/Mover
|
||||
// summary:
|
||||
// TODOC
|
||||
|
||||
|
||||
dojo.declare("dojo.dnd.Mover", [Evented], {
|
||||
constructor: function(node, e, host){
|
||||
// summary:
|
||||
// an object which makes a node follow the mouse, or touch-drag on touch devices.
|
||||
// Used as a default mover, and as a base class for custom movers.
|
||||
// node: Node
|
||||
// a node (or node's id) to be moved
|
||||
// e: Event
|
||||
// a mouse event, which started the move;
|
||||
// only pageX and pageY properties are used
|
||||
// host: Object?
|
||||
// object which implements the functionality of the move,
|
||||
// and defines proper events (onMoveStart and onMoveStop)
|
||||
this.node = dojo.byId(node);
|
||||
this.marginBox = {l: e.pageX, t: e.pageY};
|
||||
this.mouseButton = e.button;
|
||||
var h = (this.host = host), d = node.ownerDocument;
|
||||
this.events = [
|
||||
// At the start of a drag, onFirstMove is called, and then the following two
|
||||
// connects are disconnected
|
||||
dojo.connect(d, touch.move, this, "onFirstMove"),
|
||||
|
||||
// These are called continually during the drag
|
||||
dojo.connect(d, touch.move, this, "onMouseMove"),
|
||||
|
||||
// And these are called at the end of the drag
|
||||
dojo.connect(d, touch.release, this, "onMouseUp"),
|
||||
|
||||
// cancel text selection and text dragging
|
||||
dojo.connect(d, "ondragstart", dojo.stopEvent),
|
||||
dojo.connect(d.body, "onselectstart", dojo.stopEvent)
|
||||
];
|
||||
// notify that the move has started
|
||||
if(h && h.onMoveStart){
|
||||
h.onMoveStart(this);
|
||||
}
|
||||
},
|
||||
// mouse event processors
|
||||
onMouseMove: function(e){
|
||||
// summary:
|
||||
// event processor for onmousemove/ontouchmove
|
||||
// e: Event
|
||||
// mouse/touch event
|
||||
dojo.dnd.autoScroll(e);
|
||||
var m = this.marginBox;
|
||||
this.host.onMove(this, {l: m.l + e.pageX, t: m.t + e.pageY}, e);
|
||||
dojo.stopEvent(e);
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
if(dojo.isWebKit && dojo.isMac && this.mouseButton == 2 ?
|
||||
e.button == 0 : this.mouseButton == e.button){ // TODO Should condition be met for touch devices, too?
|
||||
this.destroy();
|
||||
}
|
||||
dojo.stopEvent(e);
|
||||
},
|
||||
// utilities
|
||||
onFirstMove: function(e){
|
||||
// summary:
|
||||
// makes the node absolute; it is meant to be called only once.
|
||||
// relative and absolutely positioned nodes are assumed to use pixel units
|
||||
var s = this.node.style, l, t, h = this.host;
|
||||
switch(s.position){
|
||||
case "relative":
|
||||
case "absolute":
|
||||
// assume that left and top values are in pixels already
|
||||
l = Math.round(parseFloat(s.left)) || 0;
|
||||
t = Math.round(parseFloat(s.top)) || 0;
|
||||
break;
|
||||
default:
|
||||
s.position = "absolute"; // enforcing the absolute mode
|
||||
var m = dojo.marginBox(this.node);
|
||||
// event.pageX/pageY (which we used to generate the initial
|
||||
// margin box) includes padding and margin set on the body.
|
||||
// However, setting the node's position to absolute and then
|
||||
// doing dojo.marginBox on it *doesn't* take that additional
|
||||
// space into account - so we need to subtract the combined
|
||||
// padding and margin. We use getComputedStyle and
|
||||
// _getMarginBox/_getContentBox to avoid the extra lookup of
|
||||
// the computed style.
|
||||
var b = dojo.doc.body;
|
||||
var bs = dojo.getComputedStyle(b);
|
||||
var bm = dojo._getMarginBox(b, bs);
|
||||
var bc = dojo._getContentBox(b, bs);
|
||||
l = m.l - (bc.l - bm.l);
|
||||
t = m.t - (bc.t - bm.t);
|
||||
break;
|
||||
}
|
||||
this.marginBox.l = l - this.marginBox.l;
|
||||
this.marginBox.t = t - this.marginBox.t;
|
||||
if(h && h.onFirstMove){
|
||||
h.onFirstMove(this, e);
|
||||
}
|
||||
|
||||
// Disconnect onmousemove and ontouchmove events that call this function
|
||||
dojo.disconnect(this.events.shift());
|
||||
},
|
||||
destroy: function(){
|
||||
// summary:
|
||||
// stops the move, deletes all references, so the object can be garbage-collected
|
||||
dojo.forEach(this.events, dojo.disconnect);
|
||||
// undo global settings
|
||||
var h = this.host;
|
||||
if(h && h.onMoveStop){
|
||||
h.onMoveStop(this);
|
||||
}
|
||||
// destroy objects
|
||||
this.events = this.node = this.host = null;
|
||||
}
|
||||
});
|
||||
|
||||
return dojo.dnd.Mover;
|
||||
});
|
||||
@@ -1,324 +0,0 @@
|
||||
define("dojo/dnd/Selector", ["../main", "./common", "./Container"], function(dojo) {
|
||||
// module:
|
||||
// dojo/dnd/Selector
|
||||
// summary:
|
||||
// TODOC
|
||||
|
||||
|
||||
/*
|
||||
Container item states:
|
||||
"" - an item is not selected
|
||||
"Selected" - an item is selected
|
||||
"Anchor" - an item is selected, and is an anchor for a "shift" selection
|
||||
*/
|
||||
|
||||
/*=====
|
||||
dojo.declare("dojo.dnd.__SelectorArgs", [dojo.dnd.__ContainerArgs], {
|
||||
// singular: Boolean
|
||||
// allows selection of only one element, if true
|
||||
singular: false,
|
||||
|
||||
// autoSync: Boolean
|
||||
// autosynchronizes the source with its list of DnD nodes,
|
||||
autoSync: false
|
||||
});
|
||||
=====*/
|
||||
|
||||
dojo.declare("dojo.dnd.Selector", dojo.dnd.Container, {
|
||||
// summary:
|
||||
// a Selector object, which knows how to select its children
|
||||
|
||||
/*=====
|
||||
// selection: Set<String>
|
||||
// The set of id's that are currently selected, such that this.selection[id] == 1
|
||||
// if the node w/that id is selected. Can iterate over selected node's id's like:
|
||||
// | for(var id in this.selection)
|
||||
selection: {},
|
||||
=====*/
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary:
|
||||
// constructor of the Selector
|
||||
// node: Node||String
|
||||
// node or node's id to build the selector on
|
||||
// params: dojo.dnd.__SelectorArgs?
|
||||
// a dictionary of parameters
|
||||
if(!params){ params = {}; }
|
||||
this.singular = params.singular;
|
||||
this.autoSync = params.autoSync;
|
||||
// class-specific variables
|
||||
this.selection = {};
|
||||
this.anchor = null;
|
||||
this.simpleSelection = false;
|
||||
// set up events
|
||||
this.events.push(
|
||||
dojo.connect(this.node, "onmousedown", this, "onMouseDown"),
|
||||
dojo.connect(this.node, "onmouseup", this, "onMouseUp"));
|
||||
},
|
||||
|
||||
// object attributes (for markup)
|
||||
singular: false, // is singular property
|
||||
|
||||
// methods
|
||||
getSelectedNodes: function(){
|
||||
// summary:
|
||||
// returns a list (an array) of selected nodes
|
||||
var t = new dojo.NodeList();
|
||||
var e = dojo.dnd._empty;
|
||||
for(var i in this.selection){
|
||||
if(i in e){ continue; }
|
||||
t.push(dojo.byId(i));
|
||||
}
|
||||
return t; // NodeList
|
||||
},
|
||||
selectNone: function(){
|
||||
// summary:
|
||||
// unselects all items
|
||||
return this._removeSelection()._removeAnchor(); // self
|
||||
},
|
||||
selectAll: function(){
|
||||
// summary:
|
||||
// selects all items
|
||||
this.forInItems(function(data, id){
|
||||
this._addItemClass(dojo.byId(id), "Selected");
|
||||
this.selection[id] = 1;
|
||||
}, this);
|
||||
return this._removeAnchor(); // self
|
||||
},
|
||||
deleteSelectedNodes: function(){
|
||||
// summary:
|
||||
// deletes all selected items
|
||||
var e = dojo.dnd._empty;
|
||||
for(var i in this.selection){
|
||||
if(i in e){ continue; }
|
||||
var n = dojo.byId(i);
|
||||
this.delItem(i);
|
||||
dojo.destroy(n);
|
||||
}
|
||||
this.anchor = null;
|
||||
this.selection = {};
|
||||
return this; // self
|
||||
},
|
||||
forInSelectedItems: function(/*Function*/ f, /*Object?*/ o){
|
||||
// summary:
|
||||
// iterates over selected items;
|
||||
// see `dojo.dnd.Container.forInItems()` for details
|
||||
o = o || dojo.global;
|
||||
var s = this.selection, e = dojo.dnd._empty;
|
||||
for(var i in s){
|
||||
if(i in e){ continue; }
|
||||
f.call(o, this.getItem(i), i, this);
|
||||
}
|
||||
},
|
||||
sync: function(){
|
||||
// summary:
|
||||
// sync up the node list with the data map
|
||||
|
||||
dojo.dnd.Selector.superclass.sync.call(this);
|
||||
|
||||
// fix the anchor
|
||||
if(this.anchor){
|
||||
if(!this.getItem(this.anchor.id)){
|
||||
this.anchor = null;
|
||||
}
|
||||
}
|
||||
|
||||
// fix the selection
|
||||
var t = [], e = dojo.dnd._empty;
|
||||
for(var i in this.selection){
|
||||
if(i in e){ continue; }
|
||||
if(!this.getItem(i)){
|
||||
t.push(i);
|
||||
}
|
||||
}
|
||||
dojo.forEach(t, function(i){
|
||||
delete this.selection[i];
|
||||
}, this);
|
||||
|
||||
return this; // self
|
||||
},
|
||||
insertNodes: function(addSelected, data, before, anchor){
|
||||
// summary:
|
||||
// inserts new data items (see `dojo.dnd.Container.insertNodes()` method for details)
|
||||
// addSelected: Boolean
|
||||
// all new nodes will be added to selected items, if true, no selection change otherwise
|
||||
// data: Array
|
||||
// a list of data items, which should be processed by the creator function
|
||||
// before: Boolean
|
||||
// insert before the anchor, if true, and after the anchor otherwise
|
||||
// anchor: Node
|
||||
// the anchor node to be used as a point of insertion
|
||||
var oldCreator = this._normalizedCreator;
|
||||
this._normalizedCreator = function(item, hint){
|
||||
var t = oldCreator.call(this, item, hint);
|
||||
if(addSelected){
|
||||
if(!this.anchor){
|
||||
this.anchor = t.node;
|
||||
this._removeItemClass(t.node, "Selected");
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
}else if(this.anchor != t.node){
|
||||
this._removeItemClass(t.node, "Anchor");
|
||||
this._addItemClass(t.node, "Selected");
|
||||
}
|
||||
this.selection[t.node.id] = 1;
|
||||
}else{
|
||||
this._removeItemClass(t.node, "Selected");
|
||||
this._removeItemClass(t.node, "Anchor");
|
||||
}
|
||||
return t;
|
||||
};
|
||||
dojo.dnd.Selector.superclass.insertNodes.call(this, data, before, anchor);
|
||||
this._normalizedCreator = oldCreator;
|
||||
return this; // self
|
||||
},
|
||||
destroy: function(){
|
||||
// summary:
|
||||
// prepares the object to be garbage-collected
|
||||
dojo.dnd.Selector.superclass.destroy.call(this);
|
||||
this.selection = this.anchor = null;
|
||||
},
|
||||
|
||||
// mouse events
|
||||
onMouseDown: function(e){
|
||||
// summary:
|
||||
// event processor for onmousedown
|
||||
// e: Event
|
||||
// mouse event
|
||||
if(this.autoSync){ this.sync(); }
|
||||
if(!this.current){ return; }
|
||||
if(!this.singular && !dojo.isCopyKey(e) && !e.shiftKey && (this.current.id in this.selection)){
|
||||
this.simpleSelection = true;
|
||||
if(e.button === dojo.mouseButtons.LEFT){
|
||||
// accept the left button and stop the event
|
||||
// for IE we don't stop event when multiple buttons are pressed
|
||||
dojo.stopEvent(e);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if(!this.singular && e.shiftKey){
|
||||
if(!dojo.isCopyKey(e)){
|
||||
this._removeSelection();
|
||||
}
|
||||
var c = this.getAllNodes();
|
||||
if(c.length){
|
||||
if(!this.anchor){
|
||||
this.anchor = c[0];
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
}
|
||||
this.selection[this.anchor.id] = 1;
|
||||
if(this.anchor != this.current){
|
||||
var i = 0;
|
||||
for(; i < c.length; ++i){
|
||||
var node = c[i];
|
||||
if(node == this.anchor || node == this.current){ break; }
|
||||
}
|
||||
for(++i; i < c.length; ++i){
|
||||
var node = c[i];
|
||||
if(node == this.anchor || node == this.current){ break; }
|
||||
this._addItemClass(node, "Selected");
|
||||
this.selection[node.id] = 1;
|
||||
}
|
||||
this._addItemClass(this.current, "Selected");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
if(this.singular){
|
||||
if(this.anchor == this.current){
|
||||
if(dojo.isCopyKey(e)){
|
||||
this.selectNone();
|
||||
}
|
||||
}else{
|
||||
this.selectNone();
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}else{
|
||||
if(dojo.isCopyKey(e)){
|
||||
if(this.anchor == this.current){
|
||||
delete this.selection[this.anchor.id];
|
||||
this._removeAnchor();
|
||||
}else{
|
||||
if(this.current.id in this.selection){
|
||||
this._removeItemClass(this.current, "Selected");
|
||||
delete this.selection[this.current.id];
|
||||
}else{
|
||||
if(this.anchor){
|
||||
this._removeItemClass(this.anchor, "Anchor");
|
||||
this._addItemClass(this.anchor, "Selected");
|
||||
}
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.current, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
if(!(this.current.id in this.selection)){
|
||||
this.selectNone();
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.current, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
dojo.stopEvent(e);
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
// summary:
|
||||
// event processor for onmouseup
|
||||
// e: Event
|
||||
// mouse event
|
||||
if(!this.simpleSelection){ return; }
|
||||
this.simpleSelection = false;
|
||||
this.selectNone();
|
||||
if(this.current){
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
},
|
||||
onMouseMove: function(e){
|
||||
// summary:
|
||||
// event processor for onmousemove
|
||||
// e: Event
|
||||
// mouse event
|
||||
this.simpleSelection = false;
|
||||
},
|
||||
|
||||
// utilities
|
||||
onOverEvent: function(){
|
||||
// summary:
|
||||
// this function is called once, when mouse is over our container
|
||||
this.onmousemoveEvent = dojo.connect(this.node, "onmousemove", this, "onMouseMove");
|
||||
},
|
||||
onOutEvent: function(){
|
||||
// summary:
|
||||
// this function is called once, when mouse is out of our container
|
||||
dojo.disconnect(this.onmousemoveEvent);
|
||||
delete this.onmousemoveEvent;
|
||||
},
|
||||
_removeSelection: function(){
|
||||
// summary:
|
||||
// unselects all items
|
||||
var e = dojo.dnd._empty;
|
||||
for(var i in this.selection){
|
||||
if(i in e){ continue; }
|
||||
var node = dojo.byId(i);
|
||||
if(node){ this._removeItemClass(node, "Selected"); }
|
||||
}
|
||||
this.selection = {};
|
||||
return this; // self
|
||||
},
|
||||
_removeAnchor: function(){
|
||||
if(this.anchor){
|
||||
this._removeItemClass(this.anchor, "Anchor");
|
||||
this.anchor = null;
|
||||
}
|
||||
return this; // self
|
||||
}
|
||||
});
|
||||
|
||||
return dojo.dnd.Selector;
|
||||
});
|
||||
@@ -1,513 +0,0 @@
|
||||
define("dojo/dnd/Source", ["../main", "./Selector", "./Manager"], function(dojo, Selector, Manager) {
|
||||
// module:
|
||||
// dojo/dnd/Source
|
||||
// summary:
|
||||
// TODOC
|
||||
|
||||
/*=====
|
||||
Selector = dojo.dnd.Selector;
|
||||
=====*/
|
||||
|
||||
/*
|
||||
Container property:
|
||||
"Horizontal"- if this is the horizontal container
|
||||
Source states:
|
||||
"" - normal state
|
||||
"Moved" - this source is being moved
|
||||
"Copied" - this source is being copied
|
||||
Target states:
|
||||
"" - normal state
|
||||
"Disabled" - the target cannot accept an avatar
|
||||
Target anchor state:
|
||||
"" - item is not selected
|
||||
"Before" - insert point is before the anchor
|
||||
"After" - insert point is after the anchor
|
||||
*/
|
||||
|
||||
/*=====
|
||||
dojo.dnd.__SourceArgs = function(){
|
||||
// summary:
|
||||
// a dict of parameters for DnD Source configuration. Note that any
|
||||
// property on Source elements may be configured, but this is the
|
||||
// short-list
|
||||
// isSource: Boolean?
|
||||
// can be used as a DnD source. Defaults to true.
|
||||
// accept: Array?
|
||||
// list of accepted types (text strings) for a target; defaults to
|
||||
// ["text"]
|
||||
// autoSync: Boolean
|
||||
// if true refreshes the node list on every operation; false by default
|
||||
// copyOnly: Boolean?
|
||||
// copy items, if true, use a state of Ctrl key otherwise,
|
||||
// see selfCopy and selfAccept for more details
|
||||
// delay: Number
|
||||
// the move delay in pixels before detecting a drag; 0 by default
|
||||
// horizontal: Boolean?
|
||||
// a horizontal container, if true, vertical otherwise or when omitted
|
||||
// selfCopy: Boolean?
|
||||
// copy items by default when dropping on itself,
|
||||
// false by default, works only if copyOnly is true
|
||||
// selfAccept: Boolean?
|
||||
// accept its own items when copyOnly is true,
|
||||
// true by default, works only if copyOnly is true
|
||||
// withHandles: Boolean?
|
||||
// allows dragging only by handles, false by default
|
||||
// generateText: Boolean?
|
||||
// generate text node for drag and drop, true by default
|
||||
this.isSource = isSource;
|
||||
this.accept = accept;
|
||||
this.autoSync = autoSync;
|
||||
this.copyOnly = copyOnly;
|
||||
this.delay = delay;
|
||||
this.horizontal = horizontal;
|
||||
this.selfCopy = selfCopy;
|
||||
this.selfAccept = selfAccept;
|
||||
this.withHandles = withHandles;
|
||||
this.generateText = true;
|
||||
}
|
||||
=====*/
|
||||
|
||||
// For back-compat, remove in 2.0.
|
||||
if(!dojo.isAsync){
|
||||
dojo.ready(0, function(){
|
||||
var requires = ["dojo/dnd/AutoSource", "dojo/dnd/Target"];
|
||||
require(requires); // use indirection so modules not rolled into a build
|
||||
})
|
||||
}
|
||||
|
||||
return dojo.declare("dojo.dnd.Source", Selector, {
|
||||
// summary:
|
||||
// a Source object, which can be used as a DnD source, or a DnD target
|
||||
|
||||
// object attributes (for markup)
|
||||
isSource: true,
|
||||
horizontal: false,
|
||||
copyOnly: false,
|
||||
selfCopy: false,
|
||||
selfAccept: true,
|
||||
skipForm: false,
|
||||
withHandles: false,
|
||||
autoSync: false,
|
||||
delay: 0, // pixels
|
||||
accept: ["text"],
|
||||
generateText: true,
|
||||
|
||||
constructor: function(/*DOMNode|String*/node, /*dojo.dnd.__SourceArgs?*/params){
|
||||
// summary:
|
||||
// a constructor of the Source
|
||||
// node:
|
||||
// node or node's id to build the source on
|
||||
// params:
|
||||
// any property of this class may be configured via the params
|
||||
// object which is mixed-in to the `dojo.dnd.Source` instance
|
||||
dojo.mixin(this, dojo.mixin({}, params));
|
||||
var type = this.accept;
|
||||
if(type.length){
|
||||
this.accept = {};
|
||||
for(var i = 0; i < type.length; ++i){
|
||||
this.accept[type[i]] = 1;
|
||||
}
|
||||
}
|
||||
// class-specific variables
|
||||
this.isDragging = false;
|
||||
this.mouseDown = false;
|
||||
this.targetAnchor = null;
|
||||
this.targetBox = null;
|
||||
this.before = true;
|
||||
this._lastX = 0;
|
||||
this._lastY = 0;
|
||||
// states
|
||||
this.sourceState = "";
|
||||
if(this.isSource){
|
||||
dojo.addClass(this.node, "dojoDndSource");
|
||||
}
|
||||
this.targetState = "";
|
||||
if(this.accept){
|
||||
dojo.addClass(this.node, "dojoDndTarget");
|
||||
}
|
||||
if(this.horizontal){
|
||||
dojo.addClass(this.node, "dojoDndHorizontal");
|
||||
}
|
||||
// set up events
|
||||
this.topics = [
|
||||
dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"),
|
||||
dojo.subscribe("/dnd/start", this, "onDndStart"),
|
||||
dojo.subscribe("/dnd/drop", this, "onDndDrop"),
|
||||
dojo.subscribe("/dnd/cancel", this, "onDndCancel")
|
||||
];
|
||||
},
|
||||
|
||||
// methods
|
||||
checkAcceptance: function(source, nodes){
|
||||
// summary:
|
||||
// checks if the target can accept nodes from this source
|
||||
// source: Object
|
||||
// the source which provides items
|
||||
// nodes: Array
|
||||
// the list of transferred items
|
||||
if(this == source){
|
||||
return !this.copyOnly || this.selfAccept;
|
||||
}
|
||||
for(var i = 0; i < nodes.length; ++i){
|
||||
var type = source.getItem(nodes[i].id).type;
|
||||
// type instanceof Array
|
||||
var flag = false;
|
||||
for(var j = 0; j < type.length; ++j){
|
||||
if(type[j] in this.accept){
|
||||
flag = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!flag){
|
||||
return false; // Boolean
|
||||
}
|
||||
}
|
||||
return true; // Boolean
|
||||
},
|
||||
copyState: function(keyPressed, self){
|
||||
// summary:
|
||||
// Returns true if we need to copy items, false to move.
|
||||
// It is separated to be overwritten dynamically, if needed.
|
||||
// keyPressed: Boolean
|
||||
// the "copy" key was pressed
|
||||
// self: Boolean?
|
||||
// optional flag that means that we are about to drop on itself
|
||||
|
||||
if(keyPressed){ return true; }
|
||||
if(arguments.length < 2){
|
||||
self = this == Manager.manager().target;
|
||||
}
|
||||
if(self){
|
||||
if(this.copyOnly){
|
||||
return this.selfCopy;
|
||||
}
|
||||
}else{
|
||||
return this.copyOnly;
|
||||
}
|
||||
return false; // Boolean
|
||||
},
|
||||
destroy: function(){
|
||||
// summary:
|
||||
// prepares the object to be garbage-collected
|
||||
dojo.dnd.Source.superclass.destroy.call(this);
|
||||
dojo.forEach(this.topics, dojo.unsubscribe);
|
||||
this.targetAnchor = null;
|
||||
},
|
||||
|
||||
// mouse event processors
|
||||
onMouseMove: function(e){
|
||||
// summary:
|
||||
// event processor for onmousemove
|
||||
// e: Event
|
||||
// mouse event
|
||||
if(this.isDragging && this.targetState == "Disabled"){ return; }
|
||||
dojo.dnd.Source.superclass.onMouseMove.call(this, e);
|
||||
var m = Manager.manager();
|
||||
if(!this.isDragging){
|
||||
if(this.mouseDown && this.isSource &&
|
||||
(Math.abs(e.pageX - this._lastX) > this.delay || Math.abs(e.pageY - this._lastY) > this.delay)){
|
||||
var nodes = this.getSelectedNodes();
|
||||
if(nodes.length){
|
||||
m.startDrag(this, nodes, this.copyState(dojo.isCopyKey(e), true));
|
||||
}
|
||||
}
|
||||
}
|
||||
if(this.isDragging){
|
||||
// calculate before/after
|
||||
var before = false;
|
||||
if(this.current){
|
||||
if(!this.targetBox || this.targetAnchor != this.current){
|
||||
this.targetBox = dojo.position(this.current, true);
|
||||
}
|
||||
if(this.horizontal){
|
||||
before = (e.pageX - this.targetBox.x) < (this.targetBox.w / 2);
|
||||
}else{
|
||||
before = (e.pageY - this.targetBox.y) < (this.targetBox.h / 2);
|
||||
}
|
||||
}
|
||||
if(this.current != this.targetAnchor || before != this.before){
|
||||
this._markTargetAnchor(before);
|
||||
m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection));
|
||||
}
|
||||
}
|
||||
},
|
||||
onMouseDown: function(e){
|
||||
// summary:
|
||||
// event processor for onmousedown
|
||||
// e: Event
|
||||
// mouse event
|
||||
if(!this.mouseDown && this._legalMouseDown(e) && (!this.skipForm || !dojo.dnd.isFormElement(e))){
|
||||
this.mouseDown = true;
|
||||
this._lastX = e.pageX;
|
||||
this._lastY = e.pageY;
|
||||
dojo.dnd.Source.superclass.onMouseDown.call(this, e);
|
||||
}
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
// summary:
|
||||
// event processor for onmouseup
|
||||
// e: Event
|
||||
// mouse event
|
||||
if(this.mouseDown){
|
||||
this.mouseDown = false;
|
||||
dojo.dnd.Source.superclass.onMouseUp.call(this, e);
|
||||
}
|
||||
},
|
||||
|
||||
// topic event processors
|
||||
onDndSourceOver: function(source){
|
||||
// summary:
|
||||
// topic event processor for /dnd/source/over, called when detected a current source
|
||||
// source: Object
|
||||
// the source which has the mouse over it
|
||||
if(this != source){
|
||||
this.mouseDown = false;
|
||||
if(this.targetAnchor){
|
||||
this._unmarkTargetAnchor();
|
||||
}
|
||||
}else if(this.isDragging){
|
||||
var m = Manager.manager();
|
||||
m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection)));
|
||||
}
|
||||
},
|
||||
onDndStart: function(source, nodes, copy){
|
||||
// summary:
|
||||
// topic event processor for /dnd/start, called to initiate the DnD operation
|
||||
// source: Object
|
||||
// the source which provides items
|
||||
// nodes: Array
|
||||
// the list of transferred items
|
||||
// copy: Boolean
|
||||
// copy items, if true, move items otherwise
|
||||
if(this.autoSync){ this.sync(); }
|
||||
if(this.isSource){
|
||||
this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : "");
|
||||
}
|
||||
var accepted = this.accept && this.checkAcceptance(source, nodes);
|
||||
this._changeState("Target", accepted ? "" : "Disabled");
|
||||
if(this == source){
|
||||
Manager.manager().overSource(this);
|
||||
}
|
||||
this.isDragging = true;
|
||||
},
|
||||
onDndDrop: function(source, nodes, copy, target){
|
||||
// summary:
|
||||
// topic event processor for /dnd/drop, called to finish the DnD operation
|
||||
// source: Object
|
||||
// the source which provides items
|
||||
// nodes: Array
|
||||
// the list of transferred items
|
||||
// copy: Boolean
|
||||
// copy items, if true, move items otherwise
|
||||
// target: Object
|
||||
// the target which accepts items
|
||||
if(this == target){
|
||||
// this one is for us => move nodes!
|
||||
this.onDrop(source, nodes, copy);
|
||||
}
|
||||
this.onDndCancel();
|
||||
},
|
||||
onDndCancel: function(){
|
||||
// summary:
|
||||
// topic event processor for /dnd/cancel, called to cancel the DnD operation
|
||||
if(this.targetAnchor){
|
||||
this._unmarkTargetAnchor();
|
||||
this.targetAnchor = null;
|
||||
}
|
||||
this.before = true;
|
||||
this.isDragging = false;
|
||||
this.mouseDown = false;
|
||||
this._changeState("Source", "");
|
||||
this._changeState("Target", "");
|
||||
},
|
||||
|
||||
// local events
|
||||
onDrop: function(source, nodes, copy){
|
||||
// summary:
|
||||
// called only on the current target, when drop is performed
|
||||
// source: Object
|
||||
// the source which provides items
|
||||
// nodes: Array
|
||||
// the list of transferred items
|
||||
// copy: Boolean
|
||||
// copy items, if true, move items otherwise
|
||||
|
||||
if(this != source){
|
||||
this.onDropExternal(source, nodes, copy);
|
||||
}else{
|
||||
this.onDropInternal(nodes, copy);
|
||||
}
|
||||
},
|
||||
onDropExternal: function(source, nodes, copy){
|
||||
// summary:
|
||||
// called only on the current target, when drop is performed
|
||||
// from an external source
|
||||
// source: Object
|
||||
// the source which provides items
|
||||
// nodes: Array
|
||||
// the list of transferred items
|
||||
// copy: Boolean
|
||||
// copy items, if true, move items otherwise
|
||||
|
||||
var oldCreator = this._normalizedCreator;
|
||||
// transferring nodes from the source to the target
|
||||
if(this.creator){
|
||||
// use defined creator
|
||||
this._normalizedCreator = function(node, hint){
|
||||
return oldCreator.call(this, source.getItem(node.id).data, hint);
|
||||
};
|
||||
}else{
|
||||
// we have no creator defined => move/clone nodes
|
||||
if(copy){
|
||||
// clone nodes
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
var n = node.cloneNode(true);
|
||||
n.id = dojo.dnd.getUniqueId();
|
||||
return {node: n, data: t.data, type: t.type};
|
||||
};
|
||||
}else{
|
||||
// move nodes
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
source.delItem(node.id);
|
||||
return {node: node, data: t.data, type: t.type};
|
||||
};
|
||||
}
|
||||
}
|
||||
this.selectNone();
|
||||
if(!copy && !this.creator){
|
||||
source.selectNone();
|
||||
}
|
||||
this.insertNodes(true, nodes, this.before, this.current);
|
||||
if(!copy && this.creator){
|
||||
source.deleteSelectedNodes();
|
||||
}
|
||||
this._normalizedCreator = oldCreator;
|
||||
},
|
||||
onDropInternal: function(nodes, copy){
|
||||
// summary:
|
||||
// called only on the current target, when drop is performed
|
||||
// from the same target/source
|
||||
// nodes: Array
|
||||
// the list of transferred items
|
||||
// copy: Boolean
|
||||
// copy items, if true, move items otherwise
|
||||
|
||||
var oldCreator = this._normalizedCreator;
|
||||
// transferring nodes within the single source
|
||||
if(this.current && this.current.id in this.selection){
|
||||
// do nothing
|
||||
return;
|
||||
}
|
||||
if(copy){
|
||||
if(this.creator){
|
||||
// create new copies of data items
|
||||
this._normalizedCreator = function(node, hint){
|
||||
return oldCreator.call(this, this.getItem(node.id).data, hint);
|
||||
};
|
||||
}else{
|
||||
// clone nodes
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = this.getItem(node.id);
|
||||
var n = node.cloneNode(true);
|
||||
n.id = dojo.dnd.getUniqueId();
|
||||
return {node: n, data: t.data, type: t.type};
|
||||
};
|
||||
}
|
||||
}else{
|
||||
// move nodes
|
||||
if(!this.current){
|
||||
// do nothing
|
||||
return;
|
||||
}
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = this.getItem(node.id);
|
||||
return {node: node, data: t.data, type: t.type};
|
||||
};
|
||||
}
|
||||
this._removeSelection();
|
||||
this.insertNodes(true, nodes, this.before, this.current);
|
||||
this._normalizedCreator = oldCreator;
|
||||
},
|
||||
onDraggingOver: function(){
|
||||
// summary:
|
||||
// called during the active DnD operation, when items
|
||||
// are dragged over this target, and it is not disabled
|
||||
},
|
||||
onDraggingOut: function(){
|
||||
// summary:
|
||||
// called during the active DnD operation, when items
|
||||
// are dragged away from this target, and it is not disabled
|
||||
},
|
||||
|
||||
// utilities
|
||||
onOverEvent: function(){
|
||||
// summary:
|
||||
// this function is called once, when mouse is over our container
|
||||
dojo.dnd.Source.superclass.onOverEvent.call(this);
|
||||
Manager.manager().overSource(this);
|
||||
if(this.isDragging && this.targetState != "Disabled"){
|
||||
this.onDraggingOver();
|
||||
}
|
||||
},
|
||||
onOutEvent: function(){
|
||||
// summary:
|
||||
// this function is called once, when mouse is out of our container
|
||||
dojo.dnd.Source.superclass.onOutEvent.call(this);
|
||||
Manager.manager().outSource(this);
|
||||
if(this.isDragging && this.targetState != "Disabled"){
|
||||
this.onDraggingOut();
|
||||
}
|
||||
},
|
||||
_markTargetAnchor: function(before){
|
||||
// summary:
|
||||
// assigns a class to the current target anchor based on "before" status
|
||||
// before: Boolean
|
||||
// insert before, if true, after otherwise
|
||||
if(this.current == this.targetAnchor && this.before == before){ return; }
|
||||
if(this.targetAnchor){
|
||||
this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
|
||||
}
|
||||
this.targetAnchor = this.current;
|
||||
this.targetBox = null;
|
||||
this.before = before;
|
||||
if(this.targetAnchor){
|
||||
this._addItemClass(this.targetAnchor, this.before ? "Before" : "After");
|
||||
}
|
||||
},
|
||||
_unmarkTargetAnchor: function(){
|
||||
// summary:
|
||||
// removes a class of the current target anchor based on "before" status
|
||||
if(!this.targetAnchor){ return; }
|
||||
this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
|
||||
this.targetAnchor = null;
|
||||
this.targetBox = null;
|
||||
this.before = true;
|
||||
},
|
||||
_markDndStatus: function(copy){
|
||||
// summary:
|
||||
// changes source's state based on "copy" status
|
||||
this._changeState("Source", copy ? "Copied" : "Moved");
|
||||
},
|
||||
_legalMouseDown: function(e){
|
||||
// summary:
|
||||
// checks if user clicked on "approved" items
|
||||
// e: Event
|
||||
// mouse event
|
||||
|
||||
// accept only the left mouse button
|
||||
if(!dojo.mouseButtons.isLeft(e)){ return false; }
|
||||
|
||||
if(!this.withHandles){ return true; }
|
||||
|
||||
// check for handles
|
||||
for(var node = e.target; node && node !== this.node; node = node.parentNode){
|
||||
if(dojo.hasClass(node, "dojoDndHandle")){ return true; }
|
||||
if(dojo.hasClass(node, "dojoDndItem") || dojo.hasClass(node, "dojoDndIgnore")){ break; }
|
||||
}
|
||||
return false; // Boolean
|
||||
}
|
||||
});
|
||||
|
||||
});
|
||||
@@ -1,13 +0,0 @@
|
||||
define("dojo/dnd/Target", [ "./Source" ], function(Source){
|
||||
/*===== Source = dojo.dnd.Source =====*/
|
||||
return dojo.declare("dojo.dnd.Target", Source, {
|
||||
// summary: a Target object, which can be used as a DnD target
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary:
|
||||
// a constructor of the Target --- see the `dojo.dnd.Source.constructor` for details
|
||||
this.isSource = false;
|
||||
dojo.removeClass(this.node, "dojoDndSource");
|
||||
}
|
||||
});
|
||||
});
|
||||
@@ -1,69 +0,0 @@
|
||||
define("dojo/dnd/TimedMoveable", ["../main", "./Moveable"], function(dojo) {
|
||||
// module:
|
||||
// dojo/dnd/TimedMoveable
|
||||
// summary:
|
||||
// TODOC
|
||||
|
||||
/*=====
|
||||
dojo.declare("dojo.dnd.__TimedMoveableArgs", [dojo.dnd.__MoveableArgs], {
|
||||
// timeout: Number
|
||||
// delay move by this number of ms,
|
||||
// accumulating position changes during the timeout
|
||||
timeout: 0
|
||||
});
|
||||
=====*/
|
||||
|
||||
// precalculate long expressions
|
||||
var oldOnMove = dojo.dnd.Moveable.prototype.onMove;
|
||||
|
||||
dojo.declare("dojo.dnd.TimedMoveable", dojo.dnd.Moveable, {
|
||||
// summary:
|
||||
// A specialized version of Moveable to support an FPS throttling.
|
||||
// This class puts an upper restriction on FPS, which may reduce
|
||||
// the CPU load. The additional parameter "timeout" regulates
|
||||
// the delay before actually moving the moveable object.
|
||||
|
||||
// object attributes (for markup)
|
||||
timeout: 40, // in ms, 40ms corresponds to 25 fps
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary:
|
||||
// an object that makes a node moveable with a timer
|
||||
// node: Node||String
|
||||
// a node (or node's id) to be moved
|
||||
// params: dojo.dnd.__TimedMoveableArgs
|
||||
// object with additional parameters.
|
||||
|
||||
// sanitize parameters
|
||||
if(!params){ params = {}; }
|
||||
if(params.timeout && typeof params.timeout == "number" && params.timeout >= 0){
|
||||
this.timeout = params.timeout;
|
||||
}
|
||||
},
|
||||
|
||||
onMoveStop: function(/* dojo.dnd.Mover */ mover){
|
||||
if(mover._timer){
|
||||
// stop timer
|
||||
clearTimeout(mover._timer);
|
||||
// reflect the last received position
|
||||
oldOnMove.call(this, mover, mover._leftTop)
|
||||
}
|
||||
dojo.dnd.Moveable.prototype.onMoveStop.apply(this, arguments);
|
||||
},
|
||||
onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
|
||||
mover._leftTop = leftTop;
|
||||
if(!mover._timer){
|
||||
var _t = this; // to avoid using dojo.hitch()
|
||||
mover._timer = setTimeout(function(){
|
||||
// we don't have any pending requests
|
||||
mover._timer = null;
|
||||
// reflect the last received position
|
||||
oldOnMove.call(_t, mover, mover._leftTop);
|
||||
}, this.timeout);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return dojo.dnd.TimedMoveable;
|
||||
|
||||
});
|
||||
@@ -1,118 +0,0 @@
|
||||
define("dojo/dnd/autoscroll", ["../main", "../window"], function(dojo) {
|
||||
// module:
|
||||
// dojo/dnd/autoscroll
|
||||
// summary:
|
||||
// TODOC
|
||||
|
||||
dojo.getObject("dnd", true, dojo);
|
||||
|
||||
dojo.dnd.getViewport = dojo.window.getBox;
|
||||
|
||||
dojo.dnd.V_TRIGGER_AUTOSCROLL = 32;
|
||||
dojo.dnd.H_TRIGGER_AUTOSCROLL = 32;
|
||||
|
||||
dojo.dnd.V_AUTOSCROLL_VALUE = 16;
|
||||
dojo.dnd.H_AUTOSCROLL_VALUE = 16;
|
||||
|
||||
dojo.dnd.autoScroll = function(e){
|
||||
// summary:
|
||||
// a handler for onmousemove event, which scrolls the window, if
|
||||
// necesary
|
||||
// e: Event
|
||||
// onmousemove event
|
||||
|
||||
// FIXME: needs more docs!
|
||||
var v = dojo.window.getBox(), dx = 0, dy = 0;
|
||||
if(e.clientX < dojo.dnd.H_TRIGGER_AUTOSCROLL){
|
||||
dx = -dojo.dnd.H_AUTOSCROLL_VALUE;
|
||||
}else if(e.clientX > v.w - dojo.dnd.H_TRIGGER_AUTOSCROLL){
|
||||
dx = dojo.dnd.H_AUTOSCROLL_VALUE;
|
||||
}
|
||||
if(e.clientY < dojo.dnd.V_TRIGGER_AUTOSCROLL){
|
||||
dy = -dojo.dnd.V_AUTOSCROLL_VALUE;
|
||||
}else if(e.clientY > v.h - dojo.dnd.V_TRIGGER_AUTOSCROLL){
|
||||
dy = dojo.dnd.V_AUTOSCROLL_VALUE;
|
||||
}
|
||||
window.scrollBy(dx, dy);
|
||||
};
|
||||
|
||||
dojo.dnd._validNodes = {"div": 1, "p": 1, "td": 1};
|
||||
dojo.dnd._validOverflow = {"auto": 1, "scroll": 1};
|
||||
|
||||
dojo.dnd.autoScrollNodes = function(e){
|
||||
// summary:
|
||||
// a handler for onmousemove event, which scrolls the first avaialble
|
||||
// Dom element, it falls back to dojo.dnd.autoScroll()
|
||||
// e: Event
|
||||
// onmousemove event
|
||||
|
||||
// FIXME: needs more docs!
|
||||
|
||||
var b, t, w, h, rx, ry, dx = 0, dy = 0, oldLeft, oldTop;
|
||||
|
||||
for(var n = e.target; n;){
|
||||
if(n.nodeType == 1 && (n.tagName.toLowerCase() in dojo.dnd._validNodes)){
|
||||
var s = dojo.getComputedStyle(n),
|
||||
overflow = (s.overflow.toLowerCase() in dojo.dnd._validOverflow),
|
||||
overflowX = (s.overflowX.toLowerCase() in dojo.dnd._validOverflow),
|
||||
overflowY = (s.overflowY.toLowerCase() in dojo.dnd._validOverflow);
|
||||
if(overflow || overflowX || overflowY){
|
||||
b = dojo._getContentBox(n, s);
|
||||
t = dojo.position(n, true);
|
||||
}
|
||||
// overflow-x
|
||||
if(overflow || overflowX){
|
||||
w = Math.min(dojo.dnd.H_TRIGGER_AUTOSCROLL, b.w / 2);
|
||||
rx = e.pageX - t.x;
|
||||
if(dojo.isWebKit || dojo.isOpera){
|
||||
// FIXME: this code should not be here, it should be taken into account
|
||||
// either by the event fixing code, or the dojo.position()
|
||||
// FIXME: this code doesn't work on Opera 9.5 Beta
|
||||
rx += dojo.body().scrollLeft;
|
||||
}
|
||||
dx = 0;
|
||||
if(rx > 0 && rx < b.w){
|
||||
if(rx < w){
|
||||
dx = -w;
|
||||
}else if(rx > b.w - w){
|
||||
dx = w;
|
||||
}
|
||||
oldLeft = n.scrollLeft;
|
||||
n.scrollLeft = n.scrollLeft + dx;
|
||||
}
|
||||
}
|
||||
// overflow-y
|
||||
if(overflow || overflowY){
|
||||
//console.log(b.l, b.t, t.x, t.y, n.scrollLeft, n.scrollTop);
|
||||
h = Math.min(dojo.dnd.V_TRIGGER_AUTOSCROLL, b.h / 2);
|
||||
ry = e.pageY - t.y;
|
||||
if(dojo.isWebKit || dojo.isOpera){
|
||||
// FIXME: this code should not be here, it should be taken into account
|
||||
// either by the event fixing code, or the dojo.position()
|
||||
// FIXME: this code doesn't work on Opera 9.5 Beta
|
||||
ry += dojo.body().scrollTop;
|
||||
}
|
||||
dy = 0;
|
||||
if(ry > 0 && ry < b.h){
|
||||
if(ry < h){
|
||||
dy = -h;
|
||||
}else if(ry > b.h - h){
|
||||
dy = h;
|
||||
}
|
||||
oldTop = n.scrollTop;
|
||||
n.scrollTop = n.scrollTop + dy;
|
||||
}
|
||||
}
|
||||
if(dx || dy){ return; }
|
||||
}
|
||||
try{
|
||||
n = n.parentNode;
|
||||
}catch(x){
|
||||
n = null;
|
||||
}
|
||||
}
|
||||
dojo.dnd.autoScroll(e);
|
||||
};
|
||||
|
||||
return dojo.dnd;
|
||||
});
|
||||
@@ -1,35 +0,0 @@
|
||||
define("dojo/dnd/common", ["../main"], function(dojo) {
|
||||
// module:
|
||||
// dojo/dnd/common
|
||||
// summary:
|
||||
// TODOC
|
||||
|
||||
dojo.getObject("dnd", true, dojo);
|
||||
|
||||
dojo.dnd.getCopyKeyState = dojo.isCopyKey;
|
||||
|
||||
dojo.dnd._uniqueId = 0;
|
||||
dojo.dnd.getUniqueId = function(){
|
||||
// summary:
|
||||
// returns a unique string for use with any DOM element
|
||||
var id;
|
||||
do{
|
||||
id = dojo._scopeName + "Unique" + (++dojo.dnd._uniqueId);
|
||||
}while(dojo.byId(id));
|
||||
return id;
|
||||
};
|
||||
|
||||
dojo.dnd._empty = {};
|
||||
|
||||
dojo.dnd.isFormElement = function(/*Event*/ e){
|
||||
// summary:
|
||||
// returns true if user clicked on a form element
|
||||
var t = e.target;
|
||||
if(t.nodeType == 3 /*TEXT_NODE*/){
|
||||
t = t.parentNode;
|
||||
}
|
||||
return " button textarea input select option ".indexOf(" " + t.tagName.toLowerCase() + " ") >= 0; // Boolean
|
||||
};
|
||||
|
||||
return dojo.dnd;
|
||||
});
|
||||
@@ -1,143 +0,0 @@
|
||||
define("dojo/dnd/move", ["../main", "./Mover", "./Moveable"], function(dojo) {
|
||||
// module:
|
||||
// dojo/dnd/move
|
||||
// summary:
|
||||
// TODOC
|
||||
|
||||
|
||||
/*=====
|
||||
dojo.declare("dojo.dnd.move.__constrainedMoveableArgs", [dojo.dnd.__MoveableArgs], {
|
||||
// constraints: Function
|
||||
// Calculates a constraint box.
|
||||
// It is called in a context of the moveable object.
|
||||
constraints: function(){},
|
||||
|
||||
// within: Boolean
|
||||
// restrict move within boundaries.
|
||||
within: false
|
||||
});
|
||||
=====*/
|
||||
|
||||
dojo.declare("dojo.dnd.move.constrainedMoveable", dojo.dnd.Moveable, {
|
||||
// object attributes (for markup)
|
||||
constraints: function(){},
|
||||
within: false,
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary:
|
||||
// an object that makes a node moveable
|
||||
// node: Node
|
||||
// a node (or node's id) to be moved
|
||||
// params: dojo.dnd.move.__constrainedMoveableArgs?
|
||||
// an optional object with additional parameters;
|
||||
// the rest is passed to the base class
|
||||
if(!params){ params = {}; }
|
||||
this.constraints = params.constraints;
|
||||
this.within = params.within;
|
||||
},
|
||||
onFirstMove: function(/* dojo.dnd.Mover */ mover){
|
||||
// summary:
|
||||
// called during the very first move notification;
|
||||
// can be used to initialize coordinates, can be overwritten.
|
||||
var c = this.constraintBox = this.constraints.call(this, mover);
|
||||
c.r = c.l + c.w;
|
||||
c.b = c.t + c.h;
|
||||
if(this.within){
|
||||
var mb = dojo._getMarginSize(mover.node);
|
||||
c.r -= mb.w;
|
||||
c.b -= mb.h;
|
||||
}
|
||||
},
|
||||
onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
|
||||
// summary:
|
||||
// called during every move notification;
|
||||
// should actually move the node; can be overwritten.
|
||||
var c = this.constraintBox, s = mover.node.style;
|
||||
this.onMoving(mover, leftTop);
|
||||
leftTop.l = leftTop.l < c.l ? c.l : c.r < leftTop.l ? c.r : leftTop.l;
|
||||
leftTop.t = leftTop.t < c.t ? c.t : c.b < leftTop.t ? c.b : leftTop.t;
|
||||
s.left = leftTop.l + "px";
|
||||
s.top = leftTop.t + "px";
|
||||
this.onMoved(mover, leftTop);
|
||||
}
|
||||
});
|
||||
|
||||
/*=====
|
||||
dojo.declare("dojo.dnd.move.__boxConstrainedMoveableArgs", [dojo.dnd.move.__constrainedMoveableArgs], {
|
||||
// box: Object
|
||||
// a constraint box
|
||||
box: {}
|
||||
});
|
||||
=====*/
|
||||
|
||||
dojo.declare("dojo.dnd.move.boxConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {
|
||||
// box:
|
||||
// object attributes (for markup)
|
||||
box: {},
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary:
|
||||
// an object, which makes a node moveable
|
||||
// node: Node
|
||||
// a node (or node's id) to be moved
|
||||
// params: dojo.dnd.move.__boxConstrainedMoveableArgs?
|
||||
// an optional object with parameters
|
||||
var box = params && params.box;
|
||||
this.constraints = function(){ return box; };
|
||||
}
|
||||
});
|
||||
|
||||
/*=====
|
||||
dojo.declare("dojo.dnd.move.__parentConstrainedMoveableArgs", [dojo.dnd.move.__constrainedMoveableArgs], {
|
||||
// area: String
|
||||
// A parent's area to restrict the move.
|
||||
// Can be "margin", "border", "padding", or "content".
|
||||
area: ""
|
||||
});
|
||||
=====*/
|
||||
|
||||
dojo.declare("dojo.dnd.move.parentConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {
|
||||
// area:
|
||||
// object attributes (for markup)
|
||||
area: "content",
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary:
|
||||
// an object, which makes a node moveable
|
||||
// node: Node
|
||||
// a node (or node's id) to be moved
|
||||
// params: dojo.dnd.move.__parentConstrainedMoveableArgs?
|
||||
// an optional object with parameters
|
||||
var area = params && params.area;
|
||||
this.constraints = function(){
|
||||
var n = this.node.parentNode,
|
||||
s = dojo.getComputedStyle(n),
|
||||
mb = dojo._getMarginBox(n, s);
|
||||
if(area == "margin"){
|
||||
return mb; // Object
|
||||
}
|
||||
var t = dojo._getMarginExtents(n, s);
|
||||
mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
|
||||
if(area == "border"){
|
||||
return mb; // Object
|
||||
}
|
||||
t = dojo._getBorderExtents(n, s);
|
||||
mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
|
||||
if(area == "padding"){
|
||||
return mb; // Object
|
||||
}
|
||||
t = dojo._getPadExtents(n, s);
|
||||
mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
|
||||
return mb; // Object
|
||||
};
|
||||
}
|
||||
});
|
||||
|
||||
// patching functions one level up for compatibility
|
||||
|
||||
dojo.dnd.constrainedMover = dojo.dnd.move.constrainedMover;
|
||||
dojo.dnd.boxConstrainedMover = dojo.dnd.move.boxConstrainedMover;
|
||||
dojo.dnd.parentConstrainedMover = dojo.dnd.move.parentConstrainedMover;
|
||||
|
||||
return dojo.dnd.move;
|
||||
});
|
||||
Reference in New Issue
Block a user